]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/mutators/gamemode_freezetag.qc
Also remove pointless commented out code
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / mutators / gamemode_freezetag.qc
index cfd39794f04f8d0f44a2a96f940889ae8135254e..82147826ee56345cad3162601515a20c05e631db 100644 (file)
@@ -356,15 +356,15 @@ MUTATOR_HOOKFUNCTION(freezetag_PlayerDies)
 
        if(frag_attacker == frag_target || frag_attacker == world)
        {
-               if(frag_target.classname == STR_PLAYER)
+               if(IS_PLAYER(frag_target))
                        Send_Notification(NOTIF_ONE, frag_target, MSG_CENTER, CENTER_FREEZETAG_SELF);
                Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_FREEZETAG_SELF, frag_target.netname);
        }
        else
        {
-               if(frag_target.classname == STR_PLAYER)
+               if(IS_PLAYER(frag_target))
                        Send_Notification(NOTIF_ONE, frag_target, MSG_CENTER, CENTER_FREEZETAG_FROZEN, frag_attacker.netname);
-               if(frag_attacker.classname == STR_PLAYER)
+               if(IS_PLAYER(frag_attacker))
                        Send_Notification(NOTIF_ONE, frag_attacker, MSG_CENTER, CENTER_FREEZETAG_FREEZE, frag_target.netname);
                Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_FREEZETAG_FREEZE, frag_target.netname, frag_attacker.netname);
        }
@@ -546,6 +546,13 @@ MUTATOR_HOOKFUNCTION(freezetag_ForbidThrowCurrentWeapon)
        return 0;
 }
 
+MUTATOR_HOOKFUNCTION(freezetag_ItemTouch)
+{
+       if (other.freezetag_frozen)
+               return MUT_ITEMTOUCH_RETURN;
+       return MUT_ITEMTOUCH_CONTINUE;
+}
+
 MUTATOR_HOOKFUNCTION(freezetag_BotRoles)
 {
        if not(self.deadflag)
@@ -576,6 +583,14 @@ MUTATOR_HOOKFUNCTION(freezetag_GetTeamCount)
        return 0;
 }
 
+MUTATOR_HOOKFUNCTION(freezetag_VehicleTouch)
+{
+       if(other.freezetag_frozen)
+               return TRUE;
+               
+       return FALSE;
+}
+
 void freezetag_Initialize()
 {
        precache_model("models/ice/ice.md3");
@@ -605,9 +620,11 @@ MUTATOR_DEFINITION(gamemode_freezetag)
        MUTATOR_HOOK(PlayerPhysics, freezetag_PlayerPhysics, CBC_ORDER_FIRST);
        MUTATOR_HOOK(PlayerDamage_Calculate, freezetag_PlayerDamage_Calculate, CBC_ORDER_ANY);
        MUTATOR_HOOK(ForbidThrowCurrentWeapon, freezetag_ForbidThrowCurrentWeapon, CBC_ORDER_ANY);
+       MUTATOR_HOOK(ItemTouch, freezetag_ItemTouch, CBC_ORDER_ANY);
        MUTATOR_HOOK(HavocBot_ChooseRule, freezetag_BotRoles, CBC_ORDER_ANY);
        MUTATOR_HOOK(SpectateCopy, freezetag_SpectateCopy, CBC_ORDER_ANY);
        MUTATOR_HOOK(GetTeamCount, freezetag_GetTeamCount, CBC_ORDER_EXCLUSIVE);
+       MUTATOR_HOOK(VehicleTouch, freezetag_VehicleTouch, CBC_ORDER_ANY);
 
        MUTATOR_ONADD
        {