// Globals
-float ctf_ReadScore(string parameter); // SOON WON'T BE NEEDED. // FIXCTF
-
float g_cloaked, g_footsteps, g_jump_grunt, g_grappling_hook, g_midair, g_minstagib, g_pinata, g_norecoil, g_minstagib_invis_alpha, g_bloodloss;
float g_warmup_limit;
float g_warmup_allguns;
.float watersound_finished;
.float iscreature;
.float damagedbycontents;
+.float damagedbytriggers;
.vector oldvelocity;
.float pauseregen_finished;
float startitem_failed;
-void ctf_Handle_Drop(entity player); // FIXCTF
void DropAllRunes(entity pl);
string matchid;
.float hitplotfh;
-.string noise4;
.float last_pickup;