sprint(caller, sprintf("Incorrect parameters for ^2%s^7\n", argv(0)));
case CMD_REQUEST_USAGE:
{
- sprint(caller, "\nUsage:^3 cmd autoswitch selection\n");
- sprint(caller, " Where 'selection' controls if autoswitch is on or off.\n");
+ sprint(caller, "\nUsage:^3 cmd autoswitch <selection>\n");
+ sprint(caller, " Where <selection> controls if autoswitch is on or off.\n");
return;
}
}
sprint(caller, sprintf("Incorrect parameters for ^2%s^7\n", argv(0)));
case CMD_REQUEST_USAGE:
{
- sprint(caller, "\nUsage:^3 cmd clientversion version\n");
- sprint(caller, " Where 'version' is the game version reported by caller.\n");
+ sprint(caller, "\nUsage:^3 cmd clientversion <version>\n");
+ sprint(caller, " Where <version> is the game version reported by caller.\n");
return;
}
}
sprint(caller, sprintf("Incorrect parameters for ^2%s^7\n", argv(0)));
case CMD_REQUEST_USAGE:
{
- sprint(caller, "\nUsage:^3 cmd mv_getpicture mapid\n");
- sprint(caller, " Where 'mapid' is the id number of the map to request an image of on the map vote selection menu.\n");
+ sprint(caller, "\nUsage:^3 cmd mv_getpicture <mapid>\n");
+ sprint(caller, " Where <mapid> is the id number of the map to request an image of on the map vote selection menu.\n");
return;
}
}
sprint(caller, sprintf("Incorrect parameters for ^2%s^7\n", argv(0)));
case CMD_REQUEST_USAGE:
{
- sprint(caller, "\nUsage:^3 cmd wpeditor action\n");
- sprint(caller, " Where 'action' can be:\n");
- sprint(caller, " ^5spawn^7: spawns a waypoint at player's position\n");
- sprint(caller, " ^5remove^7: removes player's nearest waypoint\n");
- sprint(caller, " ^5unreachable^7: reveals waypoints and items unreachable from the current position and spawnpoints without a nearest waypoint\n");
- sprint(caller, " ^5saveall^7: saves all waypoints and links to file\n");
- sprint(caller, " ^5relinkall^7: relinks all waypoints as if they were respawned\n");
- sprint(caller, " ^5spawn crosshair^7: spawns a waypoint at crosshair's position\n");
+ sprint(caller, "\nUsage:^3 cmd wpeditor <action>\n");
+ sprint(caller, " Where <action> can be:\n");
+ sprint(caller, " ^2spawn^7: spawns a waypoint at player's position\n");
+ sprint(caller, " ^2remove^7: removes player's nearest waypoint\n");
+ sprint(caller, " ^2unreachable^7: reveals waypoints and items unreachable from the current position and spawnpoints without a nearest waypoint\n");
+ sprint(caller, " ^2saveall^7: saves all waypoints and links to file\n");
+ sprint(caller, " ^2relinkall^7: relinks all waypoints as if they were respawned\n");
+ sprint(caller, " ^2spawn crosshair^7: spawns a waypoint at crosshair's position\n");
sprint(caller, " ^7 in general useful to create special and hardwired links with ease from existing waypoints\n");
sprint(caller, " ^7 in particular it's the only way to create custom jumppad waypoints (spawn another waypoint to create destination))\n");
- sprint(caller, " ^5spawn jump^7: spawns a jump waypoint (place it at least 60 qu before jump start, spawn another waypoint to create destination)\n");
- sprint(caller, " ^5spawn crouch^7: spawns a crouch waypoint (it links only to very close waypoints)\n");
- sprint(caller, " ^5spawn support^7: spawns a support waypoint (spawn another waypoint to create destination from which all incoming links are removed)\n");
+ sprint(caller, " ^2spawn jump^7: spawns a jump waypoint (place it at least 60 qu before jump start, spawn another waypoint to create destination)\n");
+ sprint(caller, " ^2spawn crouch^7: spawns a crouch waypoint (it links only to very close waypoints)\n");
+ sprint(caller, " ^2spawn support^7: spawns a support waypoint (spawn another waypoint to create destination from which all incoming links are removed)\n");
sprint(caller, " ^7 useful to replace links to problematic jumppad/teleport waypoints\n");
- sprint(caller, " ^5hardwire^7: marks the nearest waypoint as origin of a new hardwired link (spawn another waypoint over an existing one to create destination)\n");
- sprint(caller, " ^5hardwire crosshair^7: marks the waypoint at crosshair instead of the nearest waypoint\n");
- sprint(caller, " ^5lock^7: locks link display of the aimed waypoint (unlocks if no waypoint is found at crosshair's position)\n");
- sprint(caller, " ^5symorigin get|set\n");
- sprint(caller, " ^5symorigin get|set p1 p2 ... pX\n");
- sprint(caller, " ^5symaxis get|set p1 p2\n");
- sprint(caller, " ^7 where p1 p2 ... pX are positions (\"x y z\", z can be omitted) that you know are perfectly symmetrical"
+ sprint(caller, " ^2hardwire^7: marks the nearest waypoint as origin of a new hardwired link (spawn another waypoint over an existing one to create destination)\n");
+ sprint(caller, " ^2hardwire crosshair^7: marks the waypoint at crosshair instead of the nearest waypoint\n");
+ sprint(caller, " ^2lock^7: locks link display of the aimed waypoint (unlocks if no waypoint is found at crosshair's position)\n");
+ sprint(caller, " ^2symorigin get|set\n");
+ sprint(caller, " ^2symorigin get|set <p1> <p2> ... <pX>\n");
+ sprint(caller, " ^2symaxis get|set <p1> <p2>\n");
+ sprint(caller, " ^7 where <p1> <p2> ... <pX> are positions (\"x y z\", z can be omitted) that you know are perfectly symmetrical"
" so you can determine origin/axis of symmetry of maps without ctf flags or where flags aren't perfectly symmetrical\n");
- sprint(caller, " See 'wpeditor_menu' for a selectable list of various commands and useful settings to edit waypoints.\n");
+ sprint(caller, " See ^5wpeditor_menu^7 for a selectable list of various commands and useful settings to edit waypoints.\n");
return;
}
}
case CMD_REQUEST_USAGE:
{
sprint(caller, "\nUsage:^3 cmd say <message>\n");
- sprint(caller, " Where 'message' is the string of text to say.\n");
+ sprint(caller, " Where <message> is the string of text to say.\n");
return;
}
}
case CMD_REQUEST_USAGE:
{
sprint(caller, "\nUsage:^3 cmd say_team <message>\n");
- sprint(caller, " Where 'message' is the string of text to say.\n");
+ sprint(caller, " Where <message> is the string of text to say.\n");
return;
}
}
sprint(caller, sprintf("Incorrect parameters for ^2%s^7\n", argv(0)));
case CMD_REQUEST_USAGE:
{
- sprint(caller, "\nUsage:^3 cmd selectteam team\n");
- sprint(caller, " Where 'team' is the prefered team to try and join.\n");
- sprint(caller, " Full list of options here: \"red, blue, yellow, pink, auto\"\n");
+ sprint(caller, "\nUsage:^3 cmd selectteam <team>\n");
+ sprint(caller, " Where <team> is the prefered team to try and join.\n");
+ sprint(caller, " Full list of options here: red, blue, yellow, pink, auto.\n");
return;
}
}
case CMD_REQUEST_USAGE:
{
sprint(caller, "\nUsage:^3 cmd selfstuff <command>\n");
- sprint(caller, " Where 'command' is the string to be stuffed to your client.\n");
+ sprint(caller, " Where <command> is the string to be stuffed to your client.\n");
return;
}
}
case CMD_REQUEST_USAGE:
{
sprint(caller, "\nUsage:^3 cmd sentcvar <cvar>\n");
- sprint(caller, " Where 'cvar' is the cvar plus arguments to send to the server.\n");
+ sprint(caller, " Where <cvar> is the cvar plus arguments to send to the server.\n");
return;
}
}
sprint(caller, "Can't spectate ", argv(1), "^7\n");
}
else
- sprint(caller, "cmd spectate client only works when you are spectator/observer\n");
+ sprint(caller, "cmd spectate <client> only works when you are spectator/observer\n");
return;
}
default:
case CMD_REQUEST_USAGE:
{
- sprint(caller, "\nUsage:^3 cmd spectate [client]\n");
- sprint(caller, " Where 'client' can be the player to spectate.\n");
+ sprint(caller, "\nUsage:^3 cmd spectate [<client>]\n");
+ sprint(caller, " Where <client> can be the player to spectate.\n");
return;
}
}
sprint(caller, sprintf("Incorrect parameters for ^2%s^7\n", argv(0)));
case CMD_REQUEST_USAGE:
{
- sprint(caller, "\nUsage:^3 cmd suggestmap map\n");
- sprint(caller, " Where 'map' is the name of the map to suggest.\n");
+ sprint(caller, "\nUsage:^3 cmd suggestmap <map>\n");
+ sprint(caller, " Where <map> is the name of the map to suggest.\n");
return;
}
}
sprint(caller, sprintf("Incorrect parameters for ^2%s^7\n", argv(0)));
case CMD_REQUEST_USAGE:
{
- sprint(caller, "\nUsage:^3 cmd tell client <message>\n");
- sprint(caller, " Where 'client' is the entity number or name of the player to send 'message' to.\n");
+ sprint(caller, "\nUsage:^3 cmd tell <client> <message>\n");
+ sprint(caller, " Where <client> is the entity number or name of the player to send <message> to.\n");
return;
}
}
sprint(caller, sprintf("Incorrect parameters for ^2%s^7\n", argv(0)));
case CMD_REQUEST_USAGE:
{
- sprint(caller, "\nUsage:^3 cmd voice messagetype <soundname>\n");
- sprint(caller, " 'messagetype' is the type of broadcast to do, like team only or such,\n");
- sprint(caller, " and 'soundname' is the string/filename of the sound/voice message to play.\n");
+ sprint(caller, "\nUsage:^3 cmd voice <voicetype> [<message>]\n");
+ sprint(caller, " <voicetype> is the type of voice message, it can be one of these:\n");
+ sprint(caller, sprintf(" %s\n", allvoicesamples));
+ sprint(caller, " and <message> is the text message to send.\n");
return;
}
}
sprint(this, "\nCommon networked commands:\n");
CommonCommand_macro_help(this);
- sprint(this, "\nUsage:^3 cmd COMMAND...^7, where possible commands are listed above.\n");
- sprint(this, "For help about a specific command, type cmd help COMMAND\n");
+ sprint(this, "\nUsage:^3 cmd <command>^7, where possible commands are listed above.\n");
+ sprint(this, "For help about a specific command, type cmd help <command>\n");
return;
}
else if (CommonCommand_macro_usage(argc, this)) // Instead of trying to call a command, we're going to see detailed information about it