]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/command/common.qc
Merge branch 'terencehill/hud_cleanups' into 'master'
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / command / common.qc
index 8923ae3111bd3ef426b0aa5464d01760e039602b..8d804587232bb57bc1d03f6423969662a57586b8 100644 (file)
@@ -1,11 +1,11 @@
 #include "../../common/command/command.qh"
 #include "common.qh"
-#include "../_.qh"
 
 #include "../scores.qh"
 
+#include "../../common/monsters/all.qh"
 #include "../../common/notifications.qh"
-#include "../../common/counting.qh"
+#include "../../lib/warpzone/common.qh"
 
 
 // ====================================================
@@ -170,7 +170,7 @@ void print_to(entity to, string input)
     if(to)
         sprint(to, strcat(input, "\n"));
     else
-        print(input, "\n");
+        LOG_INFO(input, "\n");
 }
 
 // ==========================================
@@ -179,7 +179,7 @@ void print_to(entity to, string input)
 
 // used by CommonCommand_timeout() and CommonCommand_timein() to handle game pausing and messaging and such.
 void timeout_handler_reset()
-{
+{SELFPARAM();
        timeout_caller = world;
        timeout_time = 0;
        timeout_leadtime = 0;
@@ -188,7 +188,7 @@ void timeout_handler_reset()
 }
 
 void timeout_handler_think()
-{
+{SELFPARAM();
        entity tmp_player;
 
        switch(timeout_status)
@@ -312,6 +312,147 @@ void CommonCommand_cvar_purechanges(float request, entity caller)
        }
 }
 
+void CommonCommand_editmob(int request, entity caller, int argc)
+{SELFPARAM();
+       switch(request)
+       {
+               case CMD_REQUEST_COMMAND:
+               {
+                       if(autocvar_g_campaign) { print_to(caller, "Monster editing is disabled in singleplayer"); return; }
+                       // no checks for g_monsters here, as it may be toggled mid match which existing monsters
+
+                       if(caller)
+                       {
+                               makevectors(self.v_angle);
+                               WarpZone_TraceLine(self.origin + self.view_ofs, self.origin + self.view_ofs + v_forward * 100, MOVE_NORMAL, self);
+                       }
+
+                       entity mon = trace_ent;
+                       bool is_visible = IS_MONSTER(mon);
+                       string argument = argv(2);
+
+                       switch(argv(1))
+                       {
+                               case "name":
+                               {
+                                       if(!caller) { print_to(caller, "Only players can edit monsters"); return; }
+                                       if(!argument) { break; } // escape to usage
+                                       if(!autocvar_g_monsters_edit) { print_to(caller, "Monster editing is disabled"); return; }
+                                       if(mon.realowner != caller && autocvar_g_monsters_edit < 2) { print_to(caller, "This monster does not belong to you"); return; }
+                                       if(!is_visible) { print_to(caller, "You must look at your monster to edit it"); return; }
+
+                                       string mon_oldname = mon.monster_name;
+
+                                       mon.monster_name = argument;
+                                       if(mon.sprite) { WaypointSprite_UpdateSprites(mon.sprite, WP_Monster, WP_Null, WP_Null); }
+                                       print_to(caller, sprintf("Your pet '%s' is now known as '%s'", mon_oldname, mon.monster_name));
+                                       return;
+                               }
+                               case "spawn":
+                               {
+                                       if(!caller) { print_to(caller, "Only players can spawn monsters"); return; }
+                                       if(!argv(2)) { break; } // escape to usage
+
+                                       int moveflag, tmp_moncount = 0;
+                                       string arg_lower = strtolower(argument);
+                                       moveflag = (argv(3)) ? stof(argv(3)) : 1; // follow owner if not defined
+                                       ret_string = "Monster spawning is currently disabled by a mutator";
+
+                                       if(arg_lower == "list") { print_to(caller, monsterlist_reply); return; }
+
+                                       FOR_EACH_MONSTER(mon) { if(mon.realowner == caller) ++tmp_moncount; }
+
+                                       if(!autocvar_g_monsters) { print_to(caller, "Monsters are disabled"); return; }
+                                       if(autocvar_g_monsters_max <= 0 || autocvar_g_monsters_max_perplayer <= 0) { print_to(caller, "Monster spawning is disabled"); return; }
+                                       if(!IS_PLAYER(caller)) { print_to(caller, "You must be playing to spawn a monster"); return; }
+                                       if(MUTATOR_CALLHOOK(AllowMobSpawning)) { print_to(caller, ret_string); return; }
+                                       if(caller.vehicle) { print_to(caller, "You can't spawn monsters while driving a vehicle"); return; }
+                                       if(caller.frozen) { print_to(caller, "You can't spawn monsters while frozen"); return; }
+                                       if(caller.deadflag != DEAD_NO) { print_to(caller, "You can't spawn monsters while dead"); return; }
+                                       if(tmp_moncount >= autocvar_g_monsters_max) { print_to(caller, "The maximum monster count has been reached"); return; }
+                                       if(tmp_moncount >= autocvar_g_monsters_max_perplayer) { print_to(caller, "You can't spawn any more monsters"); return; }
+
+                                       bool found = false;
+                                       for(int i = MON_FIRST; i <= MON_LAST; ++i)
+                                       {
+                                               mon = get_monsterinfo(i);
+                                               if(mon.netname == arg_lower) { found = true; break; }
+                                       }
+
+                                       if(!found && arg_lower != "random") { print_to(caller, "Invalid monster"); return; }
+
+                                       totalspawned += 1;
+                                       WarpZone_TraceBox (CENTER_OR_VIEWOFS(caller), caller.mins, caller.maxs, CENTER_OR_VIEWOFS(caller) + v_forward * 150, true, caller);
+                                       mon = spawnmonster(arg_lower, 0, caller, caller, trace_endpos, false, false, moveflag);
+                                       print_to(caller, strcat("Spawned ", mon.monster_name));
+                                       return;
+                               }
+                               case "kill":
+                               {
+                                       if(!caller) { print_to(caller, "Only players can kill monsters"); return; }
+                                       if(mon.realowner != caller && autocvar_g_monsters_edit < 2) { print_to(caller, "This monster does not belong to you"); return; }
+                                       if(!is_visible) { print_to(caller, "You must look at your monster to edit it"); return; }
+
+                                       Damage (mon, world, world, mon.health + mon.max_health + 200, DEATH_KILL.m_id, mon.origin, '0 0 0');
+                                       print_to(caller, strcat("Your pet '", mon.monster_name, "' has been brutally mutilated"));
+                                       return;
+                               }
+                               case "skin":
+                               {
+                                       if(!caller) { print_to(caller, "Only players can edit monsters"); return; }
+                                       if(!argument) { break; } // escape to usage
+                                       if(!autocvar_g_monsters_edit) { print_to(caller, "Monster editing is disabled"); return; }
+                                       if(!is_visible) { print_to(caller, "You must look at your monster to edit it"); return; }
+                                       if(mon.realowner != caller && autocvar_g_monsters_edit < 2) { print_to(caller, "This monster does not belong to you"); return; }
+                                       if(mon.monsterid == MON_MAGE.monsterid) { print_to(caller, "Mage skins can't be changed"); return; } // TODO
+
+                                       mon.skin = stof(argument);
+                                       print_to(caller, strcat("Monster skin successfully changed to ", ftos(mon.skin)));
+                                       return;
+                               }
+                               case "movetarget":
+                               {
+                                       if(!caller) { print_to(caller, "Only players can edit monsters"); return; }
+                                       if(!argument) { break; } // escape to usage
+                                       if(!autocvar_g_monsters_edit) { print_to(caller, "Monster editing is disabled"); return; }
+                                       if(!is_visible) { print_to(caller, "You must look at your monster to edit it"); return; }
+                                       if(mon.realowner != caller && autocvar_g_monsters_edit < 2) { print_to(caller, "This monster does not belong to you"); return; }
+
+                                       mon.monster_moveflags = stof(argument);
+                                       print_to(caller, strcat("Monster move target successfully changed to ", ftos(mon.monster_moveflags)));
+                                       return;
+                               }
+                               case "butcher":
+                               {
+                                       if(caller) { print_to(caller, "This command is not available to players"); return; }
+                                       if(MUTATOR_CALLHOOK(AllowMobButcher)) { LOG_INFO(ret_string, "\n"); return; }
+
+                                       int tmp_remcount = 0;
+                                       entity tmp_entity;
+
+                                       FOR_EACH_MONSTER(tmp_entity) { Monster_Remove(tmp_entity); ++tmp_remcount; }
+
+                                       monsters_total = monsters_killed = totalspawned = 0;
+
+                                       print_to(caller, (tmp_remcount) ? sprintf("Killed %d monster%s", tmp_remcount, (tmp_remcount == 1) ? "" : "s") : "No monsters to kill");
+                                       return;
+                               }
+                       }
+               }
+
+               default:
+               case CMD_REQUEST_USAGE:
+               {
+                       print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " editmob command [arguments]"));
+                       print_to(caller, "  Where 'command' can be butcher spawn skin movetarget kill name");
+                       print_to(caller, "  spawn, skin, movetarget and name require 'arguments'");
+                       print_to(caller, "  spawn also takes arguments list and random");
+                       print_to(caller, "  Monster will follow owner if third argument of spawn command is not defined");
+                       return;
+               }
+       }
+}
+
 void CommonCommand_info(float request, entity caller, float argc)
 {
        switch(request)
@@ -519,7 +660,7 @@ void CommonCommand_timein(float request, entity caller)
                                                        return;
                                                }
 
-                                               default: dprint("timeout status was inactive, but this code was executed anyway?"); return;
+                                               default: LOG_TRACE("timeout status was inactive, but this code was executed anyway?"); return;
                                        }
                                }
                        }
@@ -560,7 +701,8 @@ void CommonCommand_timeout(float request, entity caller) // DEAR GOD THIS COMMAN
                                {
                                        if(caller) { caller.allowed_timeouts -= 1; }
 
-                                       bprint(GetCallerName(caller), " ^7called a timeout", (caller ? strcat(" (", ftos(caller.allowed_timeouts), " timeout(s) left)") : ""), "!\n"); // write a bprint who started the timeout (and how many they have left)
+                                       // write a bprint who started the timeout (and how many they have left)
+                                       bprint(GetCallerName(caller), " ^7called a timeout", (caller ? strcat(" (", ftos(caller.allowed_timeouts), " timeout(s) left)") : ""), "!\n");
 
                                        timeout_status = TIMEOUT_LEADTIME;
                                        timeout_caller = caller;