if (self.classname == "trigger_secret")
{
- if not(IS_PLAYER(self.enemy))
+ if (!IS_PLAYER(self.enemy))
return;
found_secrets = found_secrets + 1;
WriteByte (MSG_ALL, SVC_FOUNDSECRET);
void multi_touch()
{
- if not(self.spawnflags & 2)
- if not(other.iscreature)
+ if (!(self.spawnflags & 2))
+ if (!other.iscreature)
return;
if(self.team)
entity own;
own = self.enemy;
- if not(IS_PLAYER(own))
+ if (!IS_PLAYER(own))
{
own = self;
self.enemy = world; // I still hate you all
g = self.gravity;
- if not(self.spawnflags & 1)
+ if (!(self.spawnflags & 1))
{
if(other.trigger_gravity_check)
{
void target_speaker_use_off();
void target_speaker_use_activator()
{
- if not(IS_REAL_CLIENT(activator))
+ if (!IS_REAL_CLIENT(activator))
return;
string snd;
if(substring(self.noise, 0, 1) == "*")
if(self.enemy)
{
o = self.enemy.origin;
- if not(self.spawnflags & 2)
+ if (!(self.spawnflags & 2))
o = self.origin + normalize(o - self.origin) * 32768;
}
else
return;
if(vs.message == "")
return;
- if not(IS_PLAYER(pl))
+ if (!IS_PLAYER(pl))
return;
if(gameover)
return;
dotrigger = ((IS_PLAYER(source)) && (source.deadflag == DEAD_NO) && ((ear.radius == 0) || (vlen(source.origin - ear.origin) <= ear.radius)));
domatch = ((ear.spawnflags & 32) || dotrigger);
- if not(domatch)
+ if (!domatch)
return msgin;
- if not(msgin)
+ if (!msgin)
{
// we are in TUBA mode!
- if not(ear.spawnflags & 256)
+ if (!(ear.spawnflags & 256))
return msgin;
if(!W_Tuba_HasPlayed(source, ear.message, ear.movedir_x, !(ear.spawnflags & 512), ear.movedir_y, ear.movedir_z))
for(ear = magicears; ear; ear = ear.enemy)
{
msgout = trigger_magicear_processmessage(ear, source, teamsay, privatesay, msgin);
- if not(ear.spawnflags & 64)
+ if (!(ear.spawnflags & 64))
if(magicear_matched)
return msgout;
msgin = msgout;