addstat(STAT_FUEL, AS_INT, ammo_fuel);
addstat(STAT_SHOTORG, AS_INT, stat_shotorg);
addstat(STAT_LEADLIMIT, AS_FLOAT, stat_leadlimit);
- addstat(STAT_BULLETS_LOADED, AS_INT, sniperrifle_bulletcounter);
+ addstat(STAT_WEAPON_CLIPLOAD, AS_INT, clip_load);
+ addstat(STAT_WEAPON_CLIPSIZE, AS_INT, clip_size);
addstat(STAT_LAST_PICKUP, AS_FLOAT, last_pickup);
+ addstat(STAT_HIT_TIME, AS_FLOAT, hit_time);
+ addstat(STAT_TYPEHIT_TIME, AS_FLOAT, typehit_time);
+ addstat(STAT_LAYED_MINES, AS_INT, minelayer_mines);
addstat(STAT_NEX_CHARGE, AS_FLOAT, nex_charge);
addstat(STAT_NEX_CHARGEPOOL, AS_FLOAT, nex_chargepool_ammo);
+ addstat(STAT_HAGAR_LOAD, AS_INT, hagar_load);
+
if(g_ca || g_freezetag)
{
addstat(STAT_REDALIVE, AS_INT, redalive_stat);
// fill sv_curl_serverpackages from .serverpackage files
if(autocvar_sv_curl_serverpackages_auto)
{
- fd = search_begin("*.serverpackage", TRUE, FALSE);
s = "";
+ n = tokenize_console(cvar_string("sv_curl_serverpackages"));
+ for(i = 0; i < n; ++i)
+ if(substring(argv(i), -14, -1) != ".serverpackage")
+ s = strcat(s, " ", argv(i));
+ fd = search_begin("*.serverpackage", TRUE, FALSE);
if(fd >= 0)
{
j = search_getsize(fd);
float to_eventlog;
float to_file;
float i;
- entity e;
to_console = autocvar_sv_logscores_console;
to_eventlog = autocvar_sv_eventlog;
if(self.classname == "spectator")
{
if(self.enemy.typehitsound)
- play2(self, "misc/typehit.wav");
- else if(self.enemy.hitsound && self.cvar_cl_hitsound)
- play2(self, "misc/hit.wav");
+ self.typehit_time = time;
+ else if(self.enemy.hitsound)
+ self.hit_time = time;
}
else
{
if(self.typehitsound)
- play2(self, "misc/typehit.wav");
- else if(self.hitsound && self.cvar_cl_hitsound)
- play2(self, "misc/hit.wav");
+ self.typehit_time = time;
+ else if(self.hitsound)
+ self.hit_time = time;
}
}
altime = time + frametime * (1 + autocvar_g_antilag_nudge);