static float msg_time = 0;
if(this && !INGAME(this) && ignore && !free_slots && time > msg_time)
{
- Send_Notification(NOTIF_ONE_ONLY, this, MSG_CENTER, CENTER_JOIN_PREVENT);
+ Send_Notification(NOTIF_ONE_ONLY, this, MSG_CENTER, CENTER_JOIN_PREVENT, player_limit);
msg_time = time + 0.5;
}