#define BUTTON_USE buttonuse
#define BUTTON_DRAG button8
#define BUTTON_ZOOMSCRIPT button9
+#define BUTTON_JETPACK button10
// Globals
.float cvar_cl_handicap;
.float cvar_cl_clippedspectating;
.float cvar_cl_autoscreenshot;
+.float cvar_cl_jetpack_jump;
.float cvar_cl_movement_track_canjump;
.float cvar_cl_newusekeysupported;