]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/command/vote.qc
Hook reset_map_global to call Item_ItemsTime_ResetTimes()
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / command / vote.qc
index d1cc5c50cbc704b7f02a8f10f66e22f533a07406..4be48e124e82b98d38fb26c41c5df7dfe18efc29 100644 (file)
@@ -1,25 +1,22 @@
-#if defined(CSQC)
-#elif defined(MENUQC)
-#elif defined(SVQC)
-       #include "../../dpdefs/progsdefs.qc"
-    #include "../../dpdefs/dpextensions.qc"
-    #include "../sys-post.qh"
-    #include "../../common/constants.qh"
-    #include "../../common/util.qh"
-    #include "../../common/command/shared_defs.qh"
-    #include "../autocvars.qh"
-    #include "../constants.qh"
-    #include "../defs.qh"
-    #include "../../common/notifications.qh"
-    #include "../mutators/mutators_include.qh"
-    #include "../../common/mapinfo.qh"
-    #include "common.qh"
-    #include "vote.qh"
-    #include "../../common/playerstats.qh"
-    #include "../scores.qh"
-    #include "../race.qh"
-    #include "../round_handler.qh"
-#endif
+#include "../../common/command/command.qh"
+#include "vote.qh"
+#include "../_all.qh"
+
+#include "common.qh"
+
+#include "../g_damage.qh"
+#include "../g_world.qh"
+#include "../race.qh"
+#include "../round_handler.qh"
+#include "../scores.qh"
+
+#include "../mutators/mutators_include.qh"
+
+#include "../../common/constants.qh"
+#include "../../common/mapinfo.qh"
+#include "../../common/notifications.qh"
+#include "../../common/playerstats.qh"
+#include "../../common/util.qh"
 
 // =============================================
 //  Server side voting code, reworked by Samual
@@ -29,7 +26,7 @@
 //  Nagger for players to know status of voting
 float Nagger_SendEntity(entity to, float sendflags)
 {
-       float nags, i, f, b;
+       int nags, i, f, b;
        entity e;
        WriteByte(MSG_ENTITY, ENT_CLIENT_NAGGER);
 
@@ -118,6 +115,13 @@ void Nagger_ReadyCounted()
                nagger.SendFlags |= 1;
 }
 
+// If the vote_caller is still here, return their name, otherwise vote_caller_name
+string OriginalCallerName()
+{
+       if (IS_REAL_CLIENT(vote_caller))
+               return vote_caller.netname;
+       return vote_caller_name;
+}
 
 // =======================
 //  Game logic for voting
@@ -133,10 +137,12 @@ void VoteReset()
        {
                strunzone(vote_called_command);
                strunzone(vote_called_display);
+               strunzone(vote_caller_name);
        }
 
        vote_called = VOTE_NULL;
        vote_caller = world;
+       vote_caller_name = string_null;
        vote_endtime = 0;
 
        vote_called_command = string_null;
@@ -150,7 +156,7 @@ void VoteReset()
 
 void VoteStop(entity stopper)
 {
-       bprint("\{1}^2* ^3", GetCallerName(stopper), "^2 stopped ^3", GetCallerName(vote_caller), "^2's vote\n");
+       bprint("\{1}^2* ^3", GetCallerName(stopper), "^2 stopped ^3", OriginalCallerName(), "^2's vote\n");
        if(autocvar_sv_eventlog) { GameLogEcho(strcat(":vote:vstop:", ftos(stopper.playerid))); }
 
        // Don't force them to wait for next vote, this way they can e.g. correct their vote.
@@ -161,7 +167,7 @@ void VoteStop(entity stopper)
 
 void VoteAccept()
 {
-       bprint("\{1}^2* ^3", GetCallerName(vote_caller), "^2's vote for ^1", vote_called_display, "^2 was accepted\n");
+       bprint("\{1}^2* ^3", OriginalCallerName(), "^2's vote for ^1", vote_called_display, "^2 was accepted\n");
 
        if((vote_called == VOTE_MASTER) && vote_caller)
                vote_caller.vote_master = 1;
@@ -176,14 +182,14 @@ void VoteAccept()
 
 void VoteReject()
 {
-       bprint("\{1}^2* ^3", GetCallerName(vote_caller), "^2's vote for ", vote_called_display, "^2 was rejected\n");
+       bprint("\{1}^2* ^3", OriginalCallerName(), "^2's vote for ", vote_called_display, "^2 was rejected\n");
        VoteReset();
        Send_Notification(NOTIF_ALL, world, MSG_ANNCE, ANNCE_VOTE_FAIL);
 }
 
 void VoteTimeout()
 {
-       bprint("\{1}^2* ^3", GetCallerName(vote_caller), "^2's vote for ", vote_called_display, "^2 timed out\n");
+       bprint("\{1}^2* ^3", OriginalCallerName(), "^2's vote for ", vote_called_display, "^2 timed out\n");
        VoteReset();
        Send_Notification(NOTIF_ALL, world, MSG_ANNCE, ANNCE_VOTE_FAIL);
 }
@@ -236,7 +242,7 @@ void VoteCount(float first_count)
                switch(tmp_player.vote_selection)
                {
                        case VOTE_SELECT_REJECT: { ++vote_reject_count; { if(IS_PLAYER(tmp_player)) ++vote_real_reject_count; } break; }
-                       case VOTE_SELECT_ACCEPT: { ++vote_accept_count; { if(IS_PLAYER(tmp_player)) ++vote_real_reject_count; } break; }
+                       case VOTE_SELECT_ACCEPT: { ++vote_accept_count; { if(IS_PLAYER(tmp_player)) ++vote_real_accept_count; } break; }
                        case VOTE_SELECT_ABSTAIN: { ++vote_abstain_count; { if(IS_PLAYER(tmp_player)) ++vote_real_abstain_count; } break; }
                        default: break;
                }
@@ -638,7 +644,7 @@ float VoteCommand_checkargs(float startpos, float argc)
 
        p = strstrofs(cmdrestriction, ";", 0); // find first semicolon
 
-       for(0;;)
+       for (;;)
        {
                // we know that at any time, startpos <= argc - minargs
                // so this means: argc-minargs >= startpos >= argc, thus
@@ -815,6 +821,7 @@ void VoteCommand_call(float request, entity caller, float argc, string vote_comm
                        else if(!autocvar_sv_vote_gamestart && time < game_starttime) { print_to(caller, "^1Vote calling is not allowed before the match has started."); }
                        else if(vote_called) { print_to(caller, "^1There is already a vote called."); }
                        else if(!spectators_allowed && (caller && !IS_PLAYER(caller))) { print_to(caller, "^1Only players can call a vote."); }
+                       else if(caller && !IS_CLIENT(caller)) { print_to(caller, "^1Only connected clients can vote."); }
                        else if(timeout_status) { print_to(caller, "^1You can not call a vote while a timeout is active."); }
                        else if(caller && (time < caller.vote_waittime)) { print_to(caller, strcat("^1You have to wait ^2", ftos(ceil(caller.vote_waittime - time)), "^1 seconds before you can again call a vote.")); }
                        else if (!VoteCommand_checknasty(vote_command)) { print_to(caller, "^1Syntax error in command, see 'vhelp' for more info."); }
@@ -823,6 +830,7 @@ void VoteCommand_call(float request, entity caller, float argc, string vote_comm
                        else // everything went okay, continue with calling the vote
                        {
                                vote_caller = caller; // remember who called the vote
+                               vote_caller_name = strzone(GetCallerName(vote_caller));
                                vote_called = VOTE_NORMAL;
                                vote_called_command = strzone(vote_parsed_command);
                                vote_called_display = strzone(vote_parsed_display);
@@ -838,7 +846,7 @@ void VoteCommand_call(float request, entity caller, float argc, string vote_comm
                                FOR_EACH_REALCLIENT(tmp_player) { ++tmp_playercount; }
                                if(tmp_playercount > 1) { Send_Notification(NOTIF_ALL, world, MSG_ANNCE, ANNCE_VOTE_CALL); } // don't announce a "vote now" sound if player is alone
 
-                               bprint("\{1}^2* ^3", GetCallerName(vote_caller), "^2 calls a vote for ", vote_called_display, "\n");
+                               bprint("\{1}^2* ^3", OriginalCallerName(), "^2 calls a vote for ", vote_called_display, "\n");
                                if(autocvar_sv_eventlog) { GameLogEcho(strcat(":vote:vcall:", ftos(vote_caller.playerid), ":", vote_called_display)); }
                                Nagger_VoteChanged();
                                VoteCount(true); // needed if you are the only one
@@ -919,6 +927,7 @@ void VoteCommand_master(float request, entity caller, float argc, string vote_co
                                                else // everything went okay, continue with creating vote
                                                {
                                                        vote_caller = caller;
+                                                       vote_caller_name = strzone(GetCallerName(vote_caller));
                                                        vote_called = VOTE_MASTER;
                                                        vote_called_command = strzone("XXX");
                                                        vote_called_display = strzone("^3master");
@@ -927,7 +936,7 @@ void VoteCommand_master(float request, entity caller, float argc, string vote_co
                                                        caller.vote_selection = VOTE_SELECT_ACCEPT;
                                                        caller.vote_waittime = time + autocvar_sv_vote_wait;
 
-                                                       bprint("\{1}^2* ^3", GetCallerName(vote_caller), "^2 calls a vote to become ^3master^2.\n");
+                                                       bprint("\{1}^2* ^3", OriginalCallerName(), "^2 calls a vote to become ^3master^2.\n");
                                                        if(autocvar_sv_eventlog) { GameLogEcho(strcat(":vote:vcall:", ftos(vote_caller.playerid), ":", vote_called_display)); }
                                                        Nagger_VoteChanged();
                                                        VoteCount(true); // needed if you are the only one
@@ -991,7 +1000,7 @@ void VoteCommand_status(float request, entity caller) // BOTH
                case CMD_REQUEST_COMMAND:
                {
                        if(vote_called)
-                               print_to(caller, strcat("^7Vote for ", vote_called_display, "^7 called by ^7", GetCallerName(vote_caller), "^7."));
+                               print_to(caller, strcat("^7Vote for ", vote_called_display, "^7 called by ^7", OriginalCallerName(), "^7."));
                        else
                                print_to(caller, "^1No vote called.");