]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/g_world.qc
Merge remote branch 'origin/master' into samual/updatecommands
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / g_world.qc
index 0b178c8c13e9823b78ac5c3465404e2050052e70..7fcd14612c81aaec8142a6aef1ef4332b9c14489 100644 (file)
@@ -101,15 +101,13 @@ void fteqcc_testbugs()
  * players. Also plays reminder sounds.
  */
 void timeoutHandler_Think() {
-       local string timeStr;
-       local entity plr;
+       entity plr;
        if (timeoutStatus == 1) {
                if (remainingLeadTime > 0) {
                        //centerprint the information to every player
-                       timeStr = getTimeoutText(0);
                        FOR_EACH_REALCLIENT(plr) {
                                if(plr.classname == "player") {
-                                       centerprint_atprio(plr, CENTERPRIO_SPAM, timeStr);
+                                       Send_CSQC_Centerprint_Generic(plr, CPID_TIMEOUT_COUNTDOWN, "Timeout begins in %d seconds!", 1, remainingLeadTime);
                                }
                        }
                        remainingLeadTime -= 1;
@@ -133,10 +131,9 @@ void timeoutHandler_Think() {
        }
        else if (timeoutStatus == 2) {
                if (remainingTimeoutTime > 0) {
-                       timeStr = getTimeoutText(0);
                        FOR_EACH_REALCLIENT(plr) {
                                if(plr.classname == "player") {
-                                       centerprint_atprio(plr, CENTERPRIO_SPAM, timeStr);
+                                       Send_CSQC_Centerprint_Generic(plr, CPID_TIMEOUT_COUNTDOWN, "Timeout ends in %d seconds!", 1, remainingTimeoutTime);
                                }
                        }
                        if(remainingTimeoutTime == autocvar_sv_timeout_resumetime) { //play a warning sound when only <sv_timeout_resumetime> seconds are left
@@ -156,7 +153,7 @@ void timeoutHandler_Think() {
                        //get rid of the countdown message
                        FOR_EACH_REALCLIENT(plr) {
                                if(plr.classname == "player") {
-                                       centerprint_atprio(plr, CENTERPRIO_SPAM, "");
+                                       Send_CSQC_Centerprint_Generic_Expire(plr, CPID_TIMEOUT_COUNTDOWN);
                                }
                        }
                        remove(self);
@@ -167,7 +164,7 @@ void timeoutHandler_Think() {
        else if (timeoutStatus == 0) { //if a player called the resumegame command (which set timeoutStatus to 0 already)
                FOR_EACH_REALCLIENT(plr) {
                        if(plr.classname == "player") {
-                               centerprint_atprio(plr, CENTERPRIO_SPAM, "");
+                               Send_CSQC_Centerprint_Generic_Expire(plr, CPID_TIMEOUT_COUNTDOWN);
                        }
                }
                remove(self);
@@ -256,6 +253,7 @@ void cvar_changes_init()
                BADPREFIX("con_");
                BADPREFIX("scoreboard_");
                BADPREFIX("g_campaign");
+               BADPREFIX("g_waypointsprite_");
                BADPREFIX("gl_");
                BADPREFIX("joy");
                BADPREFIX("hud_");
@@ -281,7 +279,6 @@ void cvar_changes_init()
 
                // private
                BADCVAR("developer");
-               BADCVAR("g_banned_list");
                BADCVAR("log_dest_udp");
                BADCVAR("log_file");
                BADCVAR("net_address");
@@ -289,14 +286,18 @@ void cvar_changes_init()
                BADCVAR("port");
                BADCVAR("savedgamecfg");
                BADCVAR("serverconfig");
+               BADCVAR("sv_autoscreenshot");
                BADCVAR("sv_heartbeatperiod");
                BADCVAR("sv_vote_master_password");
                BADCVAR("sys_colortranslation");
                BADCVAR("sys_specialcharactertranslation");
+               BADCVAR("timeformat");
                BADCVAR("timestamps");
                BADPREFIX("developer_");
                BADPREFIX("g_ban_");
+               BADPREFIX("g_banned_list");
                BADPREFIX("g_chat_flood_");
+               BADPREFIX("g_playerstats_");
                BADPREFIX("g_voice_flood_");
                BADPREFIX("rcon_");
                BADPREFIX("settemp_");
@@ -307,12 +308,10 @@ void cvar_changes_init()
                BADPREFIX("sv_logscores_");
                BADPREFIX("sv_master");
                BADPREFIX("sv_weaponstats_");
+               BADPREFIX("sv_waypointsprite_");
 
                // these can contain player IDs, so better hide
-               BADCVAR("g_forced_team_red");
-               BADCVAR("g_forced_team_blue");
-               BADCVAR("g_forced_team_yellow");
-               BADCVAR("g_forced_team_pink");
+               BADPREFIX("g_forced_team_");
 
                // mapinfo
                BADCVAR("fraglimit");
@@ -383,6 +382,7 @@ void cvar_changes_init()
                BADCVAR("leadlimit_and_fraglimit");
                BADCVAR("leadlimit_override");
                BADCVAR("pausable");
+               BADCVAR("sv_allow_fullbright");
                BADCVAR("sv_checkforpacketsduringsleep");
                BADCVAR("sv_timeout");
                BADCVAR("welcome_message_time");
@@ -393,10 +393,13 @@ void cvar_changes_init()
                BADPREFIX("net_");
                BADPREFIX("prvm_");
                BADPREFIX("skill_");
-               BADPREFIX("sv_fragmessage_");
+               BADPREFIX("sv_cullentities_");
+               BADPREFIX("sv_fraginfo_");
                BADPREFIX("sv_maxidle_");
                BADPREFIX("sv_vote_");
                BADPREFIX("timelimit_");
+               BADCVAR("gameversion");
+               BADPREFIX("gameversion_");
 
                // allowed changes to server admins (please sync this to server.cfg)
                // vi commands:
@@ -408,6 +411,7 @@ void cvar_changes_init()
                BADCVAR("bot_number");
                BADCVAR("bot_prefix");
                BADCVAR("bot_suffix");
+               BADCVAR("bot_config_file");
                BADCVAR("capturelimit_override");
                BADCVAR("fraglimit_override");
                BADCVAR("gametype");
@@ -420,6 +424,7 @@ void cvar_changes_init()
                BADCVAR("g_ctf_ignore_frags");
                BADCVAR("g_ctf_win_mode");
                BADCVAR("g_domination_point_limit");
+               BADCVAR("g_friendlyfire");
                BADCVAR("g_fullbrightitems");
                BADCVAR("g_fullbrightplayers");
                BADCVAR("g_keyhunt_point_limit");
@@ -433,15 +438,17 @@ void cvar_changes_init()
                BADCVAR("g_maplist_votable_abstain");
                BADCVAR("g_maplist_votable_nodetail");
                BADCVAR("g_maplist_votable_suggestions");
+               BADCVAR("g_maxplayers");
                BADCVAR("g_minstagib");
+               BADCVAR("g_mirrordamage");
                BADCVAR("g_nexball_goallimit");
                BADCVAR("g_runematch_point_limit");
                BADCVAR("g_start_delay");
+               BADCVAR("g_warmup");
                BADCVAR("g_weapon_stay"); BADPRESUFFIX("g_", "_weapon_stay");
                BADCVAR("hostname");
                BADCVAR("log_file");
                BADCVAR("maxplayers");
-               BADCVAR("g_maxplayers");
                BADCVAR("minplayers");
                BADCVAR("net_address");
                BADCVAR("port");
@@ -469,10 +476,10 @@ void cvar_changes_init()
                BADCVAR("sv_vote_master_commands");
                BADCVAR("sv_vote_master_password");
                BADCVAR("sv_vote_simple_majority_factor");
+               BADCVAR("sys_ticrate");
+               BADCVAR("teamplay_mode");
                BADCVAR("timelimit_override");
-               BADCVAR("g_warmup");
                BADPREFIX("g_warmup_");
-               BADCVAR("teamplay_mode");
 
                if(autocvar_g_minstagib)
                {
@@ -626,7 +633,7 @@ void spawnfunc_worldspawn (void)
 
        allowed_to_spawn = TRUE;
 
-       local entity head;
+       entity head;
        head = nextent(world);
        maxclients = 0;
        while(head)
@@ -638,7 +645,7 @@ void spawnfunc_worldspawn (void)
        // needs to be done so early as they would still spawn
        RegisterWeapons();
 
-       ServerProgsDB = db_load("server.db");
+       ServerProgsDB = db_load(strcat("server.db", autocvar_sessionid));
 
        TemporaryDB = db_create();
 
@@ -701,10 +708,6 @@ void spawnfunc_worldspawn (void)
                if(self.spawnflags & SPAWNFLAG_NO_WAYPOINTS_FOR_ITEMS)
                        bot_waypoints_for_items = 0;
 
-       // for setting by mapinfo
-       q3acompat_machineshotgunswap = autocvar_sv_q3acompat_machineshotgunswap;
-       cvar_set("sv_q3acompat_machineshotgunswap", "0");
-
        precache();
 
        WaypointSprite_Init();
@@ -715,8 +718,7 @@ void spawnfunc_worldspawn (void)
        GameLogInit(); // prepare everything
        if(autocvar_sv_eventlog)
        {
-               s = strcat(ftos(autocvar_sv_eventlog_files_counter), ".");
-               s = strcat(s, ftos(random()));
+               s = sprintf("%d.%s.%06d", ftos(autocvar_sv_eventlog_files_counter), strftime(FALSE, "%s"), floor(random() * 1000000));
                matchid = strzone(s);
 
                GameLogEcho(strcat(":gamestart:", GetGametype(), "_", GetMapname(), ":", s));
@@ -786,22 +788,22 @@ void spawnfunc_worldspawn (void)
                                        continue;
                                if(argv(0) == "cd")
                                {
-                                       print("Found ^1DEPRECATED^7 cd loop command in .cfg file; put this line in mapinfo instead:\n");
+                                       print("Found ^1UNSUPPORTED^7 cd loop command in .cfg file; put this line in mapinfo instead:\n");
                                        print("  cdtrack ", argv(2), "\n");
                                }
                                else if(argv(0) == "fog")
                                {
-                                       print("Found ^1DEPRECATED^7 fog command in .cfg file; put this line in worldspawn in the .map/.bsp/.ent file instead:\n");
+                                       print("Found ^1UNSUPPORTED^7 fog command in .cfg file; put this line in worldspawn in the .map/.bsp/.ent file instead:\n");
                                        print("  \"fog\" \"", s, "\"\n");
                                }
                                else if(argv(0) == "set")
                                {
-                                       print("Found ^1DEPRECATED^7 set command in .cfg file; put this line in mapinfo instead:\n");
+                                       print("Found ^1UNSUPPORTED^7 set command in .cfg file; put this line in mapinfo instead:\n");
                                        print("  clientsettemp_for_type all ", argv(1), " ", argv(2), "\n");
                                }
                                else if(argv(0) != "//")
                                {
-                                       print("Found ^1DEPRECATED^7 set command in .cfg file; put this line in mapinfo instead:\n");
+                                       print("Found ^1UNSUPPORTED^7 set command in .cfg file; put this line in mapinfo instead:\n");
                                        print("  clientsettemp_for_type all ", argv(0), " ", argv(1), "\n");
                                }
                        }
@@ -813,6 +815,7 @@ void spawnfunc_worldspawn (void)
 
        addstat(STAT_WEAPONS, AS_INT, weapons);
        addstat(STAT_SWITCHWEAPON, AS_INT, switchweapon);
+       addstat(STAT_SWITCHINGWEAPON, AS_INT, switchingweapon);
        addstat(STAT_GAMESTARTTIME, AS_FLOAT, stat_game_starttime);
        addstat(STAT_ALLOW_OLDNEXBEAM, AS_INT, stat_allow_oldnexbeam);
        Nagger_Init();
@@ -853,7 +856,11 @@ void spawnfunc_worldspawn (void)
        addstat(STAT_MOVEVARS_MAXSPEED, AS_FLOAT, stat_sv_maxspeed);
        addstat(STAT_MOVEVARS_AIRACCEL_QW, AS_FLOAT, stat_sv_airaccel_qw);
        addstat(STAT_MOVEVARS_AIRSTRAFEACCEL_QW, AS_FLOAT, stat_sv_airstrafeaccel_qw);
-
+       
+       // secrets
+       addstat(STAT_SECRETS_TOTAL, AS_FLOAT, stat_secrets_total);
+       addstat(STAT_SECRETS_FOUND, AS_FLOAT, stat_secrets_found);
+       
        next_pingtime = time + 5;
 
        detect_maptype();
@@ -946,19 +953,6 @@ void spawnfunc_light (void)
        remove(self);
 }
 
-float TryFile( string pFilename )
-{
-       local float lHandle;
-       dprint("TryFile(\"", pFilename, "\")\n");
-       lHandle = fopen( pFilename, FILE_READ );
-       if( lHandle != -1 ) {
-               fclose( lHandle );
-               return TRUE;
-       } else {
-               return FALSE;
-       }
-};
-
 string GetGametype()
 {
        return GametypeNameFromType(game);
@@ -973,7 +967,7 @@ string GetMapname()
 float Map_Count, Map_Current;
 string Map_Current_Name;
 
-// NOTE: this now expects the map list to be already tokenize()d and the count in Map_Count
+// NOTE: this now expects the map list to be already tokenized and the count in Map_Count
 float GetMaplistPosition()
 {
        float pos, idx;
@@ -1002,14 +996,12 @@ float MapHasRightSize(string map)
        if(autocvar_g_maplist_check_waypoints)
        {
                dprint("checkwp "); dprint(map);
-               fh = fopen(strcat("maps/", map, ".waypoints"), FILE_READ);
-               if(fh < 0)
+               if(!fexists(strcat("maps/", map, ".waypoints")))
                {
                        dprint(": no waypoints\n");
                        return FALSE;
                }
                dprint(": has waypoints\n");
-               fclose(fh);
        }
 
        // open map size restriction file
@@ -1115,7 +1107,7 @@ void GameResetCfg()
 {
        // settings persist, except...
        localcmd("\nsettemp_restore\n");
-};
+}
 
 void Map_Goto()
 {
@@ -1209,7 +1201,7 @@ void Maplist_Init()
        if(Map_Count == 0)
        {
                bprint( "Maplist is empty!  Resetting it to default map list.\n" );
-               cvar_set("g_maplist", MapInfo_ListAllowedMaps(MapInfo_RequiredFlags(), MapInfo_ForbiddenFlags()));
+               cvar_set("g_maplist", MapInfo_ListAllAllowedMaps(MapInfo_RequiredFlags(), MapInfo_ForbiddenFlags()));
                if(autocvar_g_maplist_shuffle)
                        ShuffleMaplist();
                localcmd("\nmenu_cmd sync\n");
@@ -1254,7 +1246,7 @@ string GetNextMap()
        }
 
        return "";
-};
+}
 
 float DoNextMapOverride()
 {
@@ -1281,11 +1273,7 @@ float DoNextMapOverride()
        }
        if (autocvar_samelevel) // if samelevel is set, stay on same level
        {
-               // this does not work because it tries to exec maps/nexdm01.mapcfg (which doesn't exist, it should be trying maps/dm_nexdm01.mapcfg for example)
-               //localcmd(strcat("exec \"maps/", mapname, ".mapcfg\"\n"));
-               // so instead just restart the current map using the restart command (DOES NOT WORK PROPERLY WITH exit_cfg STUFF)
                localcmd("restart\n");
-               //changelevel (mapname);
                alreadychangedlevel = TRUE;
                return TRUE;
        }
@@ -1305,13 +1293,13 @@ float DoNextMapOverride()
                return TRUE;
        }
        return FALSE;
-};
+}
 
 void GotoNextMap()
 {
-       //local string nextmap;
-       //local float n, nummaps;
-       //local string s;
+       //string nextmap;
+       //float n, nummaps;
+       //string s;
        if (alreadychangedlevel)
                return;
        alreadychangedlevel = TRUE;
@@ -1329,7 +1317,7 @@ void GotoNextMap()
                        if(allowReset)
                        {
                                bprint( "Maplist contains no single playable map!  Resetting it to default map list.\n" );
-                               cvar_set("g_maplist", MapInfo_ListAllowedMaps(MapInfo_RequiredFlags(), MapInfo_ForbiddenFlags()));
+                               cvar_set("g_maplist", MapInfo_ListAllAllowedMaps(MapInfo_RequiredFlags(), MapInfo_ForbiddenFlags()));
                                if(autocvar_g_maplist_shuffle)
                                        ShuffleMaplist();
                                localcmd("\nmenu_cmd sync\n");
@@ -1341,7 +1329,7 @@ void GotoNextMap()
                }
                Map_Goto();
        }
-};
+}
 
 
 /*
@@ -1359,9 +1347,8 @@ void IntermissionThink()
 {
        FixIntermissionClient(self);
 
-       if(autocvar_sv_autoscreenshot)
-       if(self.autoscreenshot > 0)
-       if(time > self.autoscreenshot)
+       if( (autocvar_sv_autoscreenshot || self.cvar_cl_autoscreenshot)
+               && ((self.autoscreenshot > 0) && (time > self.autoscreenshot)) )
        {
                self.autoscreenshot = -1;
                if(clienttype(self) == CLIENTTYPE_REAL)
@@ -1373,11 +1360,11 @@ void IntermissionThink()
                return;
 
        if(!mapvote_initialized)
-               if (time < intermission_exittime + 10 && !self.BUTTON_ATCK && !self.BUTTON_JUMP && !self.BUTTON_ATCK2 && !self.BUTTON_HOOK && !self.BUTTON_USE)
+               if (time < intermission_exittime + 10 && !(self.BUTTON_ATCK || self.BUTTON_JUMP || self.BUTTON_ATCK2 || self.BUTTON_HOOK || self.BUTTON_USE))
                        return;
 
        MapVote_Start();
-};
+}
 
 /*
 ============
@@ -1424,7 +1411,7 @@ entity FindIntermission()
 
        //objerror ("FindIntermission: no spot");
        return world;
-};
+}
 */
 
 /*
@@ -1505,7 +1492,7 @@ void DumpStats(float final)
                }
        }
 
-       if(teams_matter)
+       if(teamplay)
        {
                s = strcat(":labels:teamscores:", GetTeamScoreString(0, 0));
                if(to_console)
@@ -1544,8 +1531,6 @@ void FixIntermissionClient(entity e)
        string s;
        if(!e.autoscreenshot) // initial call
        {
-               e.angles = e.v_angle;
-               e.angles_x = -e.angles_x;
                e.autoscreenshot = time + 0.8;  // used for autoscreenshot
                e.health = -2342;
                // first intermission phase; voting phase has positive health (used to decide whether to send SVC_FINALE or not)
@@ -1568,11 +1553,6 @@ void FixIntermissionClient(entity e)
                        WriteByte(MSG_ONE, SVC_INTERMISSION);
                }
        }
-
-       //e.velocity = '0 0 0';
-       //e.fixangle = TRUE;
-
-       // TODO halt weapon animation
 }
 
 
@@ -1611,6 +1591,7 @@ void NextLevel()
        FOR_EACH_CLIENT(e)
                PlayerStats_AddGlobalInfo(e);
        PlayerStats_Shutdown();
+       WeaponStats_Shutdown();
 
        if(autocvar_sv_eventlog)
                GameLogEcho(":gameover");
@@ -1646,7 +1627,7 @@ void CheckRules_Player()
 
        // fixme: don't check players; instead check spawnfunc_dom_team and spawnfunc_ctf_team entities
        //   (div0: and that in CheckRules_World please)
-};
+}
 
 float checkrules_equality;
 float checkrules_suddendeathwarning;
@@ -1755,7 +1736,7 @@ void ClearWinners(void)
 float WinningCondition_Onslaught()
 {
        entity head;
-       local float t1, t2, t3, t4;
+       float t1, t2, t3, t4;
 
        WinningConditionHelper(); // set worldstatus
 
@@ -1815,7 +1796,7 @@ float LMS_NewPlayerLives()
 void assault_new_round();
 float WinningCondition_Assault()
 {
-       local float status;
+       float status;
 
        WinningConditionHelper(); // set worldstatus
 
@@ -1830,7 +1811,7 @@ float WinningCondition_Assault()
                SetWinners(team, COLOR_TEAM1);
        }
 
-       local entity ent;
+       entity ent;
        ent = find(world, classname, "target_assault_roundend");
        if(ent)
        {
@@ -1847,7 +1828,7 @@ float WinningCondition_Assault()
                        }
                        else
                        {
-                               local entity oldself;
+                               entity oldself;
                                oldself = self;
                                self = ent;
                                assault_new_round();
@@ -1951,7 +1932,7 @@ float WinningCondition_Scores(float limit, float leadlimit)
        // TODO make everything use THIS winning condition (except LMS)
        WinningConditionHelper();
 
-       if(teams_matter)
+       if(teamplay)
        {
                team1_score = TeamScore_GetCompareValue(COLOR_TEAM1);
                team2_score = TeamScore_GetCompareValue(COLOR_TEAM2);
@@ -2039,7 +2020,6 @@ float WinningCondition_Race(float fraglimit)
        return wc;
 }
 
-void ReadyRestart();
 float WinningCondition_QualifyingThenRace(float limit)
 {
        float wc;
@@ -2061,6 +2041,9 @@ float WinningCondition_RanOutOfSpawns()
        if(have_team_spawns <= 0)
                return WINNING_NO;
 
+       if(autocvar_g_spawn_useallspawns <= 0)
+               return WINNING_NO;
+
        if(!some_spawn_has_been_used)
                return WINNING_NO;
 
@@ -2126,6 +2109,7 @@ CheckRules_World
 Exit deathmatch games upon conditions
 ============
 */
+void ReadyRestart();
 void CheckRules_World()
 {
        float timelimit;
@@ -2302,7 +2286,7 @@ void CheckRules_World()
                //print("WINNING\n");
                NextLevel();
        }
-};
+}
 
 float mapvote_nextthink;
 float mapvote_initialized;
@@ -2321,7 +2305,6 @@ string mapvote_maps_pakfile[MAPVOTE_COUNT];
 float mapvote_maps_suggested[MAPVOTE_COUNT];
 string mapvote_suggestions[MAPVOTE_COUNT];
 float mapvote_suggestion_ptr;
-float mapvote_maxlen;
 float mapvote_voters;
 float mapvote_votes[MAPVOTE_COUNT];
 float mapvote_run;
@@ -2383,8 +2366,10 @@ void MapVote_AddVotable(string nextMap, float isSuggestion)
        for(j = 0; j < mapvote_count; ++j)
                if(mapvote_maps[j] == nextMap)
                        return;
-       if(strlen(nextMap) > mapvote_maxlen)
-               mapvote_maxlen = strlen(nextMap);
+       // suggestions might be no longer valid/allowed after gametype switch!
+       if(isSuggestion)
+               if(!MapInfo_CheckMap(nextMap))
+                       return;
        mapvote_maps[mapvote_count] = strzone(nextMap);
        mapvote_maps_suggested[mapvote_count] = isSuggestion;
 
@@ -2446,7 +2431,7 @@ void MapVote_Init()
        if(mapvote_count == 0)
        {
                bprint( "Maplist contains no single playable map!  Resetting it to default map list.\n" );
-               cvar_set("g_maplist", MapInfo_ListAllowedMaps(MapInfo_RequiredFlags(), MapInfo_ForbiddenFlags()));
+               cvar_set("g_maplist", MapInfo_ListAllAllowedMaps(MapInfo_RequiredFlags(), MapInfo_ForbiddenFlags()));
                if(autocvar_g_maplist_shuffle)
                        ShuffleMaplist();
                localcmd("\nmenu_cmd sync\n");
@@ -2821,7 +2806,7 @@ void MapVote_Think()
        }
 
        MapVote_Tick();
-};
+}
 
 string GotoMap(string m)
 {
@@ -2930,7 +2915,7 @@ void RestoreGame()
        // some things then break, so let's work around them...
 
        // Progs DB (capture records)
-       ServerProgsDB = db_load("server.db");
+       ServerProgsDB = db_load(strcat("server.db", autocvar_sessionid));
 
        // Mapinfo
        MapInfo_Shutdown();
@@ -2964,9 +2949,9 @@ void SV_Shutdown()
                if(!cheatcount_total)
                {
                        if(autocvar_sv_db_saveasdump)
-                               db_dump(ServerProgsDB, "server.db");
+                               db_dump(ServerProgsDB, strcat("server.db", autocvar_sessionid));
                        else
-                               db_save(ServerProgsDB, "server.db");
+                               db_save(ServerProgsDB, strcat("server.db", autocvar_sessionid));
                }
                if(autocvar_developer)
                {