}
else
{
+ /*
+ skill based bot damage? gtfo. (tZork)
if (targ.classname == "player")
if (attacker.classname == "player")
if (!targ.isbot)
if (attacker.isbot)
damage = damage * bound(0.1, (skill + 5) * 0.1, 1);
-
+ */
+
// nullify damage if teamplay is on
if(deathtype != DEATH_TELEFRAG)
if(attacker.classname == "player")