MUTATOR_HOOKFUNCTION(rocketflying_EditProjectile)
{
- if(other.classname == "rocket")
+ if(other.classname == "rocket" || other.classname == "mine")
{
// kill detonate delay of rockets
other.spawnshieldtime = time;
}
+ return 0;
}
MUTATOR_HOOKFUNCTION(rocketflying_BuildMutatorsString)
MUTATOR_DEFINITION(mutator_rocketflying)
{
- entity e;
-
MUTATOR_HOOK(EditProjectile, rocketflying_EditProjectile, CBC_ORDER_ANY);
MUTATOR_HOOK(BuildMutatorsString, rocketflying_BuildMutatorsString, CBC_ORDER_ANY);
MUTATOR_HOOK(BuildMutatorsPrettyString, rocketflying_BuildMutatorsPrettyString, CBC_ORDER_ANY);