s = cvar_string("g_weaponarena");
if (s == "0" || s == "")
{
- if(g_lms || g_ca)
+ if(g_ca)
s = "most";
}
g_pinata = 0; // incompatible
g_weapon_stay = 0; // incompatible
WEPSET_COPY_AA(start_weapons, g_weaponarena_weapons);
- if(!(g_lms || g_ca))
+ if(!g_ca)
start_items |= IT_UNLIMITED_AMMO;
}
else if (g_minstagib)
}
else
{
- if(g_lms || g_ca)
+ if(g_ca)
{
start_ammo_shells = cvar("g_lms_start_ammo_shells");
start_ammo_nails = cvar("g_lms_start_ammo_nails");
}
}
- if (g_lms || g_ca)
+ if (g_ca)
{
start_health = cvar("g_lms_start_health");
start_armorvalue = cvar("g_lms_start_armor");
if(!g_weapon_stay)
g_weapon_stay = cvar("g_weapon_stay");
- if not(inWarmupStage && !g_ca)
- game_starttime = cvar("g_start_delay");
+ if not(inWarmupStage)
+ game_starttime = time + cvar("g_start_delay");
readplayerstartcvars();
}