MUTATOR_HOOKFUNCTION(ctf_PlayerDies)
{
- if((frag_attacker != frag_target) && (IS_PLAYER(frag_target)) && (frag_target.flagcarried))
+ if((frag_attacker != frag_target) && (IS_PLAYER(frag_attacker)) && (frag_target.flagcarried))
{
PlayerTeamScore_AddScore(frag_attacker, autocvar_g_ctf_score_kill);
PlayerScore_Add(frag_attacker, SP_CTF_FCKILLS, 1);