]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/mutators/mutator/gamemode_race.qc
Revert to the old method in hopes to catch a command spam issue
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / mutators / mutator / gamemode_race.qc
index 4fbafe03535a21da375d031d38aa3c8f37817021..124bc653a769053f775ef0ed059c9173dd54431c 100644 (file)
@@ -10,9 +10,9 @@ REGISTER_MUTATOR(rc, false)
        {
                if (time > 1) // game loads at time 1
                        error("This is a game type and it cannot be added at runtime.");
-               race_Initialize();
 
                rc_SetLimits();
+               race_Initialize();
        }
 
        MUTATOR_ONROLLBACK_OR_REMOVE
@@ -107,6 +107,46 @@ void race_EventLog(string mode, entity actor) // use an alias for easy changing
                GameLogEcho(strcat(":race:", mode, ":", ((actor != world) ? (strcat(":", ftos(actor.playerid))) : "")));
 }
 
+float WinningCondition_Race(float fraglimit)
+{
+       float wc;
+       entity p;
+       float n, c;
+
+       n = 0;
+       c = 0;
+       FOR_EACH_PLAYER(p)
+       {
+               ++n;
+               if(p.race_completed)
+                       ++c;
+       }
+       if(n && (n == c))
+               return WINNING_YES;
+       wc = WinningCondition_Scores(fraglimit, 0);
+
+       // ALWAYS initiate overtime, unless EVERYONE has finished the race!
+       if(wc == WINNING_YES || wc == WINNING_STARTSUDDENDEATHOVERTIME)
+       // do NOT support equality when the laps are all raced!
+               return WINNING_STARTSUDDENDEATHOVERTIME;
+       else
+               return WINNING_NEVER;
+}
+
+float WinningCondition_QualifyingThenRace(float limit)
+{
+       float wc;
+       wc = WinningCondition_Scores(limit, 0);
+
+       // NEVER initiate overtime
+       if(wc == WINNING_YES || wc == WINNING_STARTSUDDENDEATHOVERTIME)
+       {
+               return WINNING_YES;
+       }
+
+       return wc;
+}
+
 MUTATOR_HOOKFUNCTION(rc, PlayerPhysics)
 {SELFPARAM();
        self.race_movetime_frac += PHYS_INPUT_TIMELENGTH;
@@ -213,16 +253,6 @@ MUTATOR_HOOKFUNCTION(rc, reset_map_global)
        return false;
 }
 
-MUTATOR_HOOKFUNCTION(rc, PlayerPreThink)
-{SELFPARAM();
-       if(IS_SPEC(self) || IS_OBSERVER(self))
-       if(g_race_qualifying)
-       if(msg_entity.enemy.race_laptime)
-               race_SendNextCheckpoint(msg_entity.enemy, 1);
-
-       return false;
-}
-
 MUTATOR_HOOKFUNCTION(rc, ClientConnect)
 {SELFPARAM();
        race_PreparePlayer();
@@ -399,10 +429,18 @@ MUTATOR_HOOKFUNCTION(rc, FixClientCvars)
 
 MUTATOR_HOOKFUNCTION(rc, CheckRules_World)
 {
-       if(g_race_qualifying == 2 && checkrules_timelimit >= 0)
+       if(checkrules_timelimit >= 0)
        {
-               ret_float = WinningCondition_QualifyingThenRace(checkrules_fraglimit);
-               return true;
+               if(!g_race_qualifying)
+               {
+                       ret_float = WinningCondition_QualifyingThenRace(checkrules_fraglimit);
+                       return true;
+               }
+               else if(g_race_qualifying == 2)
+               {
+                       ret_float = WinningCondition_QualifyingThenRace(checkrules_fraglimit);
+                       return true;
+               }
        }
 
        return false;