MUTATOR_ADD(mutator_vampire);
if(cvar("g_spawn_near_teammate"))
MUTATOR_ADD(mutator_spawn_near_teammate);
- if(cvar("g_ode_weapons"))
- MUTATOR_ADD(mutator_physical_weapons);
+ if(cvar("g_physical_items"))
+ MUTATOR_ADD(mutator_physical_items);
// is this a mutator? is this a mode?
if(cvar("g_sandbox"))