if(self.oldbuffs & BUFF_INVISIBLE)
{
- if(time < self.strength_finished && g_minstagib)
- self.alpha = autocvar_g_minstagib_invis_alpha;
+ if(time < self.strength_finished && g_instagib)
+ self.alpha = autocvar_g_instagib_invis_alpha;
else
self.alpha = self.buff_invisible_prev_alpha;
}
else if(self.buffs & BUFF_INVISIBLE)
{
- if(time < self.strength_finished && g_minstagib)
+ if(time < self.strength_finished && g_instagib)
self.buff_invisible_prev_alpha = default_player_alpha;
else
self.buff_invisible_prev_alpha = self.alpha;