]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/client.qc
Merge branch 'terencehill/shuffleteams_delay' into 'master'
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / client.qc
index 3afa06d1279c0df404c6174cb3b415d391ea96cb..209958389b1fa0f5057f75c54dbec7e395991fc1 100644 (file)
@@ -40,6 +40,7 @@
 #include "../common/mapobjects/teleporters.qh"
 #include "../common/mapobjects/target/spawnpoint.qh"
 #include <common/mapobjects/trigger/counter.qh>
+#include <common/mapobjects/trigger/swamp.qh>
 
 #include "../common/vehicles/all.qh"
 
@@ -604,7 +605,7 @@ void PutPlayerInServer(entity this)
                this.pauseregen_finished += f;
        }
 
-       this.damageforcescale = 2;
+       this.damageforcescale = autocvar_g_player_damageforcescale;
        this.death_time = 0;
        this.respawn_flags = 0;
        this.respawn_time = 0;
@@ -678,6 +679,9 @@ void PutPlayerInServer(entity this)
        if(this.conveyor)
                IL_REMOVE(g_conveyed, this);
        this.conveyor = NULL; // prevent conveyors at the previous location from moving a freshly spawned player
+       if(this.swampslug)
+               delete(this.swampslug);
+       this.in_swamp = false;
        STAT(HUD, this) = HUD_NORMAL;
 
        this.event_damage = PlayerDamage;