if(!this.bot_attack)
IL_PUSH(g_bot_targets, this);
this.bot_attack = true;
+ if(!this.monster_attack)
+ IL_PUSH(g_monster_targets, this);
this.monster_attack = true;
navigation_dynamicgoal_init(this, false);
if(autocvar_sv_gentle)
stuffcmd(e, "cl_cmd settemp cl_gentle 1\n");
+ stuffcmd(e, sprintf("\ncl_jumpspeedcap_min \"%s\"\n", autocvar_sv_jumpspeedcap_min));
+ stuffcmd(e, sprintf("\ncl_jumpspeedcap_max \"%s\"\n", autocvar_sv_jumpspeedcap_max));
+
MUTATOR_CALLHOOK(FixClientCvars, e);
}
}
if (IS_PLAYER(this)) {
+ if(this.death_time == time && IS_DEAD(this))
+ {
+ this.maxs.z = 5;
+ setsize(this, this.mins, this.maxs);
+ }
DrownPlayer(this);
CheckRules_Player(this);
UpdateChatBubble(this);