]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/command/sv_cmd.qc
Use playername in a few more places
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / command / sv_cmd.qc
index 8c9d915a213a80e31c35fd2c1fcbfb065921c7c1..81dc7772595ab6efa0cd65d687ba6d79c233061a 100644 (file)
@@ -138,8 +138,8 @@ void GameCommand_adminmsg(float request, float argc)
                                                sprint(client, strcat("\{1}\{13}^3", admin_name(), "^7: ", admin_message, "\n"));
                                        }
 
-                                       successful = strcat(successful, (successful ? ", " : ""), client.netname);
-                                       LOG_TRACE("Message sent to ", client.netname);
+                                       successful = strcat(successful, (successful ? ", " : ""), playername(client, false));
+                                       LOG_TRACE("Message sent to ", playername(client, false));
                                        continue;
                                }
 
@@ -542,7 +542,7 @@ void GameCommand_defer_clear(float request, float argc)
                                if (accepted > 0)
                                {
                                        stuffcmd(client, "defer clear\n");
-                                       LOG_INFO("defer clear stuffed to ", client.netname, "\n");
+                                       LOG_INFO("defer clear stuffed to ", playername(client, false), "\n");
                                }
                                else { LOG_INFO("defer_clear: ", GetClientErrorString(accepted, argv(1)), ".\n"); }
 
@@ -1047,11 +1047,11 @@ void GameCommand_moveplayer(float request, float argc)
                                                        if (client.caplayer) client.caplayer = 0;
                                                        PutObserverInServer(client);
 
-                                                       successful = strcat(successful, (successful ? ", " : ""), client.netname);
+                                                       successful = strcat(successful, (successful ? ", " : ""), playername(client, false));
                                                }
                                                else
                                                {
-                                                       LOG_INFO("Player ", ftos(GetFilteredNumber(t)), " (", client.netname, ") is already spectating.\n");
+                                                       LOG_INFO("Player ", ftos(GetFilteredNumber(t)), " (", playername(client, false), ") is already spectating.\n");
                                                }
                                                continue;
                                        }
@@ -1071,7 +1071,7 @@ void GameCommand_moveplayer(float request, float argc)
                                                                if (team_id == client.team)  // already on the destination team
                                                                {
                                                                        // keep the forcing undone
-                                                                       LOG_INFO("Player ", ftos(GetFilteredNumber(t)), " (", client.netname, ") is already on the ", Team_ColoredFullName(client.team), (targets ? "^7, skipping to next player.\n" : "^7.\n"));
+                                                                       LOG_INFO("Player ", ftos(GetFilteredNumber(t)), " (", playername(client, false), ") is already on the ", Team_ColoredFullName(client.team), (targets ? "^7, skipping to next player.\n" : "^7.\n"));
                                                                        continue;
                                                                }
                                                                else if (team_id == 0)  // auto team
@@ -1100,8 +1100,8 @@ void GameCommand_moveplayer(float request, float argc)
                                                                // If so, lets continue and finally move the player
                                                                client.team_forced = 0;
                                                                MoveToTeam(client, team_id, 6);
-                                                               successful = strcat(successful, (successful ? ", " : ""), client.netname);
-                                                               LOG_INFO("Player ", ftos(GetFilteredNumber(t)), " (", client.netname, ") has been moved to the ", Team_ColoredFullName(team_id), "^7.\n");
+                                                               successful = strcat(successful, (successful ? ", " : ""), playername(client, false));
+                                                               LOG_INFO("Player ", ftos(GetFilteredNumber(t)), " (", playername(client, false), ") has been moved to the ", Team_ColoredFullName(team_id), "^7.\n");
                                                                continue;
                                                        }
                                                        else