string mon_oldname = mon.monster_name;
mon.monster_name = argument;
- if (mon.sprite) WaypointSprite_UpdateSprites(mon.sprite, WP_Monster, WP_Null, WP_Null);
+ if (mon.sprite) WaypointSprite_UpdateSprites(mon.sprite, WP_Monster, WP_Null, WP_Null); // TODO: the new name is never actually sent to CSQC!
print_to(caller, sprintf("Your pet '%s' is now known as '%s'", mon_oldname, mon.monster_name));
return;
}
case "butcher":
{
if (caller) { print_to(caller, "This command is not available to players"); return; }
- if (MUTATOR_CALLHOOK(AllowMobButcher)) { LOG_INFOF("%s", M_ARGV(0, string)); return; }
+ if (MUTATOR_CALLHOOK(AllowMobButcher)) { LOG_INFO(M_ARGV(0, string)); return; }
int tmp_remcount = 0;