]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/mutators/gamemode_nexball.qc
Merge remote-tracking branch 'origin/master' into samual/notification_rewrite
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / mutators / gamemode_nexball.qc
index 5f27b60a55f882e851cc99fe5bc876fec16e5601..74698d371d30c7b918e46d99d6944d0cf4931d4a 100644 (file)
@@ -49,7 +49,7 @@ void nexball_setstatus(void)
        {
                if(self.ballcarried.teamtime && (self.ballcarried.teamtime < time))
                {
-                       bprint("The ", ColoredTeamName(self.team), " held the ball for too long.\n");
+                       bprint("The ", Team_ColoredFullName(self.team), " held the ball for too long.\n");
                        oldself = self;
                        self = self.ballcarried;
                        DropBall(self, self.owner.origin, '0 0 0');
@@ -204,7 +204,8 @@ void ResetBall(void)
        if(self.cnt < 2)        // step 1
        {
                if(time == self.teamtime)
-                       bprint("The ", ColoredTeamName(self.team), " held the ball for too long.\n");
+                       bprint("The ", Team_ColoredFullName(self.team), " held the ball for too long.\n");
+
                self.touch = func_null;
                self.movetype = MOVETYPE_NOCLIP;
                self.velocity = '0 0 0'; // just in case?
@@ -341,9 +342,9 @@ void GoalTouch(void)
        {
                LogNB("fault", ball.pusher);
                if(nb_teams == 2)
-                       bprint(ColoredTeamName(otherteam), " gets a point due to ", pname, "^7's silliness.\n");
+                       bprint(Team_ColoredFullName(otherteam), " gets a point due to ", pname, "^7's silliness.\n");
                else
-                       bprint(ColoredTeamName(ball.team), " loses a point due to ", pname, "^7's silliness.\n");
+                       bprint(Team_ColoredFullName(ball.team), " loses a point due to ", pname, "^7's silliness.\n");
                pscore = -1;
        }
        else if(self.team == GOAL_OUT)
@@ -358,7 +359,7 @@ void GoalTouch(void)
        else                                                       //score
        {
                LogNB(strcat("goal:", ftos(self.team)), ball.pusher);
-               bprint("Goaaaaal! ", pname, "^7 scored a point for the ", ColoredTeamName(ball.team), ".\n");
+               bprint("Goaaaaal! ", pname, "^7 scored a point for the ", Team_ColoredFullName(ball.team), ".\n");
                pscore = 1;
        }
 
@@ -424,28 +425,28 @@ void nb_spawnteams(void)
        {
                switch(e.team)
                {
-               case COLOR_TEAM1:
+               case FL_TEAM_1:
                        if(!t_r)
                        {
                                nb_spawnteam("Red", e.team-1)   ;
                                t_r = 1;
                        }
                        break;
-               case COLOR_TEAM2:
+               case FL_TEAM_2:
                        if(!t_b)
                        {
                                nb_spawnteam("Blue", e.team-1)  ;
                                t_b = 1;
                        }
                        break;
-               case COLOR_TEAM3:
+               case FL_TEAM_3:
                        if(!t_y)
                        {
                                nb_spawnteam("Yellow", e.team-1);
                                t_y = 1;
                        }
                        break;
-               case COLOR_TEAM4:
+               case FL_TEAM_4:
                        if(!t_p)
                        {
                                nb_spawnteam("Pink", e.team-1)  ;
@@ -575,22 +576,22 @@ void SpawnGoal(void)
 
 void spawnfunc_nexball_redgoal(void)
 {
-       self.team = COLOR_TEAM1;
+       self.team = FL_TEAM_1;
        SpawnGoal();
 }
 void spawnfunc_nexball_bluegoal(void)
 {
-       self.team = COLOR_TEAM2;
+       self.team = FL_TEAM_2;
        SpawnGoal();
 }
 void spawnfunc_nexball_yellowgoal(void)
 {
-       self.team = COLOR_TEAM3;
+       self.team = FL_TEAM_3;
        SpawnGoal();
 }
 void spawnfunc_nexball_pinkgoal(void)
 {
-       self.team = COLOR_TEAM4;
+       self.team = FL_TEAM_4;
        SpawnGoal();
 }
 
@@ -979,5 +980,18 @@ MUTATOR_DEFINITION(gamemode_nexball)
                InitializeEntity(world, nb_delayedinit, INITPRIO_GAMETYPE);
        }
 
+       MUTATOR_ONROLLBACK_OR_REMOVE
+       {
+               // we actually cannot roll back nb_delayedinit here
+               // BUT: we don't need to! If this gets called, adding always
+               // succeeds.
+       }
+
+       MUTATOR_ONREMOVE
+       {
+               print("This is a game type and it cannot be removed at runtime.");
+               return -1;
+       }
+
        return 0;
 }