]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/defs.qh
New passing/dropping system, flags are now "thrown" instead of dropped, and some...
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / defs.qh
index 62d65791dd87640e09a52ca373c51ce5acbcdcc9..c5cfa39366250764aa3b4df638e2f13cc80261a2 100644 (file)
@@ -16,8 +16,6 @@ noref float require_spawnfunc_prefix; // if this float exists, only functions wi
 
 // Globals
 
-float ctf_ReadScore(string parameter); // SOON WON'T BE NEEDED. // FIXCTF
-
 float g_cloaked, g_footsteps, g_jump_grunt, g_grappling_hook, g_midair, g_minstagib, g_pinata, g_norecoil, g_minstagib_invis_alpha, g_bloodloss;
 float g_warmup_limit;
 float g_warmup_allguns;
@@ -200,6 +198,7 @@ void setanim(entity e, vector anim, float looping, float override, float restart
 .float watersound_finished;
 .float iscreature;
 .float damagedbycontents;
+.float damagedbytriggers;
 .vector oldvelocity;
 
 .float pauseregen_finished;
@@ -341,7 +340,6 @@ string gamemode_name;
 
 float startitem_failed;
 
-void ctf_Handle_Drop(entity player); // FIXCTF
 void DropAllRunes(entity pl);