MUTATOR_STATIC();
MUTATOR_ONADD
{
- kh_Initialize();
-
GameRules_teams(true);
+ GameRules_spawning_teams(autocvar_g_keyhunt_team_spawns);
GameRules_limit_score(autocvar_g_keyhunt_point_limit);
GameRules_limit_lead(autocvar_g_keyhunt_point_leadlimit);
- GameRules_spawning_teams(autocvar_g_keyhunt_team_spawns);
+
+ kh_Initialize();
}
return 0;
}