-#include "all.qh"
+#include "sv_cmd.qh"
+#include "_mod.qh"
#include "banning.qh"
#include "cmd.qh"
#include "../anticheat.qh"
#include "../campaign.qh"
-#include "../cl_client.qh"
-#include "../cl_player.qh"
+#include "../client.qh"
+#include "../player.qh"
#include "../g_world.qh"
#include "../ipban.qh"
#include "../playerdemo.qh"
#include "../teamplay.qh"
-#include "../bot/bot.qh"
-#include "../bot/navigation.qh"
-#include "../bot/scripting.qh"
+#include "../bot/api.qh"
-#include "../mutators/all.qh"
+#include "../mutators/_mod.qh"
#include <common/constants.qh>
+#include <common/net_linked.qh>
#include <common/mapinfo.qh>
-#include <common/notifications.qh>
+#include <common/notifications/all.qh>
#include <common/teams.qh>
#include <common/util.qh>
#include <common/monsters/sv_monsters.qh>
-void PutObserverInServer();
+void PutObserverInServer(entity this);
// =====================================================
// Server side game commands code, reworked by Samual
-// Last updated: December 29th, 2011
// =====================================================
// used by GameCommand_make_mapinfo()
-void make_mapinfo_Think()
+void make_mapinfo_Think(entity this)
{
- SELFPARAM();
- if (MapInfo_FilterGametype(MAPINFO_TYPE_ALL, 0, 0, 0, 1))
+ if (_MapInfo_FilterGametype(MAPINFO_TYPE_ALL, 0, 0, 0, 1))
{
LOG_INFO("Done rebuiling mapinfos.\n");
MapInfo_FilterGametype(MapInfo_CurrentGametype(), MapInfo_CurrentFeatures(), MapInfo_RequiredFlags(), MapInfo_ForbiddenFlags(), 0);
- remove(self);
+ delete(this);
}
else
{
- self.think = make_mapinfo_Think;
- self.nextthink = time;
+ setthink(this, make_mapinfo_Think);
+ this.nextthink = time;
}
}
}
else
{
- centerprint(client, strcat("^3", admin_name(), ":\n^7", admin_message));
- sprint(client, strcat("\{1}\{13}^3", admin_name(), "^7: ", admin_message, "\n"));
+ centerprint(client, strcat("^3", GetCallerName(NULL), ":\n^7", admin_message));
+ sprint(client, strcat("\{1}\{13}^3", GetCallerName(NULL), "^7: ", admin_message, "\n"));
}
- successful = strcat(successful, (successful ? ", " : ""), client.netname);
- LOG_TRACE("Message sent to ", client.netname, "\n");
+ successful = strcat(successful, (successful ? ", " : ""), playername(client, false));
+ LOG_TRACE("Message sent to ", playername(client, false));
continue;
}
void GameCommand_allspec(float request, float argc)
{
- SELFPARAM();
switch (request)
{
case CMD_REQUEST_COMMAND:
int n = 0;
FOREACH_CLIENT(IS_PLAYER(it) && IS_REAL_CLIENT(it), LAMBDA(
if (it.caplayer) it.caplayer = 0;
- WITH(entity, self, it, PutObserverInServer());
+ PutObserverInServer(it);
++n;
));
if (n) bprint(strcat("Successfully forced all (", ftos(n), ") players to spectate", (reason ? strcat(" for reason: '", reason, "'") : ""), ".\n"));
void GameCommand_anticheat(float request, float argc)
{
- SELFPARAM();
switch (request)
{
case CMD_REQUEST_COMMAND:
if (accepted > 0)
{
- WITH(entity, self, client, anticheat_report());
+ anticheat_report_to_eventlog(client);
return;
}
else
{
case CMD_REQUEST_COMMAND:
{
- LOG_INFO("Original size: ", ftos(world.absmin.x), " ", ftos(world.absmin.y), " ", ftos(world.absmin.z));
- LOG_INFO(" ", ftos(world.absmax.x), " ", ftos(world.absmax.y), " ", ftos(world.absmax.z), "\n");
- LOG_INFO("Currently set size: ", ftos(world.mins.x), " ", ftos(world.mins.y), " ", ftos(world.mins.z));
- LOG_INFO(" ", ftos(world.maxs.x), " ", ftos(world.maxs.y), " ", ftos(world.maxs.z), "\n");
- LOG_INFO("Solid bounding box size:");
-
+ vector size_min = '0 0 0';
+ vector size_max = '0 0 0';
tracebox('1 0 0' * world.absmin.x,
'0 1 0' * world.absmin.y + '0 0 1' * world.absmin.z,
'0 1 0' * world.absmax.y + '0 0 1' * world.absmax.z,
'1 0 0' * world.absmax.x,
MOVE_WORLDONLY,
- world);
- if (trace_startsolid) LOG_INFO(" ", ftos(world.absmin.x));
- else LOG_INFO(" ", ftos(trace_endpos.x));
+ NULL);
+ size_min.x = (trace_startsolid) ? world.absmin.x : trace_endpos.x;
tracebox('0 1 0' * world.absmin.y,
'1 0 0' * world.absmin.x + '0 0 1' * world.absmin.z,
'1 0 0' * world.absmax.x + '0 0 1' * world.absmax.z,
'0 1 0' * world.absmax.y,
MOVE_WORLDONLY,
- world);
- if (trace_startsolid) LOG_INFO(" ", ftos(world.absmin.y));
- else LOG_INFO(" ", ftos(trace_endpos.y));
+ NULL);
+ size_min.y = (trace_startsolid) ? world.absmin.y : trace_endpos.y;
tracebox('0 0 1' * world.absmin.z,
'1 0 0' * world.absmin.x + '0 1 0' * world.absmin.y,
'1 0 0' * world.absmax.x + '0 1 0' * world.absmax.y,
'0 0 1' * world.absmax.z,
MOVE_WORLDONLY,
- world);
- if (trace_startsolid) LOG_INFO(" ", ftos(world.absmin.z));
- else LOG_INFO(" ", ftos(trace_endpos.z));
+ NULL);
+ size_min.z = (trace_startsolid) ? world.absmin.z : trace_endpos.z;
tracebox('1 0 0' * world.absmax.x,
'0 1 0' * world.absmin.y + '0 0 1' * world.absmin.z,
'0 1 0' * world.absmax.y + '0 0 1' * world.absmax.z,
'1 0 0' * world.absmin.x,
MOVE_WORLDONLY,
- world);
- if (trace_startsolid) LOG_INFO(" ", ftos(world.absmax.x));
- else LOG_INFO(" ", ftos(trace_endpos.x));
+ NULL);
+ size_max.x = (trace_startsolid) ? world.absmax.x : trace_endpos.x;
tracebox('0 1 0' * world.absmax.y,
'1 0 0' * world.absmin.x + '0 0 1' * world.absmin.z,
'1 0 0' * world.absmax.x + '0 0 1' * world.absmax.z,
'0 1 0' * world.absmin.y,
MOVE_WORLDONLY,
- world);
- if (trace_startsolid) LOG_INFO(" ", ftos(world.absmax.y));
- else LOG_INFO(" ", ftos(trace_endpos.y));
+ NULL);
+ size_max.y = (trace_startsolid) ? world.absmax.y : trace_endpos.y;
tracebox('0 0 1' * world.absmax.z,
'1 0 0' * world.absmin.x + '0 1 0' * world.absmin.y,
'1 0 0' * world.absmax.x + '0 1 0' * world.absmax.y,
'0 0 1' * world.absmin.z,
MOVE_WORLDONLY,
- world);
- if (trace_startsolid) LOG_INFO(" ", ftos(world.absmax.z));
- else LOG_INFO(" ", ftos(trace_endpos.z));
+ NULL);
+ size_max.z = (trace_startsolid) ? world.absmax.z : trace_endpos.z;
- LOG_INFO("\n");
+ LOG_INFOF("Original size: %v %v\n", world.absmin, world.absmax);
+ LOG_INFOF("Currently set size: %v %v\n", world.mins, world.maxs);
+ LOG_INFOF("Solid bounding box size: %v %v\n", size_min, size_max);
return;
}
}
else
{
- // let's start at token 2 so we can skip sv_cmd bot_cmd
- bot = find_bot_by_number(stof(argv(2)));
- if (bot == world) bot = find_bot_by_name(argv(2));
- if (bot) bot_queuecommand(bot, substring(s, argv_start_index(3), -1));
+ if(argv(2) == "*" || argv(2) == "all")
+ FOREACH_CLIENT(IS_BOT_CLIENT(it), {
+ bot_queuecommand(it, substring(s, argv_start_index(3), -1));
+ });
+ else
+ {
+ bot = find_bot_by_number(stof(argv(2)));
+ if (bot == NULL) bot = find_bot_by_name(argv(2));
+ if (bot) bot_queuecommand(bot, substring(s, argv_start_index(3), -1));
+ }
}
}
else
}
else if (argc >= 3) // this comes last
{
- bot = find_bot_by_number(stof(argv(1)));
- if (bot == world) bot = find_bot_by_name(argv(1));
- if (bot)
+ if(argv(1) == "*" || argv(1) == "all")
{
- LOG_INFO(strcat("Command '", substring(command, argv_start_index(2), -1), "' sent to bot ", bot.netname, "\n"));
- bot_queuecommand(bot, substring(command, argv_start_index(2), -1));
+ int bot_num = 0;
+ FOREACH_CLIENT(IS_BOT_CLIENT(it), {
+ bot_queuecommand(it, substring(command, argv_start_index(2), -1));
+ bot_num++;
+ });
+ if(bot_num)
+ LOG_INFO(strcat("Command '", substring(command, argv_start_index(2), -1), "' sent to all bots (", ftos(bot_num), ")\n"));
return;
}
else
{
- LOG_INFO(strcat("Error: Can't find bot with the name or id '", argv(1), "' - Did you mistype the command?\n")); // don't return so that usage is shown
+ bot = find_bot_by_number(stof(argv(1)));
+ if (bot == NULL) bot = find_bot_by_name(argv(1));
+ if (bot)
+ {
+ LOG_INFO(strcat("Command '", substring(command, argv_start_index(2), -1), "' sent to bot ", bot.netname, "\n"));
+ bot_queuecommand(bot, substring(command, argv_start_index(2), -1));
+ return;
+ }
+ else
+ {
+ LOG_INFO(strcat("Error: Can't find bot with the name or id '", argv(1), "' - Did you mistype the command?\n")); // don't return so that usage is shown
+ }
}
}
}
case CMD_REQUEST_USAGE:
{
LOG_INFO("\nUsage:^3 sv_cmd bot_cmd client command [argument]\n");
- LOG_INFO(" 'client' can be either the name or entity id of the bot\n");
+ LOG_INFO(" 'client' can be either the name of the bot or a progressive number (not the entity number!)\n");
+ LOG_INFO(" can also be '*' or 'all' to allow sending the command to all the bots\n");
LOG_INFO(" For full list of commands, see bot_cmd help [command].\n");
- LOG_INFO("Examples: sv_cmd bot_cmd client cc \"say something\"\n");
- LOG_INFO(" sv_cmd bot_cmd client presskey jump\n");
+ LOG_INFO("Examples: sv_cmd bot_cmd 1 cc \"say something\"\n");
+ LOG_INFO(" sv_cmd bot_cmd 1 presskey jump\n");
+ LOG_INFO(" sv_cmd bot_cmd * pause\n");
return;
}
}
string result2 = (argv(2) ? strcat("^7", argv(2)) : "^4TAILS");
string choice = ((random() > 0.5) ? result1 : result2);
- Send_Notification(NOTIF_ALL, world, MSG_MULTI, MULTI_COINTOSS, choice);
+ Send_Notification(NOTIF_ALL, NULL, MSG_MULTI, MULTI_COINTOSS, choice);
return;
}
if (accepted > 0)
{
stuffcmd(client, "defer clear\n");
- LOG_INFO("defer clear stuffed to ", client.netname, "\n");
+ LOG_INFO("defer clear stuffed to ", playername(client, false), "\n");
}
else { LOG_INFO("defer_clear: ", GetClientErrorString(accepted, argv(1)), ".\n"); }
}
}
-void GameCommand_find(float request, float argc) // is this even needed? We have prvm_edicts command and such ANYWAY
-{
- switch (request)
- {
- case CMD_REQUEST_COMMAND:
- {
- entity client;
-
- for (client = world; (client = find(client, classname, argv(1))); )
- LOG_INFO(etos(client), "\n");
-
- return;
- }
-
- default:
- LOG_INFO("Incorrect parameters for ^2find^7\n");
- case CMD_REQUEST_USAGE:
- {
- LOG_INFO("\nUsage:^3 sv_cmd find classname\n");
- LOG_INFO(" Where 'classname' is the classname to search for.\n");
- return;
- }
- }
-}
-
void GameCommand_gametype(float request, float argc)
{
switch (request)
if (argv(1) != "")
{
string s = argv(1);
- float t = MapInfo_Type_FromString(s), tsave = MapInfo_CurrentGametype();
+ Gametype t = MapInfo_Type_FromString(s), tsave = MapInfo_CurrentGametype();
if (t)
{
if (argv(1) == "w")
{
.entity weaponentity = weaponentities[0];
- _setmodel(tmp_entity, (nextent(world)).(weaponentity).model);
+ _setmodel(tmp_entity, (nextent(NULL)).(weaponentity).model);
}
else
{
LOG_INFO("bone not found\n");
}
- remove(tmp_entity);
+ delete(tmp_entity);
return;
}
}
if (argv(1) == "w")
{
.entity weaponentity = weaponentities[0];
- _setmodel(tmp_entity, (nextent(world)).(weaponentity).model);
+ _setmodel(tmp_entity, (nextent(NULL)).(weaponentity).model);
}
else
{
LOG_INFO("model ", tmp_entity.model, " frame ", ftos(f1), " animtime ", ftos(n / t1), "/s\n");
LOG_INFO("model ", tmp_entity.model, " frame ", ftos(f2), " animtime ", ftos(n / t2), "/s\n");
- remove(tmp_entity);
+ delete(tmp_entity);
return;
}
}
entity tmp_entity;
tmp_entity = new(make_mapinfo);
- tmp_entity.think = make_mapinfo_Think;
+ setthink(tmp_entity, make_mapinfo_Think);
tmp_entity.nextthink = time;
MapInfo_Enumerate();
return;
void GameCommand_moveplayer(float request, float argc)
{
- SELFPARAM();
switch (request)
{
case CMD_REQUEST_COMMAND:
if (!IS_SPEC(client) && !IS_OBSERVER(client))
{
if (client.caplayer) client.caplayer = 0;
- WITH(entity, self, client, PutObserverInServer());
+ PutObserverInServer(client);
- successful = strcat(successful, (successful ? ", " : ""), client.netname);
+ successful = strcat(successful, (successful ? ", " : ""), playername(client, false));
}
else
{
- LOG_INFO("Player ", ftos(GetFilteredNumber(t)), " (", client.netname, ") is already spectating.\n");
+ LOG_INFO("Player ", ftos(GetFilteredNumber(t)), " (", playername(client, false), ") is already spectating.\n");
}
continue;
}
if (team_id == client.team) // already on the destination team
{
// keep the forcing undone
- LOG_INFO("Player ", ftos(GetFilteredNumber(t)), " (", client.netname, ") is already on the ", Team_ColoredFullName(client.team), (targets ? "^7, skipping to next player.\n" : "^7.\n"));
+ LOG_INFO("Player ", ftos(GetFilteredNumber(t)), " (", playername(client, false), ") is already on the ", Team_ColoredFullName(client.team), (targets ? "^7, skipping to next player.\n" : "^7.\n"));
continue;
}
else if (team_id == 0) // auto team
// If so, lets continue and finally move the player
client.team_forced = 0;
MoveToTeam(client, team_id, 6);
- successful = strcat(successful, (successful ? ", " : ""), client.netname);
- LOG_INFO("Player ", ftos(GetFilteredNumber(t)), " (", client.netname, ") has been moved to the ", Team_ColoredFullName(team_id), "^7.\n");
+ successful = strcat(successful, (successful ? ", " : ""), playername(client, false));
+ LOG_INFO("Player ", ftos(GetFilteredNumber(t)), " (", playername(client, false), ") has been moved to the ", Team_ColoredFullName(team_id), "^7.\n");
continue;
}
else
void GameCommand_playerdemo(float request, float argc)
{
- SELFPARAM();
switch (request)
{
case CMD_REQUEST_COMMAND:
return;
}
- WITH(entity, self, client, playerdemo_open_read(argv(next_token)));
+ playerdemo_open_read(client, argv(next_token));
return;
}
return;
}
- WITH(entity, self, client, playerdemo_open_write(argv(next_token)));
+ playerdemo_open_write(client, argv(next_token));
return;
}
void GameCommand_shuffleteams(float request)
{
- SELFPARAM();
switch (request)
{
case CMD_REQUEST_COMMAND:
{
- if (teamplay)
+ if (!teamplay)
{
- float x, t_teams, t_players, team_color;
-
- // count the total amount of players and total amount of teams
- t_players = 0;
- t_teams = 0;
- FOREACH_CLIENT(IS_PLAYER(it) || it.caplayer, LAMBDA(
- CheckAllowedTeams(it);
-
- if (c1 >= 0) t_teams = max(1, t_teams);
- if (c2 >= 0) t_teams = max(2, t_teams);
- if (c3 >= 0) t_teams = max(3, t_teams);
- if (c4 >= 0) t_teams = max(4, t_teams);
-
- ++t_players;
- ));
-
- // build a list of the players in a random order
- FOREACH_CLIENT(IS_PLAYER(it) || it.caplayer, LAMBDA(
- for ( ; ; )
- {
- int idx = bound(1, floor(random() * maxclients) + 1, maxclients);
-
- if (shuffleteams_players[idx])
- {
- continue; // a player is already assigned to this slot
- }
- else
- {
- shuffleteams_players[idx] = etof(it);
- break;
- }
- }
- ));
-
- // finally, from the list made earlier, re-join the players in different order.
- for (int i = 1; i <= t_teams; ++i)
- {
- // find out how many players to assign to this team
- x = (t_players / t_teams);
- x = ((i == 1) ? ceil(x) : floor(x));
-
- team_color = Team_NumberToTeam(i);
-
- // sort through the random list of players made earlier
- for (int z = 1; z <= maxclients; ++z)
- {
- if (!(shuffleteams_teams[i] >= x))
- {
- if (!(shuffleteams_players[z])) continue; // not a player, move on to next random slot
-
- if (VerifyClientNumber(shuffleteams_players[z])) setself(edict_num(shuffleteams_players[z]));
-
- if (self.team != team_color) MoveToTeam(self, team_color, 6);
+ LOG_INFO("Can't shuffle teams when currently not playing a team game.\n");
+ return;
+ }
- shuffleteams_players[z] = 0;
- shuffleteams_teams[i] = shuffleteams_teams[i] + 1;
- }
- else
- {
- break; // move on to next team
- }
- }
+ FOREACH_CLIENT(IS_PLAYER(it) || it.caplayer, LAMBDA(
+ if (it.team_forced) {
+ // we could theoretically assign forced players to their teams
+ // and shuffle the rest to fill the empty spots but in practise
+ // either all players or none are gonna have forced teams
+ LOG_INFO("Can't shuffle teams because at least one player has a forced team.\n");
+ return;
}
+ ));
- bprint("Successfully shuffled the players around randomly.\n");
-
- // clear the buffers now
- for (int i = 0; i < SHUFFLETEAMS_MAX_PLAYERS; ++i)
- shuffleteams_players[i] = 0;
-
- for (int i = 0; i < SHUFFLETEAMS_MAX_TEAMS; ++i)
- shuffleteams_teams[i] = 0;
- }
- else
- {
- LOG_INFO("Can't shuffle teams when currently not playing a team game.\n");
- }
+ int number_of_teams = 0;
+ CheckAllowedTeams(NULL);
+ if (c1 >= 0) number_of_teams = max(1, number_of_teams);
+ if (c2 >= 0) number_of_teams = max(2, number_of_teams);
+ if (c3 >= 0) number_of_teams = max(3, number_of_teams);
+ if (c4 >= 0) number_of_teams = max(4, number_of_teams);
+
+ int team_index = 0;
+ FOREACH_CLIENT_RANDOM(IS_PLAYER(it) || it.caplayer, LAMBDA(
+ int target_team_number = Team_NumberToTeam(team_index + 1);
+ if (it.team != target_team_number) MoveToTeam(it, target_team_number, 6);
+ team_index = (team_index + 1) % number_of_teams;
+ ));
+ bprint("Successfully shuffled the players around randomly.\n");
return;
}
start = stov(vtos(start));
end = stov(vtos(end));
- tracebox(start, STAT(PL_MIN, NULL), STAT(PL_MAX, NULL), end, MOVE_NOMONSTERS, world);
+ tracebox(start, PL_MIN_CONST, PL_MAX_CONST, end, MOVE_NOMONSTERS, NULL);
if (!trace_startsolid && trace_fraction < 1)
{
p = trace_endpos;
- tracebox(p, STAT(PL_MIN, NULL), STAT(PL_MAX, NULL), p, MOVE_NOMONSTERS, world);
+ tracebox(p, PL_MIN_CONST, PL_MAX_CONST, p, MOVE_NOMONSTERS, NULL);
if (trace_startsolid)
{
rint(42); // do an engine breakpoint on VM_rint so you can get the trace that errnoeously returns startsolid
- tracebox(start, STAT(PL_MIN, NULL), STAT(PL_MAX, NULL), end, MOVE_NOMONSTERS, world);
+ tracebox(start, PL_MIN_CONST, PL_MAX_CONST, end, MOVE_NOMONSTERS, NULL);
// how much do we need to back off?
safe = 1;
for ( ; ; )
{
pos = p * (1 - (safe + unsafe) * 0.5) + start * ((safe + unsafe) * 0.5);
- tracebox(pos, STAT(PL_MIN, NULL), STAT(PL_MAX, NULL), pos, MOVE_NOMONSTERS, world);
+ tracebox(pos, PL_MIN_CONST, PL_MAX_CONST, pos, MOVE_NOMONSTERS, NULL);
if (trace_startsolid)
{
if ((safe + unsafe) * 0.5 == unsafe) break;
LOG_INFO("safe distance to back off: ", ftos(safe * vlen(p - start)), "qu\n");
LOG_INFO("unsafe distance to back off: ", ftos(unsafe * vlen(p - start)), "qu\n");
- tracebox(p, STAT(PL_MIN, NULL) + '0.1 0.1 0.1', STAT(PL_MAX, NULL) - '0.1 0.1 0.1', p, MOVE_NOMONSTERS, world);
+ tracebox(p, PL_MIN_CONST + '0.1 0.1 0.1', PL_MAX_CONST - '0.1 0.1 0.1', p, MOVE_NOMONSTERS, NULL);
if (trace_startsolid) LOG_INFO("trace_endpos much in solid when tracing from ", vtos(start), " to ", vtos(end), " endpos ", vtos(p), "\n");
else LOG_INFO("trace_endpos just in solid when tracing from ", vtos(start), " to ", vtos(end), " endpos ", vtos(p), "\n");
if (++hitcount >= 10) break;
{
q = p + normalize(end - p) * (dq + dqf);
if (q == q0) break;
- tracebox(p, STAT(PL_MIN, NULL), STAT(PL_MAX, NULL), q, MOVE_NOMONSTERS, world);
+ tracebox(p, PL_MIN_CONST, PL_MAX_CONST, q, MOVE_NOMONSTERS, NULL);
if (trace_startsolid) error("THIS ONE cannot happen");
if (trace_fraction > 0) dq += dqf * trace_fraction;
dqf *= 0.5;
case "debug2":
{
- e = nextent(world);
+ e = nextent(NULL);
tracebox(e.origin + '0 0 32', e.mins, e.maxs, e.origin + '0 0 -1024', MOVE_NORMAL, e);
vv = trace_endpos;
if (trace_fraction == 1)
{
if (argc == 4)
{
- e = nextent(world);
+ e = nextent(NULL);
if (tracewalk(e, stov(argv(2)), e.mins, e.maxs, stov(argv(3)), MOVE_NORMAL)) LOG_INFO("can walk\n");
else LOG_INFO("cannot walk\n");
return;
{
vv = stov(argv(2));
dv = stov(argv(3));
- traceline(vv, dv, MOVE_NORMAL, world);
- __trailparticles(world, particleeffectnum(EFFECT_TR_NEXUIZPLASMA), vv, trace_endpos);
- __trailparticles(world, particleeffectnum(EFFECT_TR_CRYLINKPLASMA), trace_endpos, dv);
+ traceline(vv, dv, MOVE_NORMAL, NULL);
+ __trailparticles(NULL, particleeffectnum(EFFECT_TR_NEXUIZPLASMA), vv, trace_endpos);
+ __trailparticles(NULL, particleeffectnum(EFFECT_TR_CRYLINKPLASMA), trace_endpos, dv);
return;
}
}
SERVER_COMMAND(delrec, "Delete race time record for a map") { GameCommand_delrec(request, arguments); }
SERVER_COMMAND(effectindexdump, "Dump list of effects from code and effectinfo.txt") { GameCommand_effectindexdump(request); }
SERVER_COMMAND(extendmatchtime, "Increase the timelimit value incrementally") { GameCommand_extendmatchtime(request); }
-SERVER_COMMAND(find, "Search through entities for matching classname") { GameCommand_find(request, arguments); }
SERVER_COMMAND(gametype, "Simple command to change the active gametype") { GameCommand_gametype(request, arguments); }
SERVER_COMMAND(gettaginfo, "Get specific information about a weapon model") { GameCommand_gettaginfo(request, arguments); }
SERVER_COMMAND(gotomap, "Simple command to switch to another map") { GameCommand_gotomap(request, arguments); }
{
string c = strtolower(argv(0));
FOREACH(SERVER_COMMANDS, it.m_name == c, LAMBDA(
- it.m_invokecmd(CMD_REQUEST_COMMAND, NULL, argc, command);
+ it.m_invokecmd(it, CMD_REQUEST_COMMAND, NULL, argc, command);
return true;
));
return false;
{
string c = strtolower(argv(1));
FOREACH(SERVER_COMMANDS, it.m_name == c, LAMBDA(
- it.m_invokecmd(CMD_REQUEST_USAGE, NULL, argc, "");
+ it.m_invokecmd(it, CMD_REQUEST_USAGE, NULL, argc, "");
return true;
));
return false;
BanCommand_macro_help();
LOG_INFO("\nCommon networked commands:\n");
- CommonCommand_macro_help(world);
+ CommonCommand_macro_help(NULL);
LOG_INFO("\nGeneric commands shared by all programs:\n");
GenericCommand_macro_help();
{
return;
}
- else if (CommonCommand_macro_usage(argc, world)) // same here, but for common commands instead
+ else if (CommonCommand_macro_usage(argc, NULL)) // same here, but for common commands instead
{
return;
}
{
return; // handled by server/command/ipban.qc
}
- else if (CommonCommand_macro_command(argc, world, command))
+ else if (CommonCommand_macro_command(argc, NULL, command))
{
return; // handled by server/command/common.qc
}