]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/mutators/gamemode_lms.qc
Merge branch 'Mario/rifle_arena' into Mario/mutators
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / mutators / gamemode_lms.qc
index 681a1d433a1f62dbc0cfe4b60b7d05b71850b704..193b5378ecf594af3e08e5891e1fe216a531f28d 100644 (file)
@@ -18,15 +18,49 @@ float LMS_NewPlayerLives()
 }
 
 // mutator hooks
-MUTATOR_HOOKFUNCTION(lms_PlayerSpawn)
+MUTATOR_HOOKFUNCTION(lms_ResetMap)
+{
+       lms_lowest_lives = 999;
+       lms_next_place = player_count;
+       
+       return FALSE;
+}
+
+MUTATOR_HOOKFUNCTION(lms_ResetPlayers)
 {
-       if(IS_PLAYER(self))
        if(restart_mapalreadyrestarted || (time < game_starttime))
+       FOR_EACH_CLIENT(self)
+       if(IS_PLAYER(self))
                PlayerScore_Add(self, SP_LMS_LIVES, LMS_NewPlayerLives());
+       
+       return FALSE;
+}
+
+MUTATOR_HOOKFUNCTION(lms_PlayerPreSpawn)
+{
+       // player is dead and becomes observer
+       // FIXME fix LMS scoring for new system
+       if(PlayerScore_Add(self, SP_LMS_RANK, 0) > 0)
+               self.classname = "observer";
+
+       return FALSE;
+}
+
+MUTATOR_HOOKFUNCTION(lms_PlayerSpawn)
+{
+       self.lms_nextcheck = time + autocvar_g_lms_campcheck_interval*2;
+       self.lms_traveled_distance = 0;
                
        return FALSE;
 }
 
+MUTATOR_HOOKFUNCTION(lms_PlayerDies)
+{
+       self.respawn_flags |= RESPAWN_FORCE;
+       
+       return FALSE;
+}
+
 MUTATOR_HOOKFUNCTION(lms_RemovePlayer)
 {
        // Only if the player cannot play at all
@@ -178,19 +212,7 @@ MUTATOR_HOOKFUNCTION(lms_ItemTouch)
                PlayerScore_Add(other, SP_LMS_LIVES, autocvar_g_lms_extra_lives);
        }
        
-       return FALSE;
-}
-
-MUTATOR_HOOKFUNCTION(lms_BotSpawn)
-{
-       // temporary hack to give bots lives
-       if(PlayerScore_Add(self, SP_LMS_LIVES, LMS_NewPlayerLives()) <= 0)
-       {
-               PlayerScore_Add(self, SP_LMS_RANK, 666);
-               self.frags = FRAGS_SPECTATOR;
-       }
-       
-       return FALSE;
+       return MUT_ITEMTOUCH_CONTINUE;
 }
 
 // scoreboard stuff
@@ -212,7 +234,11 @@ void lms_Initialize()
 
 MUTATOR_DEFINITION(gamemode_lms)
 {
+       MUTATOR_HOOK(reset_map_global, lms_ResetMap, CBC_ORDER_ANY);
+       MUTATOR_HOOK(reset_map_players, lms_ResetPlayers, CBC_ORDER_ANY);
+       MUTATOR_HOOK(PutClientInServer, lms_PlayerPreSpawn, CBC_ORDER_ANY);
        MUTATOR_HOOK(PlayerSpawn, lms_PlayerSpawn, CBC_ORDER_ANY);
+       MUTATOR_HOOK(PlayerDies, lms_PlayerDies, CBC_ORDER_ANY);
        MUTATOR_HOOK(MakePlayerObserver, lms_RemovePlayer, CBC_ORDER_ANY);
        MUTATOR_HOOK(ClientConnect, lms_ClientConnect, CBC_ORDER_ANY);
        MUTATOR_HOOK(PlayerPreThink, lms_PlayerThink, CBC_ORDER_ANY);
@@ -223,7 +249,6 @@ MUTATOR_DEFINITION(gamemode_lms)
        MUTATOR_HOOK(ForbidPlayerScore_Clear, lms_KeepScore, CBC_ORDER_ANY);
        MUTATOR_HOOK(FilterItem, lms_FilterItem, CBC_ORDER_ANY);
        MUTATOR_HOOK(ItemTouch, lms_ItemTouch, CBC_ORDER_ANY);
-       MUTATOR_HOOK(HavocBot_ChooseRule, lms_BotSpawn, CBC_ORDER_ANY);
 
        MUTATOR_ONADD
        {