]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/client.qh
Make ladders use the same iterative logic as conveyors, fixes some maps with super...
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / client.qh
index 20148933cbc5421d5a87fb56b105c6c022885ef3..2f380ae2fda49fdf68d9ba6cd6186a8f7f7fe146 100644 (file)
@@ -114,7 +114,7 @@ CLASS(Client, Object)
     ATTRIB(Client, cmd_floodtime, float, this.cmd_floodtime);
     ATTRIB(Client, wasplayer, bool, this.wasplayer);
     ATTRIB(Client, weaponorder_byimpulse, string, this.weaponorder_byimpulse);
-    ATTRIB(Client, autojoin_checked, bool, this.wasplayer);
+    ATTRIB(Client, autojoin_checked, int, this.wasplayer);
 
     // networked cvars
 
@@ -283,6 +283,7 @@ void ClientInit_misc(entity this);
 
 int GetPlayerLimit();
 
+const int MIN_SPEC_TIME = 1;
 bool joinAllowed(entity this);
 void Join(entity this);