// Counters
float monster_count, totalmonsters;
-float n_knights, n_dogs, n_ogres, n_shamblers, n_wizards, n_shalraths, n_soldiers, n_hknights, n_enforcers, n_demons, n_zombies, n_tarbabies, n_fish, n_spiders;
+float n_knights, n_dogs, n_ogres, n_shamblers, n_wizards, n_shalraths, n_soldiers, n_hknights, n_demons, n_zombies, n_tarbabies, n_fish, n_spiders;
float current_monsters;
float waterspawns_count, flyspawns_count;
float wave_count, max_waves;