]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/gamecommand.qc
effectindexdump added
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / gamecommand.qc
index 5957e82bc1177fe761c086178e87222c7079c817..8c9dc0ece1c4738233402007302cfadc39d025a8 100644 (file)
@@ -157,8 +157,8 @@ float RadarMapAtPoint_Sample(float x, float y, float w, float h, float zmin, flo
 // removes the need to bound()
 string doublehex = "000102030405060708090A0B0C0D0E0F101112131415161718191A1B1C1D1E1F202122232425262728292A2B2C2D2E2F303132333435363738393A3B3C3D3E3F404142434445464748494A4B4C4D4E4F505152535455565758595A5B5C5D5E5F606162636465666768696A6B6C6D6E6F707172737475767778797A7B7C7D7E7F808182838485868788898A8B8C8D8E8F909192939495969798999A9B9C9D9E9FA0A1A2A3A4A5A6A7A8A9AAABACADAEAFB0B1B2B3B4B5B6B7B8B9BABBBCBDBEBFC0C1C2C3C4C5C6C7C8C9CACBCCCDCECFD0D1D2D3D4D5D6D7D8D9DADBDCDDDEDFE0E1E2E3E4E5E6E7E8E9EAEBECEDEEEFF0F1F2F3F4F5F6F7F8F9FAFBFCFDFEFFFF";
 
-float RADAR_WIDTH_MAX = 2048;
-float RADAR_HEIGHT_MAX = 2048;
+float RADAR_WIDTH_MAX = 512;
+float RADAR_HEIGHT_MAX = 512;
 float sharpen_buffer[RADAR_WIDTH_MAX * 3];
 
 void sharpen_set(float x, float v)
@@ -470,83 +470,6 @@ void RadarMap(float argc)
        print("Radarmap entity spawned.\n");
 }
 
-void BBox()
-{
-       print("Original size: ", ftos(world.absmin_x), " ", ftos(world.absmin_y), " ", ftos(world.absmin_z));
-       print(" ", ftos(world.absmax_x), " ", ftos(world.absmax_y), " ", ftos(world.absmax_z), "\n");
-       print("Currently set size: ", ftos(world.mins_x), " ", ftos(world.mins_y), " ", ftos(world.mins_z));
-       print(" ", ftos(world.maxs_x), " ", ftos(world.maxs_y), " ", ftos(world.maxs_z), "\n");
-       print("Solid bounding box size:");
-
-       tracebox('1 0 0' * world.absmin_x,
-                '0 1 0' * world.absmin_y + '0 0 1' * world.absmin_z,
-                '0 1 0' * world.absmax_y + '0 0 1' * world.absmax_z,
-                '1 0 0' * world.absmax_x,
-                        MOVE_WORLDONLY,
-                        world);
-       if(trace_startsolid)
-               print(" ", ftos(world.absmin_x));
-       else
-               print(" ", ftos(trace_endpos_x));
-
-       tracebox('0 1 0' * world.absmin_y,
-                '1 0 0' * world.absmin_x + '0 0 1' * world.absmin_z,
-                '1 0 0' * world.absmax_x + '0 0 1' * world.absmax_z,
-                '0 1 0' * world.absmax_y,
-                        MOVE_WORLDONLY,
-                        world);
-       if(trace_startsolid)
-               print(" ", ftos(world.absmin_y));
-       else
-               print(" ", ftos(trace_endpos_y));
-
-       tracebox('0 0 1' * world.absmin_z,
-                '1 0 0' * world.absmin_x + '0 1 0' * world.absmin_y,
-                '1 0 0' * world.absmax_x + '0 1 0' * world.absmax_y,
-                '0 0 1' * world.absmax_z,
-                        MOVE_WORLDONLY,
-                        world);
-       if(trace_startsolid)
-               print(" ", ftos(world.absmin_z));
-       else
-               print(" ", ftos(trace_endpos_z));
-
-       tracebox('1 0 0' * world.absmax_x,
-                '0 1 0' * world.absmin_y + '0 0 1' * world.absmin_z,
-                '0 1 0' * world.absmax_y + '0 0 1' * world.absmax_z,
-                '1 0 0' * world.absmin_x,
-                        MOVE_WORLDONLY,
-                        world);
-       if(trace_startsolid)
-               print(" ", ftos(world.absmax_x));
-       else
-               print(" ", ftos(trace_endpos_x));
-
-       tracebox('0 1 0' * world.absmax_y,
-                '1 0 0' * world.absmin_x + '0 0 1' * world.absmin_z,
-                '1 0 0' * world.absmax_x + '0 0 1' * world.absmax_z,
-                '0 1 0' * world.absmin_y,
-                        MOVE_WORLDONLY,
-                        world);
-       if(trace_startsolid)
-               print(" ", ftos(world.absmax_y));
-       else
-               print(" ", ftos(trace_endpos_y));
-
-       tracebox('0 0 1' * world.absmax_z,
-                '1 0 0' * world.absmin_x + '0 1 0' * world.absmin_y,
-                '1 0 0' * world.absmax_x + '0 1 0' * world.absmax_y,
-                '0 0 1' * world.absmin_z,
-                        MOVE_WORLDONLY,
-                        world);
-       if(trace_startsolid)
-               print(" ", ftos(world.absmax_z));
-       else
-               print(" ", ftos(trace_endpos_z));
-
-       print("\n");
-}
-
 void EffectIndexDump()
 {
        float d;
@@ -590,6 +513,7 @@ void EffectIndexDump()
        db_put(d, "TR_NEHAHRASMOKE", "1"); print("effect TR_NEHAHRASMOKE is ", ftos(particleeffectnum("TR_NEHAHRASMOKE")), "\n");
        db_put(d, "TR_NEXUIZPLASMA", "1"); print("effect TR_NEXUIZPLASMA is ", ftos(particleeffectnum("TR_NEXUIZPLASMA")), "\n");
        db_put(d, "TR_GLOWTRAIL", "1"); print("effect TR_GLOWTRAIL is ", ftos(particleeffectnum("TR_GLOWTRAIL")), "\n");
+       db_put(d, "TR_SEEKER", "1"); print("effect TR_SEEKER is ", ftos(particleeffectnum("TR_SEEKER")), "\n");
        db_put(d, "SVC_PARTICLE", "1"); print("effect SVC_PARTICLE is ", ftos(particleeffectnum("SVC_PARTICLE")), "\n");
 
        fh = fopen("effectinfo.txt", FILE_READ);
@@ -626,759 +550,774 @@ void make_mapinfo_Think()
        }
 }
 
-void GameCommand(string command)
+void changematchtime(float delta, float mi, float ma)
 {
-       float argc;
-       entity client, e;
-       vector v;
-       float entno, i, n;
-       string s;
-       argc = tokenize_console(command);
+       float cur;
+       float new;
+       float lim;
 
-       if(argv(0) == "help" || argc == 0)
-       {
-               print("Usage: sv_cmd COMMAND..., where possible commands are:\n");
-               print("  adminmsg clientnumber \"message\"\n");
-               print("  teamstatus\n");
-               print("  printstats\n");
-               print("  make_mapinfo\n");
-               print("  gametype dm|ctf|...\n");
-               print("  savedb filename\n");
-               print("  dumpdb filename\n");
-               print("  loaddb filename\n");
-               print("  allready\n");
-               print("  effectindexdump\n");
-               print("  radarmap [--force] [--quit | --loop] [sharpness]\n");
-               print("  bbox\n");
-               print("  cvar_changes\n");
-               print("  cvar_purechanges\n");
-               print("  find classname\n");
-               GameCommand_Vote("help", world);
-               GameCommand_Ban("help");
-               GameCommand_Generic("help");
-               return;
-       }
-
-       if(GameCommand_Vote(command, world))
+       if(delta == 0)
                return;
-
-       if(GameCommand_Ban(command))
-               return;
-
-       if(GameCommand_Generic(command))
+       if(autocvar_timelimit < 0)
                return;
 
-       if(argv(0) == "printstats")
-       {
-               DumpStats(FALSE);
-               return;
-       }
-
-       if(argv(0) == "make_mapinfo")
-       {
-               e = spawn();
-               e.classname = "make_mapinfo";
-               e.think = make_mapinfo_Think;
-               e.nextthink = time;
-               MapInfo_Enumerate();
-               return;
-       }
+       if(mi <= 10)
+               mi = 10; // at least ten sec in the future
+       cur = time - game_starttime;
+       if(cur > 0)
+               mi += cur; // from current time!
 
-       if(argv(0) == "gotomap") if(argc == 2)
-       {
-               print(GotoMap(argv(1)), "\n");
-               return;
-       }
+       lim = autocvar_timelimit * 60;
 
-       if(argv(0) == "gametype") if(argc == 2)
+       if(delta > 0)
        {
-               float t, tsave;
-               s = argv(1);
-               t = MapInfo_Type_FromString(s);
-               tsave = MapInfo_CurrentGametype();
-               if(t)
-               {
-                       MapInfo_SwitchGameType(t);
-                       MapInfo_FilterGametype(MapInfo_CurrentGametype(), MapInfo_CurrentFeatures(), MapInfo_RequiredFlags(), MapInfo_ForbiddenFlags(), 0);
-                       if(MapInfo_count > 0)
-                       {
-                               bprint("Game type successfully switched to ", s, "\n");
-                       }
-                       else
-                       {
-                               bprint("Cannot use this game type: no map for it found\n");
-                               MapInfo_SwitchGameType(tsave);
-                               MapInfo_FilterGametype(MapInfo_CurrentGametype(), MapInfo_CurrentFeatures(), MapInfo_RequiredFlags(), MapInfo_ForbiddenFlags(), 0);
-                       }
-               }
-               else
-                       bprint("Game type switch to ", s, " failed: this type does not exist!\n");
-               return;
+               if(lim == 0)
+                       return; // cannot increase any further
+               else if(lim < ma)
+                       new = min(ma, lim + delta);
+               else // already above maximum: FAIL
+                       return;
        }
-
-       if(argv(0) == "adminmsg")
-       if(argc == 3)
+       else
        {
-               entno = stof(argv(1));
-
-               if((entno < 1) | (entno > maxclients)) {
-                       print("Player ", argv(1), " doesn't exist\n");
+               if(lim == 0) // infinite: try reducing to max, if we are allowed to
+                       new = max(mi, ma);
+               else if(lim > mi) // above minimum: decrease
+                       new = max(mi, lim + delta);
+               else // already below minimum: FAIL
                        return;
-               }
+       }
 
-               client = edict_num(entno);
+       cvar_set("timelimit", ftos(new / 60));
+}
 
-               if(client.flags & FL_CLIENT)
-               {
-                       centerprint_atprio(client, CENTERPRIO_ADMIN, strcat("^3", admin_name(), ":\n\n^7", argv(2)));
-                       sprint(client, strcat("\{1}\{13}^3", admin_name(), "^7: ", argv(2), "\n"));
-                       print("Message sent to ", client.netname, "\n");
-               }
-               else
-                       print("Client not found\n");
+float g_clientmodel_genericsendentity (entity to, float sf);
+void modelbug_make_svqc();
+void modelbug_make_csqc()
+{
+       Net_LinkEntity(self, TRUE, 0, g_clientmodel_genericsendentity);
+       self.think = modelbug_make_svqc;
+       self.nextthink = time + 1;
+       setorigin(self, self.origin - '0 0 8');
+}
+void modelbug_make_svqc()
+{
+       self.SendEntity = func_null;
+       self.think = modelbug_make_csqc;
+       self.nextthink = time + 1;
+       setorigin(self, self.origin + '0 0 8');
+}
 
-               return;
-       }
+void modelbug()
+{
+       entity e;
+       e = spawn();
+       setorigin(e, nextent(world).origin);
+       precache_model("models_portal.md3");
+       setmodel(e, "models/portal.md3");
+       e.think = modelbug_make_svqc;
+       e.nextthink = time + 1;
+}
 
-       if(argv(0) == "savedb") if(argc == 2)
-       {
-               db_save(ServerProgsDB, argv(1));
-               print("DB saved.\n");
-               return;
-       }
+// ===================
+//  Command Functions
+// ===================
+#define GC_REQUEST_HELP 1
+#define GC_REQUEST_COMMAND 2
+#define GC_REQUEST_USAGE 3
 
-       if(argv(0) == "dumpdb") if(argc == 2)
+void GameCommand_adminmsg(float request, string command)
+{
+       entity client;
+       float argc = tokenize_console(command);
+       float entno = stof(argv(1)); 
+       float n, i;
+       string s;
+       
+       switch(request)
        {
-               db_dump(ServerProgsDB, argv(1));
-               print("DB dumped.\n");
-               return;
+               case GC_REQUEST_HELP:
+                       print("  adminmsg - Send an admin message to a client directly\n");
+                       return;
+                       
+               case GC_REQUEST_COMMAND:
+                       if(argc >= 3 && argc <= 4) {
+                               if((entno < 0) | (entno > maxclients)) {
+                                       print("Player ", argv(1), " doesn't exist\n");
+                                       return;
+                               }
+                               n = 0;
+                               for(i = (entno ? entno : 1); i <= (entno ? entno : maxclients); ++i)
+                               {
+                                       client = edict_num(i);
+                                       if(client.flags & FL_CLIENT)
+                                       {
+                                               if(argc == 4)
+                                               {
+                                                       s = argv(2);
+                                                       s = strreplace("\n", "", s);
+                                                       s = strreplace("\\", "\\\\", s);
+                                                       s = strreplace("$", "$$", s);
+                                                       s = strreplace("\"", "\\\"", s);
+                                                       stuffcmd(client, sprintf("\ninfobar %f \"%s\"\n", stof(argv(3)), s));
+                                               }
+                                               else
+                                               {
+                                                       centerprint_atprio(client, CENTERPRIO_ADMIN, strcat("^3", admin_name(), ":\n\n^7", argv(2)));
+                                                       sprint(client, strcat("\{1}\{13}^3", admin_name(), "^7: ", argv(2), "\n"));
+                                               }
+                                               dprint("Message sent to ", client.netname, "\n");
+                                               ++n;
+                                       }
+                               }
+                               if(!n) { print("Client not found\n"); } 
+                               return;
+                       } 
+                       
+               default:
+               case GC_REQUEST_USAGE:
+                       print("\nUsage: sv_cmd adminmsg clientnumber \"message\" [infobartime]\n");
+                       print("  If infobartime is provided, the message will be sent to infobar.\n");
+                       print("  Otherwise, it will just be sent as a centerprint message.\n");
+                       print("Examples: adminmsg 4 \"this message will last for ten seconds\" 10\n");
+                       print("          adminmsg 2 \"this message will be a centerprint\"\n");
+                       return;
        }
+}
 
-       if(argv(0) == "loaddb") if(argc == 2)
+void GameCommand_allready(float request)
+{
+       switch(request)
        {
-               db_close(ServerProgsDB);
-               ServerProgsDB = db_load(argv(1));
-               print("DB loaded.\n");
-               return;
+               case GC_REQUEST_HELP:
+                       print("  allready - Restart the server and reset the players\n");
+                       return;
+                       
+               case GC_REQUEST_COMMAND:
+                       ReadyRestart();
+                       return;
+                       
+               default:
+               case GC_REQUEST_USAGE:
+                       print("\nUsage: sv_cmd allready\n");
+                       print("  No arguments required.\n");
+                       return;
        }
+}
 
-       if (argv(0) == "nospectators")
+void GameCommand_allspec(float request) // todo: Add ability to provide a reason string
+{
+       entity client;
+       float i;
+       switch(request)
        {
-               blockSpectators = 1;
-               local entity plr;
-               FOR_EACH_CLIENT(plr) //give every spectator <g_maxplayers_spectator_blocktime> seconds time to become a player
-               {
-                       if(plr.classname == "spectator" || plr.classname == "observer")
+               case GC_REQUEST_HELP:
+                       print("  allspec - Force all players to spectate\n");
+                       return;
+                       
+               case GC_REQUEST_COMMAND:
+                       FOR_EACH_PLAYER(client)
                        {
-                               plr.spectatortime = time;
-                               sprint(plr, strcat("^7You have to become a player within the next ", ftos(autocvar_g_maxplayers_spectator_blocktime), " seconds, otherwise you will be kicked, because spectators aren't allowed at this time!\n"));
+                               PutObserverInServer();
+                               ++i;
                        }
-               }
-               bprint(strcat("^7All spectators will be automatically kicked when not joining the game after ", ftos(autocvar_g_maxplayers_spectator_blocktime), " seconds!\n"));
-               return;
+                       if(i) { bprint(strcat("Successfully forced all players to spectate (", ftos(i), ")\n")); } // should a message be added if no players were found? 
+                       return;
+                       
+               default:
+               case GC_REQUEST_USAGE:
+                       print("\nUsage: sv_cmd allspec\n");
+                       print("  No arguments required.\n");
+                       return;
        }
+}
 
-       if (argv(0) == "lockteams")
+void GameCommand_anticheat(float request, string command) // FIXME: player entity is never found
+{
+       entity client;
+       float argc = tokenize_console(command);
+       float entno = stof(argv(1)); 
+       
+       switch(request)
        {
-               if(teams_matter)
-               {
-                       lockteams = 1;
-                       bprint("^1The teams are now locked.\n");
-               }
-               else
-                       bprint("That command can only be used in a team-based gamemode.\n");
-               return;
+               case GC_REQUEST_HELP:
+                       print("  anticheat - Create an anticheat report for a client\n");
+                       return;
+                       
+               case GC_REQUEST_COMMAND:
+                       if((entno < 1) | (entno > maxclients)) {
+                               print("Player ", argv(1), " doesn't exist\n");
+                               return;
+                       }
+                       client = edict_num(entno);
+                       if(clienttype(client) != CLIENTTYPE_REAL && clienttype(client) != CLIENTTYPE_BOT) {
+                               print("Player ", client.netname, " is not active\n");
+                               return;
+                       }
+                       self = client;
+                       anticheat_report();
+                       return;
+                       
+               default:
+               case GC_REQUEST_USAGE:
+                       print("\nUsage: sv_cmd anticheat clientnumber\n");
+                       print("  where clientnumber is player entity number.\n");
+                       return;
        }
+}
 
-       if (argv(0) == "unlockteams")
+void GameCommand_bbox(float request)
+{
+       switch(request)
        {
-               if(teams_matter)
-               {
-                       lockteams = 0;
-                       bprint("^1The teams are now unlocked.\n");
-               }
-               else
-                       bprint("That command can only be used in a team-based gamemode.\n");
-               return;
-       }
-       if(argv(0) == "movetoteam") if(argc == 3 || argc == 4) {
-               //      sv_cmd movetoteam  player_id  team_colour
-               //      sv_cmd movetoteam  player_id  team_colour  type_of_move
-
-               //      type of move
-               //      0 (00) automove centerprint, admin message
-               //      1 (01) automove centerprint, no admin message
-               //      2 (10) no centerprint, admin message
-               //      3 (11) no centerprint, no admin message
-
-               if(!teams_matter) {  // death match
-                       print("Currently not playing a team game\n");
+               case GC_REQUEST_HELP:
+                       print("  bbox - Print detailed information about world size\n");
                        return;
-               }
-
-               entno = stof(argv(1));
-
-               // player_id is out of range
-               if((entno < 1) | (entno > maxclients)) {
-                       print("Player ", argv(1), " doesn't exist\n");
+                       
+               case GC_REQUEST_COMMAND:
+                       print("Original size: ", ftos(world.absmin_x), " ", ftos(world.absmin_y), " ", ftos(world.absmin_z));
+                       print(" ", ftos(world.absmax_x), " ", ftos(world.absmax_y), " ", ftos(world.absmax_z), "\n");
+                       print("Currently set size: ", ftos(world.mins_x), " ", ftos(world.mins_y), " ", ftos(world.mins_z));
+                       print(" ", ftos(world.maxs_x), " ", ftos(world.maxs_y), " ", ftos(world.maxs_z), "\n");
+                       print("Solid bounding box size:");
+
+                       tracebox('1 0 0' * world.absmin_x,
+                                                       '0 1 0' * world.absmin_y + '0 0 1' * world.absmin_z,
+                                                       '0 1 0' * world.absmax_y + '0 0 1' * world.absmax_z,
+                                                       '1 0 0' * world.absmax_x,
+                                       MOVE_WORLDONLY,
+                                       world);
+                       if(trace_startsolid)
+                               print(" ", ftos(world.absmin_x));
+                       else
+                               print(" ", ftos(trace_endpos_x));
+
+                       tracebox('0 1 0' * world.absmin_y,
+                                                       '1 0 0' * world.absmin_x + '0 0 1' * world.absmin_z,
+                                                       '1 0 0' * world.absmax_x + '0 0 1' * world.absmax_z,
+                                                       '0 1 0' * world.absmax_y,
+                                       MOVE_WORLDONLY,
+                                       world);
+                       if(trace_startsolid)
+                               print(" ", ftos(world.absmin_y));
+                       else
+                               print(" ", ftos(trace_endpos_y));
+
+                       tracebox('0 0 1' * world.absmin_z,
+                                                       '1 0 0' * world.absmin_x + '0 1 0' * world.absmin_y,
+                                                       '1 0 0' * world.absmax_x + '0 1 0' * world.absmax_y,
+                                                       '0 0 1' * world.absmax_z,
+                                       MOVE_WORLDONLY,
+                                       world);
+                       if(trace_startsolid)
+                               print(" ", ftos(world.absmin_z));
+                       else
+                               print(" ", ftos(trace_endpos_z));
+
+                       tracebox('1 0 0' * world.absmax_x,
+                                                       '0 1 0' * world.absmin_y + '0 0 1' * world.absmin_z,
+                                                       '0 1 0' * world.absmax_y + '0 0 1' * world.absmax_z,
+                                                       '1 0 0' * world.absmin_x,
+                                       MOVE_WORLDONLY,
+                                       world);
+                       if(trace_startsolid)
+                               print(" ", ftos(world.absmax_x));
+                       else
+                               print(" ", ftos(trace_endpos_x));
+
+                       tracebox('0 1 0' * world.absmax_y,
+                                                       '1 0 0' * world.absmin_x + '0 0 1' * world.absmin_z,
+                                                       '1 0 0' * world.absmax_x + '0 0 1' * world.absmax_z,
+                                                       '0 1 0' * world.absmin_y,
+                                       MOVE_WORLDONLY,
+                                       world);
+                       if(trace_startsolid)
+                               print(" ", ftos(world.absmax_y));
+                       else
+                               print(" ", ftos(trace_endpos_y));
+
+                       tracebox('0 0 1' * world.absmax_z,
+                                                       '1 0 0' * world.absmin_x + '0 1 0' * world.absmin_y,
+                                                       '1 0 0' * world.absmax_x + '0 1 0' * world.absmax_y,
+                                                       '0 0 1' * world.absmin_z,
+                                       MOVE_WORLDONLY,
+                                       world);
+                       if(trace_startsolid)
+                               print(" ", ftos(world.absmax_z));
+                       else
+                               print(" ", ftos(trace_endpos_z));
+                               
+                       print("\n");
                        return;
-               }
-
-               client = edict_num(entno);
-
-               // player entity is not a client
-               if not(client.flags & FL_CLIENT) {
-                       print("Player ", argv(1), " doesn't exist\n");
+                       
+               default:
+               case GC_REQUEST_USAGE:
+                       print("\nUsage: sv_cmd bbox\n");
+                       print("  No arguments required.\n");
                        return;
-               }
-
-               // find the team to move the player to
-               float team_colour;
-               float save;
-
-               save = client.team_forced;
-               client.team_forced = 0;
-
-               team_colour = ColourToNumber(argv(2));
+       }
+}
 
-               if(team_colour == client.team) {  // player already on the team
-                       print("Player ", argv(1), " (", client.netname, ") is already on the ", ColoredTeamName(client.team), "\n");
-                       // keep the forcing undone
+void GameCommand_bot_cmd(float request, string command) // what a mess... old old code.
+{
+       entity bot;
+       float argc = tokenize_console(command);
+       
+       switch(request)
+       {
+               case GC_REQUEST_HELP:
+                       print("  bot_cmd - Control and send commands to bots\n");
                        return;
-               } else if(team_colour == 0)  // auto team
-                       team_colour = NumberToTeamNumber(FindSmallestTeam(client, FALSE));
-               else
-                       CheckAllowedTeams(client);
-
-               client.team_forced = save;
-
-               switch(team_colour) {
-                       case COLOR_TEAM1:
-                               if(c1 == -1) {
-                                       print("Sorry, there isn't a red team\n");
+                       
+               case GC_REQUEST_COMMAND:
+                       if(argv(1) == "reset")
+                       {
+                               bot_resetqueues();
+                               return;
+                       }
+                       else if(argv(1) == "load" && argc == 3)
+                       {
+                               float fh, i;
+                               string s;
+                               fh = fopen(argv(2), FILE_READ);
+                               if(fh < 0)
+                               {
+                                       print("cannot open the file\n");
                                        return;
                                }
-                               break;
 
-                       case COLOR_TEAM2:
-                               if(c2 == -1) {
-                                       print("Sorry, there isn't a blue team\n");
-                                       return;
-                               }
-                               break;
+                               i = 0;
+                               while((s = fgets(fh)))
+                               {
+                                       argc = tokenize_console(s);
 
-                       case COLOR_TEAM3:
-                               if(c3 == -1) {
-                                       print("Sorry, there isn't a yellow team\n");
-                                       return;
-                               }
-                               break;
+                                       if(argc >= 3 && argv(0) == "sv_cmd" && argv(1) == "bot_cmd")
+                                       {
+                                               // let's start at token 2 so we can skip sv_cmd bot_cmd
+                                               bot = find_bot_by_number(stof(argv(2)));
+                                               if(bot == world)
+                                                       bot = find_bot_by_name(argv(2));
+                                               if(bot)
+                                                       bot_queuecommand(bot, strcat(argv(3), " ", argv(4)));
+                                       }
+                                       else
+                                               localcmd(strcat(s, "\n"));
 
-                       case COLOR_TEAM4:
-                               if(c4 == -1) {
-                                       print("Sorry, there isn't a pink team\n");
-                                       return;
+                                       ++i;
                                }
-                               break;
-
-                       default:
-                               print("Sorry, team ", argv(2), " doesn't exist\n");
+                               print(ftos(i), " commands read\n");
+                               fclose(fh);
                                return;
-               }
-               print("Player ", argv(1), " (", client.netname, ") has been moved to the ", ColoredTeamName(team_colour), "\n");
-
-               client.team_forced = 0;
-               MoveToTeam(client, team_colour, 6, stof(argv(3)));
-
-               return;
-       }
-       if (argv(0) == "teamstatus")
-       {
-               Score_NicePrint(world);
-               return;
-       }
-       if (argv(0) == "allready")
-       {
-               ReadyRestart();
-               return;
-       }
-       if (argv(0) == "effectindexdump")
-       {
-               EffectIndexDump();
-               return;
-       }
-       if (argv(0) == "radarmap")
-       {
-               RadarMap(argc);
-               return;
-       }
-       if (argv(0) == "bbox")
-       {
-               BBox();
-               return;
-       }
-       if (argv(0) == "cvar_changes")
-       {
-               print(cvar_changes);
-               return;
-       }
-       if (argv(0) == "cvar_purechanges")
-       {
-               print(cvar_purechanges);
-               return;
-       }
-       if (argv(0) == "find") if(argc == 2)
-       {
-               for(client = world; (client = find(client, classname, argv(1))); )
-                       print(etos(client), "\n");
-               return;
-       }
-       if (argv(0) == "records")
-       {
-               for (i = 0; i < 10; ++i)
-                       print(records_reply[i]);
-               return;
-       }
-       if (argv(0) == "ladder")
-       {
-               print(ladder_reply);
-               return;
-       }
-       if (argv(0) == "rankings")
-       {
-               strunzone(rankings_reply);
-               rankings_reply = strzone(getrankings());
-               print(rankings_reply);
-               return;
+                       }
+                       else if(argv(1) == "help")
+                       {
+                               if(argv(2))
+                                       bot_cmdhelp(argv(2));
+                               else
+                                       bot_list_commands();
+                               return;
+                       }
+                       else if(argc >= 3) // this comes last
+                       {
+                               bot = find_bot_by_number(stof(argv(1)));
+                               if(bot == world)
+                                       bot = find_bot_by_name(argv(1));
+                               if(bot)
+                               {
+                                       print(strcat("Command '", (argv(2), " ", argv(3)), "' sent to bot ", bot.netname, "\n"));
+                                       bot_queuecommand(bot, strcat(argv(2), " ", argv(3)));
+                                       return;
+                               }
+                               else
+                                       print(strcat("Error: Can't find bot with the name or id '", argv(1),"' - Did you mistype the command?\n")); // don't return so that usage is shown
+                       }
+                       
+               default:
+               case GC_REQUEST_USAGE:
+                       print("\nUsage: sv_cmd bot_cmd client command [argument]\n");
+                       print("  'client' can be either the name or entity id of the bot\n");
+                       print("  For full list of commands, see bot_cmd help [command].\n");
+                       print("Examples: bot_cmd <id> cc \"say something\"\n");
+                       print("          bot_cmd <id> presskey jump\n");
+                       return;
        }
+}
 
-       if(argv(0) == "cointoss")
+void GameCommand_cointoss(float request) // todo: Perhaps add the ability to give your own arguments to pick between? (Like player names)
+{
+       entity client;
+       float choice = (random() > 0.5);
+       
+       switch(request)
        {
-               bprint("^3Throwing coin... Result: ");
-               if (random() > 0.5)
-                       bprint("^1heads ^3!\n");
-               else
-                       bprint("^1tails ^3!\n");
-               return;
+               case GC_REQUEST_HELP:
+                       print("  cointoss - Flip a virtual coin and give random result\n");
+                       return;
+                       
+               case GC_REQUEST_COMMAND:
+                       FOR_EACH_CLIENT(client)
+                               centerprint(client, strcat("^3Throwing coin... Result: ", (choice ? "^1HEADS^3!\n" : "^4TAILS^3!\n")));
+                       bprint(strcat("^3Throwing coin... Result: ", (choice ? "^1HEADS^3!\n" : "^4TAILS^3!\n")));
+                       return;
+                       
+               default:
+               case GC_REQUEST_USAGE:
+                       print("\nUsage: sv_cmd cointoss\n");
+                       print("  No arguments required.\n");
+                       return;
        }
+}
 
-       if(argv(0) == "__FORCE_READY_RESTART")
+void GameCommand_cvar_changes(float request)
+{
+       switch(request)
        {
-               reset_map(FALSE);
-               return;
+               case GC_REQUEST_HELP:
+                       print("  cvar_changes - Prints a list of all changed server cvars\n");
+                       return;
+                       
+               case GC_REQUEST_COMMAND:
+                       print(cvar_changes);
+                       return;
+                       
+               default:
+               case GC_REQUEST_USAGE:
+                       print("\nUsage: sv_cmd \n");
+                       print("  No arguments required.\n");
+                       return;
        }
+}
 
-       if(argv(0) == "debug_shotorg")
+void GameCommand_cvar_purechanges(float request)
+{
+       switch(request)
        {
-               debug_shotorg = stov(argv(1));
-               debug_shotorg_y = -debug_shotorg_y;
-               return;
+               case GC_REQUEST_HELP:
+                       print("  cvar_purechanges - Prints a list of all changed gameplay cvars\n");
+                       return;
+                       
+               case GC_REQUEST_COMMAND:
+                       print(cvar_purechanges);
+                       return;
+                       
+               default:
+               case GC_REQUEST_USAGE:
+                       print("\nUsage: sv_cmd cvar_purechanges\n");
+                       print("  No arguments required.\n");
+                       return;
        }
+}
 
-       if(argv(0) == "gettaginfo") if(argc >= 4)
+void GameCommand_database(float request, string command)
+{
+       float argc = tokenize_console(command);
+       
+       switch(request)
        {
-               e = spawn();
-               if(argv(1) == "w")
-                       setmodel(e, (nextent(world)).weaponentity.model);
-               else
-               {
-                       precache_model(argv(1));
-                       setmodel(e, argv(1));
-               }
-               e.frame = stof(argv(2));
-               if(substring(argv(3), 0, 1) == "#")
-                       i = stof(substring(argv(3), 1, -1));
-               else
-                       i = gettagindex(e, argv(3));
-               if(i)
-               {
-                       v = gettaginfo(e, i);
-                       print("model ", e.model, " frame ", ftos(e.frame), " tag ", gettaginfo_name);
-                       print(" index ", ftos(i), " parent ", ftos(gettaginfo_parent), "\n");
-                       print(" vector = ", ftos(v_x), " ", ftos(v_y), " ", ftos(v_z), "\n");
-                       print(" offset = ", ftos(gettaginfo_offset_x), " ", ftos(gettaginfo_offset_y), " ", ftos(gettaginfo_offset_z), "\n");
-                       print(" forward = ", ftos(gettaginfo_forward_x), " ", ftos(gettaginfo_forward_y), " ", ftos(gettaginfo_forward_z), "\n");
-                       print(" right = ", ftos(gettaginfo_right_x), " ", ftos(gettaginfo_right_y), " ", ftos(gettaginfo_right_z), "\n");
-                       print(" up = ", ftos(gettaginfo_up_x), " ", ftos(gettaginfo_up_y), " ", ftos(gettaginfo_up_z), "\n");
-                       if(argc >= 6)
+               case GC_REQUEST_HELP:
+                       print("  database - Extra controls of the serverprogs database\n");
+                       return;
+                       
+               case GC_REQUEST_COMMAND:
+                       if(argc == 3)
                        {
-                               v_y = -v_y;
-                               localcmd(strcat(argv(4), vtos(v), argv(5), "\n"));
+                               if(argv(1) == "save")
+                               {
+                                       db_save(ServerProgsDB, argv(2));
+                                       print(strcat("Copied serverprogs database to '", argv(2), "' in the data directory.\n"));
+                                       return;
+                               }
+                               else if(argv(1) == "dump")
+                               {
+                                       db_dump(ServerProgsDB, argv(2));
+                                       print("DB dumped.\n"); // wtf does this do?
+                                       return;
+                               }
+                               else if(argv(1) == "load")
+                               {
+                                       db_close(ServerProgsDB);
+                                       ServerProgsDB = db_load(argv(2));
+                                       print(strcat("Loaded '", argv(2), "' as new serverprogs database.\n"));
+                                       return;
+                               }
                        }
-               }
-               else
-                       print("bone not found\n");
-               remove(e);
-               return;
-       }
-
-       if(argv(0) == "time")
-       {
-               print("time = ", ftos(time), "\n");
-               print("frame start = ", ftos(gettime(GETTIME_FRAMESTART)), "\n");
-               print("realtime = ", ftos(gettime(GETTIME_REALTIME)), "\n");
-               print("hires = ", ftos(gettime(GETTIME_HIRES)), "\n");
-               print("uptime = ", ftos(gettime(GETTIME_UPTIME)), "\n");
-               print("localtime = ", strftime(TRUE, "%a %b %e %H:%M:%S %Z %Y"), "\n");
-               print("gmtime = ", strftime(FALSE, "%a %b %e %H:%M:%S %Z %Y"), "\n");
-               return;
+                       
+               default:
+               case GC_REQUEST_USAGE:
+                       print("\nUsage: sv_cmd database action filename\n");
+                       print("  Where action is the command to complete,\n");
+                       print("  and filename is what it acts upon.\n");
+                       print("  Full list of commands here: \"save, dump, load.\"\n");
+                       return;
        }
+}
 
-       if(argv(0) == "tracebug")
+void GameCommand_defer_clear(float request, string command)
+{
+       entity client;
+       float argc = tokenize_console(command);
+       float entno = stof(argv(1));
+       
+       switch(request)
        {
-               print("TEST CASE. If this returns the runaway loop counter error, possibly everything is oaky.\n");
-               for(;;)
-               {
-                       vector org, delta, start, end, p, q, q0, pos;
-                       float safe, unsafe, dq, dqf;
-
-                       org = world.mins;
-                       delta = world.maxs - world.mins;
-
-                       start_x = org_x + random() * delta_x;
-                       start_y = org_y + random() * delta_y;
-                       start_z = org_z + random() * delta_z;
-
-                       end_x = org_x + random() * delta_x;
-                       end_y = org_y + random() * delta_y;
-                       end_z = org_z + random() * delta_z;
-
-                       start = stov(vtos(start));
-                       end = stov(vtos(end));
-
-                       tracebox(start, PL_MIN, PL_MAX, end, MOVE_NOMONSTERS, world);
-                       if(!trace_startsolid)
+               case GC_REQUEST_HELP:
+                       print("  defer_clear - Clear all queued defer commands for client\n");
+                       return;
+                       
+               case GC_REQUEST_COMMAND:
+                       if(argc == 2)
                        {
-                               p = trace_endpos;
-                               tracebox(p, PL_MIN, PL_MAX, p, MOVE_NOMONSTERS, world);
-                               if(trace_startsolid || trace_fraction == 1)
-                               {
-                                       rint(42); // do an engine breakpoint on VM_rint so you can get the trace that errnoeously returns startsolid
-                                       tracebox(start, PL_MIN, PL_MAX, end, MOVE_NOMONSTERS, world);
-                                       tracebox(p, PL_MIN, PL_MAX, q, MOVE_NOMONSTERS, world);
-
-                                       if(trace_startsolid)
-                                       {
-                                               // how much do we need to back off?
-                                               safe = 1;
-                                               unsafe = 0;
-                                               for(;;)
-                                               {
-                                                       pos = p * (1 - (safe + unsafe) * 0.5) + start * ((safe + unsafe) * 0.5);
-                                                       tracebox(pos, PL_MIN, PL_MAX, pos, MOVE_NOMONSTERS, world);
-                                                       if(trace_startsolid)
-                                                       {
-                                                               if((safe + unsafe) * 0.5 == unsafe)
-                                                                       break;
-                                                               unsafe = (safe + unsafe) * 0.5;
-                                                       }
-                                                       else
-                                                       {
-                                                               if((safe + unsafe) * 0.5 == safe)
-                                                                       break;
-                                                               safe = (safe + unsafe) * 0.5;
-                                                       }
-                                               }
-
-                                               print("safe distance to back off: ", ftos(safe * vlen(p - start)), "qu\n");
-                                               print("unsafe distance to back off: ", ftos(unsafe * vlen(p - start)), "qu\n");
-
-                                               tracebox(p, PL_MIN + '0.1 0.1 0.1', PL_MAX - '0.1 0.1 0.1', p, MOVE_NOMONSTERS, world);
-                                               if(trace_startsolid)
-                                                       print("trace_endpos much in solid when tracing from ", vtos(start), " to ", vtos(end), " endpos ", vtos(p), "\n");
-                                               else
-                                                       print("trace_endpos just in solid when tracing from ", vtos(start), " to ", vtos(end), " endpos ", vtos(p), "\n");
-                                               break;
-                                       }
-
-                                       q0 = p;
-                                       dq = 0;
-                                       dqf = 1;
-                                       for(;;)
-                                       {
-                                               q = p + normalize(end - p) * (dq + dqf);
-                                               if(q == q0)
-                                                       break;
-                                               tracebox(p, PL_MIN, PL_MAX, q, MOVE_NOMONSTERS, world);
-                                               if(trace_startsolid)
-                                                       error("THIS ONE cannot happen");
-                                               if(trace_fraction > 0)
-                                                       dq += dqf * trace_fraction;
-                                               dqf *= 0.5;
-                                               q0 = q;
-                                       }
-                                       if(dq > 0)
-                                       {
-                                               print("trace_endpos still before solid when tracing from ", vtos(start), " to ", vtos(end), " endpos ", vtos(p), "\n");
-                                               print("could go ", ftos(dq), " units further to ", vtos(q), "\n");
-                                               break;
-                                       }
+                               // player_id is out of range
+                               if((entno < 1) | (entno > maxclients)) {
+                                       print("Player ", argv(1), " doesn't exist\n");
+                                       return;
                                }
+                               client = edict_num(entno);
+                               if not(client.flags & FL_CLIENT) {
+                                       print("Player ", argv(1), " doesn't exist\n");
+                                       return;
+                               }
+                               if(clienttype(client) == CLIENTTYPE_BOT) {
+                                       print("Player ", argv(1), " (", client.netname, ") is a bot\n");
+                                       return;
+                               }
+                               stuffcmd(client, "defer clear\n");
+                               print("defer clear stuffed to ", argv(1), " (", client.netname, ")\n");
+                               return;
                        }
-               }
+               
+               default:
+               case GC_REQUEST_USAGE:
+                       print("\nUsage: sv_cmd defer_clear clientnumber\n");
+                       print("  where clientnumber is player entity number.\n");
+                       return;
        }
+}
 
-       if(argv(0) == "tracebug2")
+void GameCommand_defer_clear_all(float request)
+{
+       entity client;
+       float i;
+       
+       switch(request)
        {
-               e = nextent(world);
-               float f;
-               vector vv, dv;
-               tracebox(e.origin + '0 0 32', e.mins, e.maxs, e.origin + '0 0 -1024', MOVE_NORMAL, e);
-               vv = trace_endpos;
-               if(trace_fraction == 1)
-               {
-                       print("not above ground, aborting\n");
+               case GC_REQUEST_HELP:
+                       print("  defer_clear_all - Clear all queued defer commands for all clients\n");
                        return;
-               }
-               f = 0;
-               for(i = 0; i < 100000; ++i)
-               {
-                       dv = randomvec();
-                       if(dv_z > 0)
-                               dv = -1 * dv;
-                       tracebox(vv, e.mins, e.maxs, vv + dv, MOVE_NORMAL, e);
-                       if(trace_startsolid)
-                               print("bug 1\n");
-                       if(trace_fraction == 1)
-                       if(dv_z < f)
+                       
+               case GC_REQUEST_COMMAND:
+                       FOR_EACH_CLIENT(client)
                        {
-                               print("bug 2: ", ftos(dv_x), " ", ftos(dv_y), " ", ftos(dv_z));
-                               print(" (", ftos(asin(dv_z / vlen(dv)) * 180 / M_PI), " degrees)\n");
-                               f = dv_z;
+                               GameCommand_defer_clear(GC_REQUEST_COMMAND, strcat("defer_clear ", ftos(num_for_edict(client))));       
+                               ++i;
                        }
-               }
-               print("highest possible dist: ", ftos(f), "\n");
-               return;
-       }
-
-       if(argv(0) == "tracewalk")
-       {
-               e = nextent(world);
-               if(tracewalk(e, stov(argv(1)), e.mins, e.maxs, stov(argv(2)), MOVE_NORMAL))
-                       print("can walk\n");
-               else
-                       print("cannot walk\n");
-               return;
+                       if(i) { bprint(strcat("Successfully stuffed defer clear to all clients (", ftos(i), ")\n")); } // should a message be added if no players were found? 
+                       return;
+               
+               default:
+               case GC_REQUEST_USAGE:
+                       print("\nUsage: sv_cmd defer_clear_all\n");
+                       print("  No arguments required.\n");
+                       return;
        }
+}
 
-       if(argv(0) == "onslaught_updatelinks")
-       {
-               onslaught_updatelinks();
-               print("ONS links updated\n");
-               return;
-       }
+void GameCommand_delrec(float request, string command) // UNTESTED
+{
+       float argc = tokenize_console(command);
 
-       if(argv(0) == "bot_cmd")
+       switch(request)
        {
-               local entity bot;
-
-               if(argv(1) == "help")
-               {
-                       if(argc==2)
+               case GC_REQUEST_HELP:
+                       print("  delrec - Delete race time record for a map\n");
+                       return;
+                       
+               case GC_REQUEST_COMMAND:
+                       if(argv(1))
                        {
-                               bot_list_commands();
-                               print("\nsv_cmd bot_cmd reset          #Clear the cmd queues of all bots\n");
-                               print("sv_cmd bot_cmd load <file>    #Load script file\n");
-                               print("\nUse sv_cmd bot_cmd help <command> for more\n\n");
+                               if(argv(2))
+                                       race_deleteTime(argv(2), stof(argv(1)));
+                               else
+                                       race_deleteTime(GetMapname(), stof(argv(1)));
                                return;
                        }
-
-                       bot_cmdhelp(argv(2));
+                       
+               default:
+               case GC_REQUEST_USAGE:
+                       print("\nUsage: sv_cmd delrec ranking [map]\n");
+                       print("  ranking is which ranking level to clear up to, \n");
+                       print("  it will clear all records up to nth place.\n");
+                       print("  if map is not provided it will use current map.\n");
                        return;
-               }
+       }
+}
 
-               // Clear all bot queues
-               if(argv(1) == "reset")
-               {
-                       bot_resetqueues();
+void GameCommand_effectindexdump(float request)
+{
+       float fh, d;
+       string s;
+       
+       switch(request)
+       {
+               case GC_REQUEST_HELP:
+                       print("  effectindexdump - Dump list of effects from code and effectinfo.txt\n");
                        return;
-               }
-
-               // Load cmds from file
-               if(argv(1) == "load" && argc == 3)
-               {
-                       float fh;
-                       fh = fopen(argv(2), FILE_READ);
-                       if(fh < 0)
-                       {
-                               print("cannot open the file\n");
-                               return;
-                       }
-
-                       i = 0;
+                       
+               case GC_REQUEST_COMMAND:
+                       d = db_create();
+                       print("begin of effects list\n");
+                       db_put(d, "TE_GUNSHOT", "1"); print("effect TE_GUNSHOT is ", ftos(particleeffectnum("TE_GUNSHOT")), "\n");
+                       db_put(d, "TE_GUNSHOTQUAD", "1"); print("effect TE_GUNSHOTQUAD is ", ftos(particleeffectnum("TE_GUNSHOTQUAD")), "\n");
+                       db_put(d, "TE_SPIKE", "1"); print("effect TE_SPIKE is ", ftos(particleeffectnum("TE_SPIKE")), "\n");
+                       db_put(d, "TE_SPIKEQUAD", "1"); print("effect TE_SPIKEQUAD is ", ftos(particleeffectnum("TE_SPIKEQUAD")), "\n");
+                       db_put(d, "TE_SUPERSPIKE", "1"); print("effect TE_SUPERSPIKE is ", ftos(particleeffectnum("TE_SUPERSPIKE")), "\n");
+                       db_put(d, "TE_SUPERSPIKEQUAD", "1"); print("effect TE_SUPERSPIKEQUAD is ", ftos(particleeffectnum("TE_SUPERSPIKEQUAD")), "\n");
+                       db_put(d, "TE_WIZSPIKE", "1"); print("effect TE_WIZSPIKE is ", ftos(particleeffectnum("TE_WIZSPIKE")), "\n");
+                       db_put(d, "TE_KNIGHTSPIKE", "1"); print("effect TE_KNIGHTSPIKE is ", ftos(particleeffectnum("TE_KNIGHTSPIKE")), "\n");
+                       db_put(d, "TE_EXPLOSION", "1"); print("effect TE_EXPLOSION is ", ftos(particleeffectnum("TE_EXPLOSION")), "\n");
+                       db_put(d, "TE_EXPLOSIONQUAD", "1"); print("effect TE_EXPLOSIONQUAD is ", ftos(particleeffectnum("TE_EXPLOSIONQUAD")), "\n");
+                       db_put(d, "TE_TAREXPLOSION", "1"); print("effect TE_TAREXPLOSION is ", ftos(particleeffectnum("TE_TAREXPLOSION")), "\n");
+                       db_put(d, "TE_TELEPORT", "1"); print("effect TE_TELEPORT is ", ftos(particleeffectnum("TE_TELEPORT")), "\n");
+                       db_put(d, "TE_LAVASPLASH", "1"); print("effect TE_LAVASPLASH is ", ftos(particleeffectnum("TE_LAVASPLASH")), "\n");
+                       db_put(d, "TE_SMALLFLASH", "1"); print("effect TE_SMALLFLASH is ", ftos(particleeffectnum("TE_SMALLFLASH")), "\n");
+                       db_put(d, "TE_FLAMEJET", "1"); print("effect TE_FLAMEJET is ", ftos(particleeffectnum("TE_FLAMEJET")), "\n");
+                       db_put(d, "EF_FLAME", "1"); print("effect EF_FLAME is ", ftos(particleeffectnum("EF_FLAME")), "\n");
+                       db_put(d, "TE_BLOOD", "1"); print("effect TE_BLOOD is ", ftos(particleeffectnum("TE_BLOOD")), "\n");
+                       db_put(d, "TE_SPARK", "1"); print("effect TE_SPARK is ", ftos(particleeffectnum("TE_SPARK")), "\n");
+                       db_put(d, "TE_PLASMABURN", "1"); print("effect TE_PLASMABURN is ", ftos(particleeffectnum("TE_PLASMABURN")), "\n");
+                       db_put(d, "TE_TEI_G3", "1"); print("effect TE_TEI_G3 is ", ftos(particleeffectnum("TE_TEI_G3")), "\n");
+                       db_put(d, "TE_TEI_SMOKE", "1"); print("effect TE_TEI_SMOKE is ", ftos(particleeffectnum("TE_TEI_SMOKE")), "\n");
+                       db_put(d, "TE_TEI_BIGEXPLOSION", "1"); print("effect TE_TEI_BIGEXPLOSION is ", ftos(particleeffectnum("TE_TEI_BIGEXPLOSION")), "\n");
+                       db_put(d, "TE_TEI_PLASMAHIT", "1"); print("effect TE_TEI_PLASMAHIT is ", ftos(particleeffectnum("TE_TEI_PLASMAHIT")), "\n");
+                       db_put(d, "EF_STARDUST", "1"); print("effect EF_STARDUST is ", ftos(particleeffectnum("EF_STARDUST")), "\n");
+                       db_put(d, "TR_ROCKET", "1"); print("effect TR_ROCKET is ", ftos(particleeffectnum("TR_ROCKET")), "\n");
+                       db_put(d, "TR_GRENADE", "1"); print("effect TR_GRENADE is ", ftos(particleeffectnum("TR_GRENADE")), "\n");
+                       db_put(d, "TR_BLOOD", "1"); print("effect TR_BLOOD is ", ftos(particleeffectnum("TR_BLOOD")), "\n");
+                       db_put(d, "TR_WIZSPIKE", "1"); print("effect TR_WIZSPIKE is ", ftos(particleeffectnum("TR_WIZSPIKE")), "\n");
+                       db_put(d, "TR_SLIGHTBLOOD", "1"); print("effect TR_SLIGHTBLOOD is ", ftos(particleeffectnum("TR_SLIGHTBLOOD")), "\n");
+                       db_put(d, "TR_KNIGHTSPIKE", "1"); print("effect TR_KNIGHTSPIKE is ", ftos(particleeffectnum("TR_KNIGHTSPIKE")), "\n");
+                       db_put(d, "TR_VORESPIKE", "1"); print("effect TR_VORESPIKE is ", ftos(particleeffectnum("TR_VORESPIKE")), "\n");
+                       db_put(d, "TR_NEHAHRASMOKE", "1"); print("effect TR_NEHAHRASMOKE is ", ftos(particleeffectnum("TR_NEHAHRASMOKE")), "\n");
+                       db_put(d, "TR_NEXUIZPLASMA", "1"); print("effect TR_NEXUIZPLASMA is ", ftos(particleeffectnum("TR_NEXUIZPLASMA")), "\n");
+                       db_put(d, "TR_GLOWTRAIL", "1"); print("effect TR_GLOWTRAIL is ", ftos(particleeffectnum("TR_GLOWTRAIL")), "\n");
+                       db_put(d, "TR_SEEKER", "1"); print("effect TR_SEEKER is ", ftos(particleeffectnum("TR_SEEKER")), "\n");
+                       db_put(d, "SVC_PARTICLE", "1"); print("effect SVC_PARTICLE is ", ftos(particleeffectnum("SVC_PARTICLE")), "\n");
+
+                       fh = fopen("effectinfo.txt", FILE_READ);
                        while((s = fgets(fh)))
                        {
-                               argc = tokenize_console(s);
-
-                               if(argc >= 3 && argv(0) == "sv_cmd" && argv(1) == "bot_cmd")
+                               tokenize(s); // tokenize_console would hit the loop counter :(
+                               if(argv(0) == "effect")
                                {
-                                       // let's start at token 2 so we can skip sv_cmd bot_cmd
-                                       bot = find_bot_by_number(stof(argv(2)));
-                                       if(bot == world)
-                                               bot = find_bot_by_name(argv(2));
-                                       if(bot)
-                                               bot_queuecommand(bot, strcat(argv(3), " ", argv(4)));
+                                       if(db_get(d, argv(1)) != "1")
+                                       {
+                                               if(particleeffectnum(argv(1)) >= 0)
+                                                       print("effect ", argv(1), " is ", ftos(particleeffectnum(argv(1))), "\n");
+                                               db_put(d, argv(1), "1");
+                                       }
                                }
-                               else
-                                       localcmd(strcat(s, "\n"));
-
-                               ++i;
                        }
+                       print("end of effects list\n");
 
-                       print(ftos(i), " commands read\n");
-
-                       fclose(fh);
-
+                       db_close(d);
                        return;
-               }
-
-               if(argc < 3)
-               {
-                       print("Usage: sv_cmd bot_cmd <bot name or number> <command> [argument]\n");
-                       print("Examples: bot_cmd <id> cc \"say something\"\n");
-                       print("          bot_cmd <id> presskey jump\n");
-                       print("          .. or sv_cmd bot_cmd help <command> for more\n");
+                       
+               default:
+               case GC_REQUEST_USAGE:
+                       print("\nUsage: sv_cmd effectindexdump\n");
+                       print("  No arguments required.\n");
                        return;
-               }
-
-               bot = find_bot_by_number(stof(argv(1)));
-               if(bot == world)
-                       bot = find_bot_by_name(argv(1));
+       }
+}
 
-               if(bot)
-                       bot_queuecommand(bot, strcat(argv(2), " ", argv(3)));
-               else
-                       print(strcat("Error: Unable to find a bot with the name or number '",argv(1),"'\n"));
+void GameCommand(string command)
+{
+       // ===== TODO list =====
+       // Finish adding the rest of the commands
+       
+       // Add ifdef to stuffto so that is can only be used when the game code is compiled for it 
+       //(this way it's more obscure and harder to abuse on normal servers)
 
-               return;
-       }
+       entity client, tmp_entity;
+       vector v;
+       float search_request_type;
+       string s;
+       float argc = tokenize_console(command);
 
-       if(argv(0) == "playerdemo")
+       if(argv(0) == "help") 
        {
-               if(argv(1) == "read")
-               {
-                       entno = stof(argv(2));
-                       if((entno < 1) | (entno > maxclients)) {
-                               print("Player ", argv(2), " doesn't exist\n");
-                               return;
-                       }
-                       client = edict_num(entno);
-                       if(clienttype(client) != CLIENTTYPE_BOT) {
-                               print("Player ", client.netname, " is not a bot\n");
-                               return;
-                       }
-                       self = client;
-                       playerdemo_open_read(argv(3));
-                       return;
-               }
-               else if(argv(1) == "write")
-               {
-                       entno = stof(argv(2));
-                       if((entno < 1) | (entno > maxclients)) {
-                               print("Player ", argv(2), " doesn't exist\n");
-                               return;
-                       }
-                       client = edict_num(entno);
-                       self = client;
-                       playerdemo_open_write(argv(3));
-                       return;
-               }
-               else if(argv(1) == "auto_read_and_write")
-               {
-                       s = argv(2);
-                       n = stof(argv(3));
-                       cvar_set("bot_number", ftos(n));
-                       localcmd("wait; wait; wait\n");
-                       for(i = 0; i < n; ++i)
-                               localcmd("sv_cmd playerdemo read ", ftos(i+2), " ", s, ftos(i+1), "\n");
-                       localcmd("sv_cmd playerdemo write 1 ", ftos(n+1), "\n");
-                       return;
-               }
-               else if(argv(1) == "auto_read")
+               if(argc == 1) 
                {
-                       s = argv(2);
-                       n = stof(argv(3));
-                       cvar_set("bot_number", ftos(n));
-                       localcmd("wait; wait; wait\n");
-                       for(i = 0; i < n; ++i)
-                               localcmd("sv_cmd playerdemo read ", ftos(i+2), " ", s, ftos(i+1), "\n");
+                       // should these not recieve "command" argument? They have no use for it. 
+                       // but, what to provide instead? null string?
+                       
+                       print("\nUsage: sv_cmd COMMAND..., where possible commands are:\n");
+                       GameCommand_adminmsg(GC_REQUEST_HELP, command);
+                       GameCommand_allready(GC_REQUEST_HELP);
+                       GameCommand_allspec(GC_REQUEST_HELP);
+                       GameCommand_anticheat(GC_REQUEST_HELP, command);
+                       GameCommand_bbox(GC_REQUEST_HELP);
+                       GameCommand_bot_cmd(GC_REQUEST_HELP, command);
+                       GameCommand_cointoss(GC_REQUEST_HELP);
+                       GameCommand_cvar_changes(GC_REQUEST_HELP);
+                       GameCommand_cvar_purechanges(GC_REQUEST_HELP);
+                       GameCommand_database(GC_REQUEST_HELP, command);
+                       GameCommand_defer_clear(GC_REQUEST_HELP, command);
+                       GameCommand_defer_clear_all(GC_REQUEST_HELP);
+                       GameCommand_delrec(GC_REQUEST_HELP, command);
+                       GameCommand_effectindexdump(GC_REQUEST_HELP);
+                       print("  teamstatus\n");
+                       print("  printstats\n");
+                       print("  make_mapinfo\n");
+                       print("  gametype dm|ctf|...\n");
+                       print("  effectindexdump\n");
+                       print("  radarmap [--force] [--quit | --loop] [sharpness]\n");
+                       print("  find classname\n");
+                       print("  extendmatchtime\n");
+                       print("  reducematchtime\n");
+                       GameCommand_Vote("help", world);
+                       GameCommand_Ban("help");
+                       GameCommand_Generic("help");
+                       print("For help about specific commands, type sv_cmd help COMMAND\n");
                        return;
-               }
-       }
-
-       if(argv(0) == "anticheat")
-       {
-               entno = stof(argv(1));
-               if((entno < 1) | (entno > maxclients)) {
-                       print("Player ", argv(1), " doesn't exist\n");
-                       return;
-               }
-               client = edict_num(entno);
-               if(clienttype(client) != CLIENTTYPE_REAL && clienttype(client) != CLIENTTYPE_BOT) {
-                       print("Player ", client.netname, " is not active\n");
-                       return;
-               }
-               self = client;
-               anticheat_report();
-               return;
-       }
-
-       if(argv(0) == "defer_clear")
-       if(argc == 2)
+               } 
+               else
+                       search_request_type = GC_REQUEST_USAGE; // Instead of trying to call a command, we're going to see detailed information about it
+       } 
+       else if(GameCommand_Vote(command, world)) 
        {
-               entno = stof(argv(1));
-
-               // player_id is out of range
-               if((entno < 1) | (entno > maxclients)) {
-                       print("Player ", argv(1), " doesn't exist\n");
-                       return;
-               }
-
-               client = edict_num(entno);
-
-               if not(client.flags & FL_CLIENT) {
-                       print("Player ", argv(1), " doesn't exist\n");
-                       return;
-               }
-
-               if(clienttype(client) == CLIENTTYPE_BOT) {
-                       print("Player ", argv(1), " (", client.netname, ") is a bot\n");
-                       return;
-               }
-
-               stuffcmd(client, "defer clear\n");
-               print("defer clear stuffed to ", argv(1), " (", client.netname, ")\n");
-               return;
+               return; // handled by server/vote.qc 
        }
-
-       if(argv(0) == "defer_clear_all")
+       else if(GameCommand_Ban(command)) 
        {
-               FOR_EACH_CLIENTSLOT(client)
-                       GameCommand(strcat("defer_clear ", ftos(num_for_edict(client))));       
-
-               return;
+               return; // handled by server/ipban.qc
        }
-       if(argv(0) == "delrec")
+       else if(GameCommand_Generic(command)) 
        {
-               if(argv(2) != "")
-                       race_deleteTime(argv(2), stof(argv(1)));
-               else
-                       race_deleteTime(GetMapname(), stof(argv(1)));
-
-               return;
+               return; // handled by common/gamecommand.qc
        }
-
-       if(argv(0) == "showtraceline")
+       else
+               search_request_type = GC_REQUEST_COMMAND; // continue as usual and scan for normal commands
+               
+       switch( ((argv(0) == "help") ? argv(1) : argv(0)) ) // if first argument is help, then search for the second argument. Else, search for first. 
        {
-               vector src, dst;
-               src = stov(argv(1));
-               dst = stov(argv(2));
-               traceline(src, dst, MOVE_NORMAL, world);
-               trailparticles(world, particleeffectnum("TR_NEXUIZPLASMA"), src, trace_endpos);
-               trailparticles(world, particleeffectnum("TR_CRYLINKPLASMA"), trace_endpos, dst);
-               return;
+               case "adminmsg": GameCommand_adminmsg(search_request_type, command); break;
+               case "allready": GameCommand_allready(search_request_type); break;
+               case "allspec": GameCommand_allspec(search_request_type); break;
+               case "anticheat": GameCommand_anticheat(search_request_type, command); break;
+               case "bbox": GameCommand_bbox(search_request_type); break;
+               case "bot_cmd": GameCommand_bot_cmd(search_request_type, command); break;
+               case "cointoss": GameCommand_cointoss(search_request_type); break; 
+               case "cvar_changes": GameCommand_cvar_changes(search_request_type); break; 
+               case "cvar_purechanges": GameCommand_cvar_purechanges(search_request_type); break; 
+               case "database": GameCommand_database(search_request_type, command); break;
+               case "defer_clear": GameCommand_defer_clear(search_request_type, command); break;
+               case "defer_clear_all": GameCommand_defer_clear_all(search_request_type); break;
+               case "delrec": GameCommand_delrec(search_request_type, command); break;
+               case "effectindexdump": GameCommand_effectindexdump(search_request_type); break;
+               
+               default:
+                       print("Invalid command. For a list of supported commands, try sv_cmd help.\n");
        }
-
-       print("Invalid command. For a list of supported commands, try sv_cmd help.\n");
 }