IL_EACH(g_moveables, true,
{
- if(IS_CLIENT(it) || it.classname == "" || it.move_movetype == MOVETYPE_PUSH || it.move_movetype == MOVETYPE_FAKEPUSH || it.move_movetype == MOVETYPE_PHYSICS)
+ if(IS_CLIENT(it) || it.classname == "" /*|| it.move_movetype == MOVETYPE_PUSH || it.move_movetype == MOVETYPE_FAKEPUSH*/ || it.move_movetype == MOVETYPE_PHYSICS)
continue;
//set_movetype(it, it.move_movetype);
// inline the set_movetype function, since this is called a lot
- it.movetype = (it.move_qcphysics) ? MOVETYPE_NONE : it.move_movetype;
+ it.movetype = (it.move_qcphysics) ? MOVETYPE_QCENTITY : it.move_movetype;
if(it.move_movetype == MOVETYPE_NONE)
continue;
if(it.movetype >= MOVETYPE_USER_FIRST && it.movetype <= MOVETYPE_USER_LAST) // these cases have no think handling
{
+ if(it.move_movetype == MOVETYPE_PUSH || it.move_movetype == MOVETYPE_FAKEPUSH)
+ continue; // these movetypes have no regular think function
// handle thinking here
if (getthink(it) && it.nextthink > 0 && it.nextthink <= time + frametime)
RunThink(it);