return true;
entity _player;
- float _team = 0;
- float found = false;
+ int _team = 0;
+ bool found = false;
if(cmd_argc == 2)
{
- if(argv(1) == "red")
- _team = NUM_TEAM_1;
- else
- _team = NUM_TEAM_2;
+ switch(argv(1))
+ {
+ case "red": _team = NUM_TEAM_1; break;
+ case "blue": _team = NUM_TEAM_2; break;
+ case "yellow": if(ctf_teams >= 3) _team = NUM_TEAM_3; break;
+ case "pink": if(ctf_teams >= 4) _team = NUM_TEAM_4; break;
+ }
}
FOR_EACH_PLAYER(_player)