ATTRIB(Client, cursor_trace_endpos, vector, this.cursor_trace_endpos);
ATTRIB(Client, cursor_trace_ent, entity, this.cursor_trace_ent);
+ ATTRIB(Client, ping, float, this.ping);
+ ATTRIB(Client, ping_packetloss, float, this.ping_packetloss);
+ ATTRIB(Client, ping_movementloss, float, this.ping_movementloss);
+
ATTRIB(Client, v_angle, vector, this.v_angle);
ATTRIB(Client, movement, vector, this.movement);