#include "../mutators/all.qh"
-#include "../../common/constants.qh"
-#include "../../common/mapinfo.qh"
-#include "../../common/notifications.qh"
-#include "../../common/teams.qh"
-#include "../../common/util.qh"
+#include <common/constants.qh>
+#include <common/mapinfo.qh>
+#include <common/notifications.qh>
+#include <common/teams.qh>
+#include <common/util.qh>
-#include "../../common/monsters/sv_monsters.qh"
+#include <common/monsters/sv_monsters.qh>
void PutObserverInServer();
// we can be certain they understand the risks of it... So to enable, compile server with -DSTUFFTO_ENABLED argument.
#ifdef STUFFTO_ENABLED
- #message "stuffto command enabled"
switch (request)
{
case CMD_REQUEST_COMMAND: