// Globals
-float g_footsteps, g_grappling_hook, g_instagib;
+float g_footsteps, g_grappling_hook;
float g_warmup_allguns;
float g_warmup_allow_timeout;
float warmup_stage;
.float vortex_charge;
.float vortex_charge_rottime;
.float vortex_chargepool_ammo;
+.float oknex_charge;
+.float oknex_charge_rottime;
+.float oknex_chargepool_ammo;
.int hagar_load;
.int grab; // 0 = can't grab, 1 = owner can grab, 2 = owner and team mates can grab, 3 = anyone can grab