BADCVAR("g_domination_point_leadlimit");
BADCVAR("g_forced_respawn");
BADCVAR("g_keyhunt_point_leadlimit");
+ BADPREFIX("g_mod_");
BADCVAR("g_nexball_goalleadlimit");
BADCVAR("g_runematch_point_leadlimit");
BADCVAR("leadlimit_and_fraglimit");
BADCVAR("pausable");
BADCVAR("sv_allow_fullbright");
BADCVAR("sv_checkforpacketsduringsleep");
+ BADCVAR("sv_fraginfo");
BADCVAR("sv_timeout");
BADPREFIX("sv_timeout_");
BADCVAR("welcome_message_time");
addstat(STAT_STRENGTH_FINISHED, AS_FLOAT, strength_finished);
addstat(STAT_INVINCIBLE_FINISHED, AS_FLOAT, invincible_finished);
+ addstat(STAT_SUPERWEAPONS_FINISHED, AS_FLOAT, superweapons_finished);
addstat(STAT_PRESSED_KEYS, AS_FLOAT, pressedkeys);
addstat(STAT_FUEL, AS_INT, ammo_fuel);
addstat(STAT_SHOTORG, AS_INT, stat_shotorg);
PlayerStats_Init();
+ // MOD AUTHORS: change this, and possibly remove a few of the blocks below to ignore certain changes
+ modname = "Xonotic";
+ // physics/balance/config changes that count as mod
+ if(cvar_string("g_mod_physics") != cvar_defstring("g_mod_physics"))
+ modname = cvar_string("g_mod_physics");
+ if(cvar_string("g_mod_balance") != cvar_defstring("g_mod_balance"))
+ modname = cvar_string("g_mod_balance");
+ if(cvar_string("g_mod_config") != cvar_defstring("g_mod_config"))
+ modname = cvar_string("g_mod_config");
+ // weird mutators that deserve to count as mod
+ if(autocvar_g_minstagib)
+ modname = "MinstaGib";
+ // extra mutators that deserve to count as mod
+ MUTATOR_CALLHOOK(SetModname);
+ // weird game types that deserve to count as mod
+ if(g_cts)
+ modname = "CTS";
+ // save it for later
+ modname = strzone(modname);
+
+ WinningConditionHelper(); // set worldstatus
+
world_initialized = 1;
}
void IntermissionThink()
{
FixIntermissionClient(self);
-
- if( (autocvar_sv_autoscreenshot || self.cvar_cl_autoscreenshot)
+
+ float server_screenshot = (autocvar_sv_autoscreenshot && self.cvar_cl_autoscreenshot);
+ float client_screenshot = (self.cvar_cl_autoscreenshot == 2);
+
+ if( (server_screenshot || client_screenshot)
&& ((self.autoscreenshot > 0) && (time > self.autoscreenshot)) )
{
self.autoscreenshot = -1;
- if(clienttype(self) == CLIENTTYPE_REAL) { stuffcmd(self, sprintf("\nautoscreenshot \"%s\" \"%s\"\n", GetMapname(), strftime(FALSE, "%s"))); }
+ if(clienttype(self) == CLIENTTYPE_REAL) { stuffcmd(self, sprintf("\nscreenshot screenshots/autoscreenshot/%s-%s.jpg; echo \"^5A screenshot has been taken at request of the server.\"", GetMapname(), strftime(FALSE, "%s"))); }
return;
}
clients_found = 0;
FOR_EACH_REALCLIENT(self)
{
+ // TODO add timer
print("Redirecting: sending connect command to ", self.netname, "\n");
if(redirection_target == "self")
- stuffcmd(self, "\ndisconnect; reconnect\n");
+ stuffcmd(self, "\ndisconnect; defer ", ftos(autocvar_quit_and_redirect_timer), " reconnect\n");
else
- stuffcmd(self, strcat("\ndisconnect; connect ", redirection_target, "\n"));
+ stuffcmd(self, strcat("\ndisconnect; defer ", ftos(autocvar_quit_and_redirect_timer), " \"connect ", redirection_target, "\"\n"));
++clients_found;
}