if(self.classname == "player" && autocvar_sv_spectate == 1)
ClientKill_TeamChange(-2); // observe
- // in CA, allow a dead player to move to spectatators (without that, caplayer!=0 will be moved back to the player list)
+ // in CA, allow a dead player to move to spectators (without that, caplayer!=0 will be moved back to the player list)
// note: if arena game mode is ever done properly, this needs to be removed.
if(g_ca && self.caplayer && (self.classname == "spectator" || self.classname == "observer"))
{