BADPREFIX("g_playerstats_");
BADPREFIX("g_voice_flood_");
BADPREFIX("log_file");
+ BADPREFIX("quit_");
BADPREFIX("rcon_");
BADPREFIX("sv_allowdownloads");
BADPREFIX("sv_autodemo");
BADCVAR("leadlimit_override");
BADCVAR("pausable");
BADCVAR("sv_checkforpacketsduringsleep");
+ BADCVAR("sv_db_saveasdump");
BADCVAR("sv_intermission_cdtrack");
BADCVAR("sv_minigames");
BADCVAR("sv_namechangetimer");
entity e = IS_SPEC(it) ? it.enemy : it;
if (e.typehitsound) {
it.typehit_time = time;
+ } else if (e.killsound) {
+ it.kill_time = time;
} else if (e.damage_dealt) {
it.hit_time = time;
it.damage_dealt_total += ceil(e.damage_dealt);
FOREACH_CLIENT(true, {
it.typehitsound = false;
it.damage_dealt = 0;
+ it.killsound = false;
antilag_record(it, CS(it), altime);
});
IL_EACH(g_monsters, true,