]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/miscfunctions.qc
Rename g_ode_items to g_physical_items
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / miscfunctions.qc
index 8afee84d0d16da20b40e33540e47f73cf8084af0..88b29fe27123dd2138058b573137baffbea0dab7 100644 (file)
@@ -796,10 +796,6 @@ float want_weapon(string cvarprefix, entity weaponinfo, float allguns)
                        t |= (i == WEP_HOOK);
        }
 
-       // we cannot disable porto in Nexball, we must force it
-       if(g_nexball && i == WEP_PORTO)
-               t = 1;
-
        return t;
 }
 
@@ -897,12 +893,18 @@ void readplayerstartcvars()
 
        if (g_weaponarena)
        {
+               g_minstagib = 0; // incompatible
+               g_pinata = 0; // incompatible
+               g_weapon_stay = 0; // incompatible
                start_weapons = g_weaponarena;
                if(!(g_lms || g_ca))
                        start_items |= IT_UNLIMITED_AMMO;
        }
        else if (g_minstagib)
        {
+               g_pinata = 0; // incompatible
+               g_weapon_stay = 0; // incompatible
+               g_bloodloss = 0; // incompatible
                start_health = 100;
                start_armorvalue = 0;
                start_weapons = WEPBIT_MINSTANEX;
@@ -1076,6 +1078,8 @@ void readlevelcvars(void)
                MUTATOR_ADD(mutator_vampire);
        if(cvar("g_spawn_near_teammate"))
                MUTATOR_ADD(mutator_spawn_near_teammate);
+       if(cvar("g_physical_items"))
+               MUTATOR_ADD(mutator_physical_items);
 
        // is this a mutator? is this a mode?
        if(cvar("g_sandbox"))
@@ -1984,6 +1988,9 @@ float WarpZone_Projectile_Touch_ImpactFilter_Callback()
 }
 #define PROJECTILE_TOUCH if(WarpZone_Projectile_Touch()) return
 
+#define ITEM_TOUCH_NEEDKILL() (((trace_dpstartcontents | trace_dphitcontents) & DPCONTENTS_NODROP) || (trace_dphitq3surfaceflags & Q3SURFACEFLAG_SKY))
+#define ITEM_DAMAGE_NEEDKILL(dt) (((dt) == DEATH_HURTTRIGGER) || ((dt) == DEATH_SLIME) || ((dt) == DEATH_LAVA) || ((dt) == DEATH_SWAMP))
+
 void URI_Get_Callback(float id, float status, string data)
 {
        if(url_URI_Get_Callback(id, status, data))