#ifndef GAMEMODE_KEYHUNT_H
#define GAMEMODE_KEYHUNT_H
+#define FOR_EACH_KH_KEY(v) for(v = kh_worldkeylist; v; v = v.kh_worldkeynext )
+
// ALL OF THESE should be removed in the future, as other code should not have to care
// used by bots:
typedef void(void) kh_Think_t;
void kh_StartRound();
void kh_Controller_SetThink(float t, kh_Think_t func);
+
+void kh_Key_DropAll(entity player, float suicide);
+
#endif