self.classname = "player";
PlayerScore_Clear(self);
- bprint ("^4", self.netname, "^4 is playing now\n");
+ Kill_Notification(NOTIF_ONE_ONLY, self, MSG_CENTER_CPID, CPID_MOTD);
+ Kill_Notification(NOTIF_ONE_ONLY, self, MSG_CENTER_CPID, CPID_PREVENT_JOIN);
+ Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_JOIN_PLAY, self.netname);
PutClientInServer();
}
else
{
//player may not join because of g_maxplayers is set
- centerprint(self, PREVENT_JOIN_TEXT);
+ Send_Notification(NOTIF_ONE_ONLY, self, MSG_CENTER_CPID, CPID_PREVENT_JOIN);
}
}
}
switch(argv(1))
{
- case "name": trace_ent.netname = strzone(strdecolorize(argv(2))); WaypointSprite_UpdateSprites(trace_ent.sprite, trace_ent.netname, "", ""); break;
- case "skin": trace_ent.skin = stof(argv(2)); break;
- case "color": trace_ent.colormod = stov(argv(2)); break;
+ case "name": trace_ent.netname = strzone(strdecolorize(argv(2))); if(trace_ent.sprite) WaypointSprite_UpdateSprites(trace_ent.sprite, trace_ent.netname, "", ""); break;
+ case "skin": trace_ent.skin = stof(argv(2)); trace_ent.SendFlags |= MSF_STATUS; break;
case "movetarget": trace_ent.monster_moveflags = stof(argv(2)); break;
default: sprint(self, "Unknown parameter\n"); break;
}
return;
}
sprint(self, strcat("Your pet '", trace_ent.netname, "' has been brutally mutilated.\n"));
- Damage (trace_ent, world, world, trace_ent.health + trace_ent.max_health, DEATH_KILL, trace_ent.origin, '0 0 0');
+ Damage (trace_ent, world, world, trace_ent.health + trace_ent.max_health + 200, DEATH_KILL, trace_ent.origin, '0 0 0');
return;
}
else
- {
sprint(self, "You need to aim at your monster to kill it.\n");
- }
return;
}
return;
}
- if(self.classname != STR_PLAYER) { sprint(self, "You can't spawn monsters while spectating.\n"); }
+ if(autocvar_g_monsters_max <= 0 || autocvar_g_monsters_max_perplayer <= 0) { sprint(self, "Monster spawning is disabled.\n"); }
+ else if(!IS_PLAYER(self)) { sprint(self, "You can't spawn monsters while spectating.\n"); }
+ else if not(autocvar_g_monsters) { Send_Notification(NOTIF_ONE, self, MSG_INFO, INFO_MONSTERS_DISABLED); }
+ else if(self.vehicle) { sprint(self, "You can't spawn monsters while driving a vehicle.\n"); }
+ else if(autocvar_g_campaign) { sprint(self, "You can't spawn monsters in campaign mode.\n"); }
+ else if(g_td) { sprint(self, "You can't spawn monsters in Tower Defense mode.\n"); }
else if(self.deadflag) { sprint(self, "You can't spawn monsters while dead.\n"); }
else if(self.monstercount >= autocvar_g_monsters_max_perplayer) { sprint(self, "You have spawned too many monsters, kill some before trying to spawn any more.\n"); }
else if(totalspawned >= autocvar_g_monsters_max) { sprint(self, "The global maximum monster count has been reached, kill some before trying to spawn any more.\n"); }
- else
+ else // all worked out, so continue
{
- // all worked out, so continue
self.monstercount += 1;
totalspawned += 1;
makevectors(self.v_angle);
- WarpZone_TraceLine(self.origin + self.view_ofs, self.origin + self.view_ofs + v_forward * 100, MOVE_NORMAL, self);
+ WarpZone_TraceLine(self.origin + self.view_ofs, self.origin + self.view_ofs + v_forward * 150, MOVE_NORMAL, self);
e = spawnmonster(tospawn, self, self, trace_endpos, FALSE, moveflag);
- if(mname != "") e.netname = strzone(mname);
+ if(mname) e.netname = strzone(mname);
sprint(self, strcat("Spawned 1 ", tospawn, "\n"));
}
switch(argv(1))
{
- case "red": selection = COLOR_TEAM1; break;
- case "blue": selection = COLOR_TEAM2; break;
- case "yellow": selection = COLOR_TEAM3; break;
- case "pink": selection = COLOR_TEAM4; break;
+ case "red": selection = NUM_TEAM_1; break;
+ case "blue": selection = NUM_TEAM_2; break;
+ case "yellow": selection = NUM_TEAM_3; break;
+ case "pink": selection = NUM_TEAM_4; break;
case "auto": selection = (-1); break;
default: selection = 0; break;
{
if(self.lms_spectate_warning)
{
+ // for the forfeit message...
+ self.lms_spectate_warning = 2;
// mark player as spectator
PlayerScore_Add(self, SP_LMS_RANK, 666 - PlayerScore_Add(self, SP_LMS_RANK, 0));
}