+#include "../_all.qh"
+
+#include "mutator.qh"
+
MUTATOR_HOOKFUNCTION(melee_SetStartItems)
{
start_ammo_shells = warmup_start_ammo_shells = 0;
{
switch (self.items)
{
- case IT_5HP:
- case IT_ARMOR_SHARD:
+ case ITEM_HealthSmall.m_itemid:
+ case ITEM_ArmorSmall.m_itemid:
return false;
}