case "butcher":
{
if(caller) { print_to(caller, "This command is not available to players"); return; }
- if(g_invasion) { print_to(caller, "This command does not work during an invasion!"); return; }
+ if(MUTATOR_CALLHOOK(AllowMobButcher)) { LOG_INFO(ret_string, "\n"); return; }
int tmp_remcount = 0;
entity tmp_entity;