]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/g_world.qc
Merge remote-tracking branch 'origin/mrbougo/quickfix-mapinfo_gen_typo', fixes #1756
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / g_world.qc
index 01473d5b025665b8e1fe96d09f670a089a1a1b62..68532192ec213087a266572ea6b7800af1d27a5c 100644 (file)
@@ -51,7 +51,7 @@ void PingPLReport_Spawn()
        pingplreport.nextthink = time;
 }
 
-float SPAWNFLAG_NO_WAYPOINTS_FOR_ITEMS = 1;
+const float SPAWNFLAG_NO_WAYPOINTS_FOR_ITEMS = 1;
 string redirection_target;
 float world_initialized;
 
@@ -323,7 +323,6 @@ void cvar_changes_init()
                BADCVAR("sv_fraginfo");
                BADCVAR("sv_timeout");
                BADPREFIX("sv_timeout_");
-               BADCVAR("welcome_message_time");
                BADPREFIX("crypto_");
                BADPREFIX("g_chat_");
                BADPREFIX("g_ctf_captimerecord_");
@@ -417,7 +416,6 @@ void cvar_changes_init()
                BADCVAR("sv_vote_master_commands");
                BADCVAR("sv_vote_master_password");
                BADCVAR("sv_vote_simple_majority_factor");
-               BADCVAR("sys_ticrate");
                BADCVAR("teamplay_mode");
                BADCVAR("timelimit_override");
                BADCVAR("g_spawnshieldtime");
@@ -769,7 +767,7 @@ void spawnfunc_worldspawn (void)
 
        WeaponStats_Init();
 
-       WEPSET_ADDSTAT();
+       WepSet_AddStat();
        addstat(STAT_SWITCHWEAPON, AS_INT, switchweapon);
        addstat(STAT_SWITCHINGWEAPON, AS_INT, switchingweapon);
        addstat(STAT_GAMESTARTTIME, AS_FLOAT, stat_game_starttime);
@@ -1050,6 +1048,8 @@ float() MaplistMethod_Iterate = // usual method
 {
        float pass, i;
 
+       dprint("Trying MaplistMethod_Iterate\n");
+
        for(pass = 1; pass <= 2; ++pass)
        {
                for(i = 1; i < Map_Count; ++i)
@@ -1065,6 +1065,8 @@ float() MaplistMethod_Iterate = // usual method
 
 float() MaplistMethod_Repeat = // fallback method
 {
+       dprint("Trying MaplistMethod_Repeat\n");
+
        if(Map_Check(Map_Current, 2))
                return Map_Current;
        return -2;
@@ -1074,6 +1076,8 @@ float() MaplistMethod_Random = // random map selection
 {
        float i, imax;
 
+       dprint("Trying MaplistMethod_Random\n");
+
        imax = 42;
 
        for(i = 0; i <= imax; ++i)
@@ -1092,6 +1096,8 @@ float(float exponent) MaplistMethod_Shuffle = // more clever shuffling
 {
        float i, j, imax, insertpos;
 
+       dprint("Trying MaplistMethod_Shuffle\n");
+
        imax = 42;
 
        for(i = 0; i <= imax; ++i)
@@ -1126,10 +1132,14 @@ float(float exponent) MaplistMethod_Shuffle = // more clever shuffling
 void Maplist_Init()
 {
        Map_Count = tokenizebyseparator(autocvar_g_maplist, " ");
-       if(Map_Count == 0)
+       float i;
+       for (i = 0; i < Map_Count; ++i)
+               if (Map_Check(i, 2))
+                       break;
+       if (i == Map_Count)
        {
-               bprint( "Maplist is empty!  Resetting it to default map list.\n" );
-               cvar_set("g_maplist", MapInfo_ListAllAllowedMaps(MapInfo_RequiredFlags(), MapInfo_ForbiddenFlags()));
+               bprint( "Maplist contains no usable maps!  Resetting it to default map list.\n" );
+               cvar_set("g_maplist", MapInfo_ListAllAllowedMaps(MapInfo_RequiredFlags(), MapInfo_ForbiddenFlags() | MAPINFO_FLAG_NOAUTOMAPLIST));
                if(autocvar_g_maplist_shuffle)
                        ShuffleMaplist();
                localcmd("\nmenu_cmd sync\n");
@@ -1232,31 +1242,12 @@ void GotoNextMap(float reinit)
                return;
        alreadychangedlevel = TRUE;
 
-       {
-               string nextMap;
-               float allowReset;
+       string nextMap;
 
-               for(allowReset = 1; allowReset >= 0; --allowReset)
-               {
-                       nextMap = GetNextMap();
-                       if(nextMap != "")
-                               break;
-
-                       if(allowReset)
-                       {
-                               bprint( "Maplist contains no single playable map!  Resetting it to default map list.\n" );
-                               cvar_set("g_maplist", MapInfo_ListAllAllowedMaps(MapInfo_RequiredFlags(), MapInfo_ForbiddenFlags()));
-                               if(autocvar_g_maplist_shuffle)
-                                       ShuffleMaplist();
-                               localcmd("\nmenu_cmd sync\n");
-                       }
-                       else
-                       {
-                               error("Everything is broken - not even the default map list works. Please report this to the developers.");
-                       }
-               }
-               Map_Goto(reinit);
-       }
+       nextMap = GetNextMap();
+       if(nextMap == "")
+               error("Everything is broken - cannot find a next map. Please report this to the developers.");
+       Map_Goto(reinit);
 }
 
 
@@ -1569,10 +1560,10 @@ float checkrules_suddendeathwarning;
 float checkrules_suddendeathend;
 float checkrules_overtimesadded; //how many overtimes have been already added
 
-float WINNING_NO = 0; // no winner, but time limits may terminate the game
-float WINNING_YES = 1; // winner found
-float WINNING_NEVER = 2; // no winner, enter overtime if time limit is reached
-float WINNING_STARTSUDDENDEATHOVERTIME = 3; // no winner, enter suddendeath overtime NOW
+const float WINNING_NO = 0; // no winner, but time limits may terminate the game
+const float WINNING_YES = 1; // winner found
+const float WINNING_NEVER = 2; // no winner, enter overtime if time limit is reached
+const float WINNING_STARTSUDDENDEATHOVERTIME = 3; // no winner, enter suddendeath overtime NOW
 
 float InitiateSuddenDeath()
 {
@@ -2399,7 +2390,7 @@ float MapVote_SendEntity(entity to, float sf)
        float i;
 
        if(sf & 1)
-               sf &~= 2; // if we send 1, we don't need to also send 2
+               sf &= ~2; // if we send 1, we don't need to also send 2
 
        WriteByte(MSG_ENTITY, ENT_CLIENT_MAPVOTE);
        WriteByte(MSG_ENTITY, sf);