if (g_weaponarena)
{
start_weapons = g_weaponarena;
- if (g_weaponarena & (WEPBIT_GRENADE_LAUNCHER | WEPBIT_HAGAR | WEPBIT_ROCKET_LAUNCHER))
+ if (g_weaponarena & (WEPBIT_GRENADE_LAUNCHER | WEPBIT_MINE_LAYER | WEPBIT_HAGAR | WEPBIT_ROCKET_LAUNCHER))
start_ammo_rockets = 999;
if (g_weaponarena & WEPBIT_SHOTGUN)
start_ammo_shells = 999;