MUTATOR_HOOKFUNCTION(melee_SetStartItems)
{
start_ammo_shells = 0;
-
- WEPSET_COPY_AW(start_weapons, WEP_SHOTGUN);
-
+ warmup_start_ammo_shells = 0;
+
+ start_weapons = WEPSET_SHOTGUN;
+ warmup_start_weapons = WEPSET_SHOTGUN;
+
return FALSE;
}
case IT_ARMOR_SHARD:
return FALSE;
}
-
+
return TRUE;
}