}
else if (fabs(autocvar_g_waypointeditor_symmetrical) == 2)
{
- float m = havocbot_symmetryaxys_equation.x;
- float q = havocbot_symmetryaxys_equation.y;
+ float m = havocbot_symmetryaxis_equation.x;
+ float q = havocbot_symmetryaxis_equation.y;
if (autocvar_g_waypointeditor_symmetrical == -2)
{
- m = autocvar_g_waypointeditor_symmetrical_axys.x;
- q = autocvar_g_waypointeditor_symmetrical_axys.y;
+ m = autocvar_g_waypointeditor_symmetrical_axis.x;
+ q = autocvar_g_waypointeditor_symmetrical_axis.y;
}
new_org.x = (1 / (1 + m*m)) * ((1 - m*m) * org.x + 2 * m * org.y - 2 * m * q);
entity e;
vector org = this.origin;
bool sym = boolean(autocvar_g_waypointeditor_symmetrical);
- int ctf_flags = havocbot_symmetryaxys_equation.z;
+ int ctf_flags = havocbot_symmetryaxis_equation.z;
int order = ctf_flags;
if(autocvar_g_waypointeditor_symmetrical_order >= 2)
{
if (!autocvar_g_waypointeditor) return;
entity e = navigation_findnearestwaypoint(this, false);
bool sym = boolean(autocvar_g_waypointeditor_symmetrical);
- int ctf_flags = havocbot_symmetryaxys_equation.z;
+ int ctf_flags = havocbot_symmetryaxis_equation.z;
int order = ctf_flags;
if(autocvar_g_waypointeditor_symmetrical_order >= 2)
{