#define MUTATOR_H
#include "../../common/mutators/base.qh"
-#include "mutator_nades.qh"
#include "../cl_client.qh"
#include "../cl_player.qh"
#include "../bot/havocbot/havocbot.qh"
#include "../bot/havocbot/roles.qh"
-#include "../bot/havocbot/role_keyhunt.qh"
#include "../command/vote.qh"
#include "../command/common.qh"
#include "../weapons/throwing.qh"
#include "../weapons/weaponsystem.qh"
-#include "../../common/deathtypes.qh"
+#include "../../common/deathtypes/all.qh"
#include "../../common/notifications.qh"
#include "../../common/triggers/teleporters.qh"
#include "../../common/triggers/subs.qh"
#include "../../common/monsters/all.qh"
-#include "../../warpzonelib/anglestransform.qh"
-#include "../../warpzonelib/mathlib.qh"
-#include "../../warpzonelib/server.qh"
-#include "../../warpzonelib/util_server.qh"
+#include "../../lib/warpzone/anglestransform.qh"
+#include "../../lib/warpzone/server.qh"
+#include "../../lib/warpzone/util_server.qh"
#endif