]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/command/cmd.qc
Only send movement flags when moving
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / command / cmd.qc
index b7d6bd3c88b5bf925967d85ccb24d31b82c31e7f..35bb12cbb7a086ecc255f0a9b8d0c1507d25ff4c 100644 (file)
@@ -159,13 +159,15 @@ void ClientCommand_join(float request)
                                                
                                                self.classname = "player";
                                                PlayerScore_Clear(self);
-                                               bprint ("^4", self.netname, "^4 is playing now\n");
+                                               Kill_Notification(NOTIF_ONE_ONLY, self, MSG_CENTER_CPID, CPID_MOTD);
+                                               Kill_Notification(NOTIF_ONE_ONLY, self, MSG_CENTER_CPID, CPID_PREVENT_JOIN);
+                                               Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_JOIN_PLAY, self.netname);
                                                PutClientInServer();
                                        }
                                        else 
                                        {
                                                //player may not join because of g_maxplayers is set
-                                               centerprint(self, PREVENT_JOIN_TEXT);
+                                               Send_Notification(NOTIF_ONE_ONLY, self, MSG_CENTER_CPID, CPID_PREVENT_JOIN);
                                        }
                                }
                        }
@@ -196,9 +198,8 @@ void ClientCommand_mobedit(float request, float argc)
                        
                        switch(argv(1))
                        {
-                               case "name": trace_ent.netname = strzone(strdecolorize(argv(2))); WaypointSprite_UpdateSprites(trace_ent.sprite, trace_ent.netname, "", ""); break;
-                               case "skin": trace_ent.skin = stof(argv(2)); break;
-                               case "color": trace_ent.colormod = stov(argv(2)); break;
+                               case "name": trace_ent.netname = strzone(strdecolorize(argv(2))); if(trace_ent.sprite) WaypointSprite_UpdateSprites(trace_ent.sprite, trace_ent.netname, "", ""); break;
+                               case "skin": trace_ent.skin = stof(argv(2)); trace_ent.SendFlags |= MSF_STATUS; break;
                                case "movetarget": trace_ent.monster_moveflags = stof(argv(2)); break;
                                default: sprint(self, "Unknown parameter\n"); break;
                        }
@@ -233,13 +234,11 @@ void ClientCommand_mobkill(float request)
                                        return;
                                }
                                sprint(self, strcat("Your pet '", trace_ent.netname, "' has been brutally mutilated.\n"));
-                               Damage (trace_ent, world, world, trace_ent.health + trace_ent.max_health, DEATH_KILL, trace_ent.origin, '0 0 0');
+                               Damage (trace_ent, world, world, trace_ent.health + trace_ent.max_health + 200, DEATH_KILL, trace_ent.origin, '0 0 0');
                                return;
                        }
                        else
-                       {
                                sprint(self, "You need to aim at your monster to kill it.\n");
-                       }
                        
                        return;
                }
@@ -276,21 +275,25 @@ void ClientCommand_mobspawn(float request, float argc)
                                return;
                        }
                        
-                       if(self.classname != STR_PLAYER) { sprint(self, "You can't spawn monsters while spectating.\n"); }
+                       if(autocvar_g_monsters_max <= 0 || autocvar_g_monsters_max_perplayer <= 0) { sprint(self, "Monster spawning is disabled.\n"); }
+                       else if(!IS_PLAYER(self)) { sprint(self, "You can't spawn monsters while spectating.\n"); }
+                       else if not(autocvar_g_monsters) { Send_Notification(NOTIF_ONE, self, MSG_INFO, INFO_MONSTERS_DISABLED); }
+                       else if(self.vehicle) { sprint(self, "You can't spawn monsters while driving a vehicle.\n"); }
+                       else if(autocvar_g_campaign) { sprint(self, "You can't spawn monsters in campaign mode.\n"); }
+                       else if(g_td) { sprint(self, "You can't spawn monsters in Tower Defense mode.\n"); }
                        else if(self.deadflag) { sprint(self, "You can't spawn monsters while dead.\n"); }
                        else if(self.monstercount >= autocvar_g_monsters_max_perplayer) { sprint(self, "You have spawned too many monsters, kill some before trying to spawn any more.\n"); }
                        else if(totalspawned >= autocvar_g_monsters_max) { sprint(self, "The global maximum monster count has been reached, kill some before trying to spawn any more.\n"); }
-                       else
+                       else // all worked out, so continue
                        {
-                               // all worked out, so continue
                                self.monstercount += 1;
                                totalspawned += 1;
                        
                                makevectors(self.v_angle);
-                               WarpZone_TraceLine(self.origin + self.view_ofs, self.origin + self.view_ofs + v_forward * 100, MOVE_NORMAL, self);
+                               WarpZone_TraceLine(self.origin + self.view_ofs, self.origin + self.view_ofs + v_forward * 150, MOVE_NORMAL, self);
                        
                                e = spawnmonster(tospawn, self, self, trace_endpos, FALSE, moveflag);
-                               if(mname != "") e.netname = strzone(mname);
+                               if(mname) e.netname = strzone(mname);
                        
                                sprint(self, strcat("Spawned 1 ", tospawn, "\n"));
                        }
@@ -411,10 +414,10 @@ void ClientCommand_selectteam(float request, float argc)
                                                                
                                                                switch(argv(1))
                                                                {
-                                                                       case "red": selection = COLOR_TEAM1; break;
-                                                                       case "blue": selection = COLOR_TEAM2; break;
-                                                                       case "yellow": selection = COLOR_TEAM3; break;
-                                                                       case "pink": selection = COLOR_TEAM4; break;
+                                                                       case "red": selection = NUM_TEAM_1; break;
+                                                                       case "blue": selection = NUM_TEAM_2; break;
+                                                                       case "yellow": selection = NUM_TEAM_3; break;
+                                                                       case "pink": selection = NUM_TEAM_4; break;
                                                                        case "auto": selection = (-1); break;
                                                                        
                                                                        default: selection = 0; break;
@@ -524,6 +527,8 @@ void ClientCommand_spectate(float request)
                                {
                                        if(self.lms_spectate_warning)
                                        {
+                                               // for the forfeit message...
+                                               self.lms_spectate_warning = 2;
                                                // mark player as spectator
                                                PlayerScore_Add(self, SP_LMS_RANK, 666 - PlayerScore_Add(self, SP_LMS_RANK, 0));
                                        }