]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/client.qc
Port taunt_soundtime to ClientState
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / client.qc
index 009d12995f9f7f222268df454b7faa9b9091831d..9f138abd1fb9db4350d1d622abc3a8740de04d52 100644 (file)
@@ -154,8 +154,6 @@ void ClientData_Touch(entity e)
        FOREACH_CLIENT(IS_REAL_CLIENT(it) && it != e && IS_SPEC(it) && it.enemy == e, LAMBDA(it.clientdata.SendFlags = 1));
 }
 
-.string netname_previous;
-
 void SetSpectatee(entity this, entity spectatee);
 void SetSpectatee_status(entity this, int spectatee_num);
 
@@ -291,7 +289,7 @@ void PutObserverInServer(entity this)
 
        accuracy_resend(this);
 
-       this.spectatortime = time;
+       CS(this).spectatortime = time;
        if(this.bot_attack)
                IL_REMOVE(g_bot_targets, this);
        this.bot_attack = false;
@@ -1125,8 +1123,8 @@ void ClientConnect(entity this)
 #ifdef WATERMARK
        Send_Notification(NOTIF_ONE_ONLY, this, MSG_INFO, INFO_WATERMARK, WATERMARK);
 #endif
-       this.version_nagtime = time + 10 + random() * 10;
        TRANSMUTE(Client, this);
+       CS(this).version_nagtime = time + 10 + random() * 10;
 
        // identify the right forced team
        if (autocvar_g_campaign)
@@ -1191,7 +1189,7 @@ void ClientConnect(entity this)
 
        this.just_joined = true;  // stop spamming the eventlog with additional lines when the client connects
 
-       this.netname_previous = strzone(this.netname);
+       CS(this).netname_previous = strzone(this.netname);
 
        if(teamplay && IS_PLAYER(this))
                Send_Notification(NOTIF_ALL, NULL, MSG_INFO, APP_TEAM_NUM(this.team, INFO_JOIN_CONNECT_TEAM), this.netname);
@@ -1224,14 +1222,14 @@ void ClientConnect(entity this)
 
        bot_relinkplayerlist();
 
-       this.spectatortime = time;
+       CS(this).spectatortime = time;
        if (blockSpectators)
        {
                Send_Notification(NOTIF_ONE_ONLY, this, MSG_INFO, INFO_SPECTATE_WARNING, autocvar_g_maxplayers_spectator_blocktime);
        }
 
-       this.jointime = time;
-       this.allowed_timeouts = autocvar_sv_timeout_number;
+       CS(this).jointime = time;
+       CS(this).allowed_timeouts = autocvar_sv_timeout_number;
 
        if (IS_REAL_CLIENT(this))
        {
@@ -1288,7 +1286,7 @@ void ClientDisconnect(entity this)
 
        PlayerStats_GameReport_FinalizePlayer(this);
        if (this.vehicle) vehicles_exit(this.vehicle, VHEF_RELEASE);
-       if (this.active_minigame) part_minigame(this);
+       if (CS(this).active_minigame) part_minigame(this);
        if (IS_PLAYER(this)) Send_Effect(EFFECT_SPAWN_NEUTRAL, this.origin, '0 0 0', 1);
 
        if (autocvar_sv_eventlog)
@@ -1301,6 +1299,7 @@ void ClientDisconnect(entity this)
 
     MUTATOR_CALLHOOK(ClientDisconnect, this);
 
+       if (CS(this).netname_previous) strunzone(CS(this).netname_previous); // needs to be before the CS entity is removed!
        ClientState_detach(this);
 
        Portal_ClearAll(this);
@@ -1320,7 +1319,6 @@ void ClientDisconnect(entity this)
 
        bot_relinkplayerlist();
 
-       if (this.netname_previous) strunzone(this.netname_previous);
        if (this.clientstatus) strunzone(this.clientstatus);
        if (this.weaponorder_byimpulse) strunzone(this.weaponorder_byimpulse);
        if (this.personal) delete(this.personal);
@@ -1347,7 +1345,7 @@ void ChatBubbleThink(entity this)
 
        if ( !IS_DEAD(this.owner) && IS_PLAYER(this.owner) )
        {
-               if ( this.owner.active_minigame )
+               if ( CS(this.owner).active_minigame )
                        this.mdl = "models/sprites/minigame_busy.iqm";
                else if (PHYS_INPUT_BUTTON_CHAT(this.owner))
                        this.mdl = "models/misc/chatbubble.spr";
@@ -2042,7 +2040,7 @@ void checkSpectatorBlock(entity this)
        if(!this.caplayer)
        if(IS_REAL_CLIENT(this))
        {
-               if( time > (this.spectatortime + autocvar_g_maxplayers_spectator_blocktime) ) {
+               if( time > (CS(this).spectatortime + autocvar_g_maxplayers_spectator_blocktime) ) {
                        Send_Notification(NOTIF_ONE_ONLY, this, MSG_INFO, INFO_QUIT_KICK_SPECTATING);
                        dropclient(this);
                }
@@ -2476,17 +2474,17 @@ void PlayerPreThink (entity this)
                this.netname = strzone(sprintf("Player#%d", this.playerid));
                // stuffcmd(this, strcat("name ", this.netname, "\n")); // maybe?
        }
-       if (this.netname != this.netname_previous) {
+       if (this.netname != CS(this).netname_previous) {
                if (autocvar_sv_eventlog) {
                        GameLogEcho(strcat(":name:", ftos(this.playerid), ":", playername(this, false)));
         }
-               if (this.netname_previous) strunzone(this.netname_previous);
-               this.netname_previous = strzone(this.netname);
+               if (CS(this).netname_previous) strunzone(CS(this).netname_previous);
+               CS(this).netname_previous = strzone(this.netname);
        }
 
        // version nagging
-       if (this.version_nagtime && this.cvar_g_xonoticversion && time > this.version_nagtime) {
-        this.version_nagtime = 0;
+       if (CS(this).version_nagtime && this.cvar_g_xonoticversion && time > CS(this).version_nagtime) {
+        CS(this).version_nagtime = 0;
         if (strstrofs(this.cvar_g_xonoticversion, "git", 0) >= 0 || strstrofs(this.cvar_g_xonoticversion, "autobuild", 0) >= 0) {
             // git client
         } else if (strstrofs(autocvar_g_xonoticversion, "git", 0) >= 0 || strstrofs(autocvar_g_xonoticversion, "autobuild", 0) >= 0) {
@@ -2608,8 +2606,8 @@ void PlayerPreThink (entity this)
                e.pusher = oldpusher;
        }
 
-       if (this.taunt_soundtime && time > this.taunt_soundtime) {
-               this.taunt_soundtime = 0;
+       if (CS(this).taunt_soundtime && time > CS(this).taunt_soundtime) {
+               CS(this).taunt_soundtime = 0;
                PlayerSound(this, playersound_taunt, CH_VOICE, VOL_BASEVOICE, VOICETYPE_AUTOTAUNT);
        }