vector m1, m2;
defaultmodel = "";
+ defaultskin = 0;
+ chmdl = FALSE;
if(autocvar_sv_defaultcharacter == 1)
{
- defaultskin = 0;
-
if(teamplay)
{
string s;
//stuffcmd(self, "chase_active 0");
//stuffcmd(self, "set viewsize $tmpviewsize \n");
- if (autocvar_g_spawnsound)
- sound (self, CH_TRIGGER, "misc/spawn.wav", VOL_BASE, ATTN_NORM);
-
if(g_assault) {
if(self.team == assault_attacker_team)
centerprint(self, "You are attacking!");
self.alivetime = time;
antilag_clear(self);
+
+ if (autocvar_g_spawnsound)
+ soundat(world, self.origin, CH_TRIGGER, "misc/spawn.wav", VOL_BASE, ATTN_NORM);
} else if(self.classname == "observer") {
PutObserverInServer ();
}
return;
}
- if(Ban_MaybeEnforceBan(self))
+ if(Ban_MaybeEnforceBanOnce(self))
return;
DecodeLevelParms();
// TODO simplify this
entity e;
- float totalClients;
+ float totalClients = 0;
FOR_EACH_CLIENT(e)
if(e != ignore)
totalClients += 1;
if (!autocvar_g_maxplayers)
return maxclients - totalClients;
- float currentlyPlaying;
+ float currentlyPlaying = 0;
FOR_EACH_REALPLAYER(e)
currentlyPlaying += 1;