string format_message;
MUTATOR_HOOKABLE(FormatMessage, EV_FormatMessage);
-/** returns 1 if throwing the current weapon shall not be allowed */
+/** returns true if throwing the current weapon shall not be allowed */
MUTATOR_HOOKABLE(ForbidThrowCurrentWeapon, EV_NO_ARGS);
+/** returns true if dropping the current weapon shall not be allowed at any time including death */
+MUTATOR_HOOKABLE(ForbidDropCurrentWeapon, EV_NO_ARGS);
+
/** allows changing attack rate */
#define EV_WeaponRateFactor(i, o) \
/**/ i(float, weapon_rate) \